This page contains Legacy Content that is no longer accessible through normal means.
The Karma Quest focuses on unlocking the Karma skill. After receiving a Xebos Invitation, the player will start a journey of either Good or Evil. Once the quest is complete, the entire Karma skill is unlocked and may be trained.
Details
Starting Point |
This quest is started by obtaining a Xebos Invitation and using it to teleport to Xebos.
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Description |
Xebos has invited the player to his lair to learn more about Karma.
Will you fight Xebos and attempt to gain control? Will you befriend Xebos and attempt to make peace?
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Length |
Short
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Difficulty |
Intermediate
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Skill Requirements |
17 Slayer
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Items Required |
Xebos Invitation
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Recommended |
126+ Combat
Early Game Ranged Gear
Ranged AOE Weapon
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Enemies to Defeat |
Xebos (if choosing Evil)
Varrock, the Fireman
Falador, the Surfer
Camelot, the Archaelogist
Ardougne, the Wingman
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Walkthrough
Xebos Invitation
- Recommended items: Ranged AOE weapon and ranged gear. (The player will need to defeat Xebos and 4 Guardians of Am'orth that use protect from magic.)
To start the quest, use the Xebos Invitation to teleport to Xebos' lair. Once there, start a conversation with Xebos.
Xebos will tell the player that he has been resting and run down a list of titles he holds. The player will need to either taunt Xebos, provoking him into a fight, or introduce themselves and try to become his friend. Fighting Xebos will align the player with Evil, while becoming friends will align them with Good. This choice CANNOT be changed. The only difference is cosmetically. Regardless of the choice, the player will be forced to fight Xebos.
Fighting Xebos
Xebos is level 777 and has 450,000 hitpoints. When Xebos is 300,000 hitpoints, 4 Guardians of Am'orth will spawn. These are easily defeated if the player used a ranged AOE weapon (ex: AK-47 asiimov, BFG9000). Xebos' combat level is misleading, as he is easy to defeat with the proper equipment.
Once Xebos has been defeated, he will drop the Karma Book. Read this book to learn about the Four Kings.
The Four Kings
- Recommended items: Combat equipment.
At the start of the world, Four Kings were tasked with maintaining balance. They have now gone mad and the player must defeat them, travel to the next realm, and bring balance with Karma. Defeated all four kings and combining their heads will reveal the secret to travelling to this realm.
Varrock, the Fireman
To get to the first king, teleport to Varrock using the teleport interface. Run north, towards Varrock castle. Defeat Varrock, the Fireman to receive his head.
Falador, the Surfer
To get to the second king, teleport to Falador using the teleport interface. Run south, towards Falador castle. Defeat Falador, the Surfer to receive his head.
Camelot, the Archaeologist
To get the the third king, teleport to Seers' Village using the teleport interface. Run east, towards Camelot castle. Defeat Camelot, the Archaeologist to receive his head.
Ardougne, the Wingman
To get to the fourth, and final king, teleport to Ardougne using the teleport interface. Run west, towards Ardougne castle. Defeat Ardougne, the Wingman to receive his head.
Finishing Up
Upon killing all Four Kings and collecting their heads, the player will now need to combine them. Combining them will create either the Staff of Good or Staff of Evil, depending on their earlier choice. Once the staff has been created, the quest is complete. Congratulations!
Make sure you speak to the karma guide in the karma guild to be able to receive xp!!
For more information regarding Karma, click here.
Karma Guilds are a part of the Karma skill. They are the hub of Karma training. Entry into the guild requires completion of the Karma Quest and the respective Karma Staff. Using the staff's teleport option brings you to the centre of the guild.
In the guild the player will find all the tools, NPCs, and facilities needed to train the Karma Skill.
Good Karma Guild
The Good Karma Guild contains the Altar of Heavenly Grace, Stalls of Giving, Good Deed, and the Good Karma Master.
Bad Karma Guild
The Bad Karma Guild contains the Stanic Altar, Stalls of Taking, Bad Deed, and the Bad Karma Master.
Karmic Slayer is a training method for Karma. It combines the Slayer skill with Karma. Because of this, the player will need the respective Slayer level for the given task.
To begin Karmic Slayer, the player needs ±60 Karma.
Getting a Karmic Slayer Task
To get a Karmic Slayer task, the player needs to talk with the Good or Evil Karma Master.
NOTE: The task npcs have required slayer levels to kill, so you must have the required level to complete the Karma task as well!
NOTE: At 85 Karma, the player can pay 100,000 coins to persuade the master to assign them Abyssal Sire.
Rewards
After completing a Karmic Slayer Task, the player is rewarded with 20,000 Karmic Kismets.
There is also a 1% chance at receiving a Kismet Box.
Karmic Slayer Tasks
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Monsters
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Experience
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Buzz Lightyear
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1200
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Norbert
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1200
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Daggett
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1200
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Teletubbies
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1200
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Perry the Platypus
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2000
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Catdog
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1500
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Pumba
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1200
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Timon
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1200
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Beavis
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2500
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Butthead
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2500
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Ed
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2000
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Edd
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2000
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Eddy
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2000
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Dexter
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1200
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DeeDee
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1200
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Rocco
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1500
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Hepher
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1500
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Ed Big Head
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1500
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Ren
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1750
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Stimpy
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1750
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Courage
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1200
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Carl Wheezer
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3000
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Jimmy Neutron
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3000
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Tommy Pickles
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2500
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Chucky
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2500
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Sully
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20000
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Oblina
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12500
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Ickis
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12500
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Krumm
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12500
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Hormone
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20000
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Kim Possible
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2500
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Undead War General
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3000
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Dreadnaut
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3000
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Demon Conjurer
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3500
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Tainted Warmaster
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3750
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Helwyr Elf
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7500
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Ancient Guardian
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9000
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Ancient Wizard
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9000
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Ancient Crusader
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9000
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Corrupted Priest
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15000
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Demonic SPellcaster
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17500
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Abyssal Sire
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7500
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Karmic Tasks are a method of training the Karma Skill. The player may receive a slayer task, skilling task, or miscellaneous task.
Each task is a combination of 5 varying jobs.
Taskmaster
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Tasks are assigned by the taskmaster, located in the player's associated guild. The tasks are the same for both guild.
Tasks & Rewards
The Taskmanager will assign the player 5 tasks. They must complete them all before returning to the Taskmaster.
Each task will award the player with ±2,500 experience and 2,500 Karmic Kismets.
Catch 150 Monkfish
Possible Tasks
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Kill 25 Magegrays
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Kill 50 Shadow Kings
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Kill 50 Sea Troll Queens
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Kill 50 Tormented Demons
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Chop 100 Magic Trees
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Chop 150 Yew trees
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Eat 100 Sharks
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Craft 100 Air runes
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Craft 100 Mind runes
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Craft 100 Earth runes
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Craft 100 Water runes
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Cut 100 Normal logs
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Cut 100 Oak logs
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Kill 100 Pikachus
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Kill 25 Chaos Elementals
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Mine 75 Tin Ores
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Mine 75 Copper Ores
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Catch 75 Dragon Implings
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Smith 50 Bronze Bars
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Cut 150 Dragonstones
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Pick 250 Flax
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Cook 100 Sharks
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Cook 200 Monkfish
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Kill 100 Dragonbones
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Kill 150 Thugbobs
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Kill 125 Luigi's
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Kill 50 Icy Skeletons
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Kill 50 Phoenix
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Kill 75 Bork
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Open 125 Mystery Boxes
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Use 200 Crystal Keys on Chest
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Bury 300 Penguin Bones
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Bury 200 Frost Bones
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Bury 100 Icy Bones
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Bury 50 Phoenix Bones
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