Boosting damage is an important aspect of combat on Redemption. There are several different methods to boost the player's damage and this guide will give more insight in to that. Do note that these methods are not exhaustive and there are many methods to increase damage dealt. This guide is a brief overview on how to ensure damage is being optimally dealt.
Protein Shakes, more commonly referred to as Muscle Milks, are combat stat boosting consumables. They give the player a large boost to overall levels in attack, strength, magic, and ranged. This boost will be lost upon death.
Sponsors can buy them from Ownercape Zone with their Sponsor Points, from Beefy Bill.
Executives can buy these with executive points at the Executive Zone, from the Observatory Professor.
The Imbued Heart (Range) can be obtained from Slayer Superiors at a 1/2,500 drop rate.
This item gives 10% Range Bonus and boosts your range level to 150.
The boost from this item lasts 5 minutes and has a 2 minute cooldown after the effects have worn off. If the player dies, the heart can be reactivated immediately.
The Imbued Heart (Magic) can be obtained from Slayer Superiors at a 1/2,500 drop rate.
This item gives 10% Magic bonus and boosts your Magic level to 150.
The boost from this item lasts 5 minutes and has a 2 minute cooldown after the effects have worn off. If the player dies, the heart can be reactivated immediately.
The Imbued Heart (Melee) can be obtained from Slayer Superiors at a 1/2,500 drop rate.
This item gives 10% Melee bonus and boosts your Melee level to 150.
The boost from this item lasts 5 minutes and has a 2 minute cooldown after the effects have worn off. If the player dies, the heart can be reactivated immediately.
When used this item gives 15% Magic bonus, 15% Range bonus, and 15% Melee bonus.
The boost lasts 10 minutes, with a 15 minute cooldown. It acts similarly to the Overload potion, refreshing stats every few seconds. If the player dies, the heart can be reactivated immediately.
Increases player stats to 150 Grants player 30% Tribrid Boost Boost Duration: 15 minutes Cooldown Duration: 5 minutes The cooldown time starts immediately after the boost starts so players could technically use it again 5 minutes into their 15 minute boost.
Buffs:
Increases player stats to 150 Grants player 30% Tribrid Boost Boost Duration: 15 minutes Cooldown Duration: 5 minutes The cooldown time starts immediately after the boost starts so players could technically use it again 5 minutes into their 15 minute boost.
Buffs:
Increases stats to 170
Provides 30% tribrid damage bonus
Duration: 15 minutes
Cooldown: 5 minutes
The cooldown time starts immediately after the boost starts so players could technically use it again 5 minutes into their 15 minute boost. If the player dies, the heart can be reactivated immediately.
Buffs:
Increases stats to 170
Provides 50% tribrid damage bonus
Duration: 15 minutes
Cooldown: 5 minutes
The cooldown time starts immediately after the boost starts so players could technically use it again 5 minutes into their 15 minute boost. If the player dies, the heart can be reactivated immediately.
Buffs:
Increases stats to 180
Provides 75% tribrid damage bonus
Duration: 20 minutes
Cooldown: 5 minutes
The cooldown time starts immediately after the boost starts so players could technically use it again 5 minutes into their 15 minute boost. If the player dies, the heart can be reactivated immediately.
Willy's Enchanted Head is an unlimited-use item. Players can click the head to activate its effects for the designated time limit (60 minutes).
Upon use it grants the following effects for 60 minutes:
12x Damage (same effect as the 6.0 Damage card, but doubled to 12.0x)
Increases all stats to 200
+500% Tribrid Damage Bonus
The Nightmare Strength Potion was introduced in Update 52, and is a potion which provides Boosts to Melee Strength.
The Nightmare Strength Potion grants the player the following bonuses:
• 2,000 Increased Melee Strength
This potion has a duration of 1 hour.
The Nightmare Magic Potion was introduced in Update 52, and is a potion which provides Boosts to Magic Strength.
The Nightmare Magic Potion grants the player the following bonuses:
• 2,000 Increased Magic Strength
This potion has a duration of 1 hour.
The Nightmare Range Potion was introduced in Update 52, and is a potion which provides Boosts to Ranged Strength.
The Nightmare Range Potion grants the player the following bonuses:
• 2,000 Increased Range Strength
This potion has a duration of 1 hour.
The Explorer's Potion has a Large Varity of Buffs.
It offers the following effects:
3x Damage Boost for 20 minutes per dose
Antifire protection for 20 minutes per dose
Antifrost protection for 20 minutes per dose
50% increased player HP for 20 minutes per dose
15% Tribrid Boost (Melee, Magic, and Range %) for 20 minutes per dose
+7500 melee str, range str, and +500 mage str for 20 minutes
Double Slayer XP for 20 minutes per dose
Double Slayer Points for 20 minutes per dose
15% Drop Rate Boost for 20 minutes per dose
Gives 15% Dmg Increase Vs Slayer Assignments for 20 minutes per dose
None of these effects stack with any other potion or card giving similar effects. Upon using, you will be asked if you're sure you would like to discard the Extreme Donation Boost potion effects.
The Imbued Heart (Range) can be obtained from Slayer Superiors at a 1/2,500 drop rate.
This item gives 10% Range Bonus and boosts your range level to 150.
The boost from this item lasts 5 minutes and has a 2 minute cooldown after the effects have worn off. If the player dies, the heart can be reactivated immediately.
The Imbued Heart (Magic) can be obtained from Slayer Superiors at a 1/2,500 drop rate.
This item gives 10% Magic bonus and boosts your Magic level to 150.
The boost from this item lasts 5 minutes and has a 2 minute cooldown after the effects have worn off. If the player dies, the heart can be reactivated immediately.
The Imbued Heart (Melee) can be obtained from Slayer Superiors at a 1/2,500 drop rate.
This item gives 10% Melee bonus and boosts your Melee level to 150.
The boost from this item lasts 5 minutes and has a 2 minute cooldown after the effects have worn off. If the player dies, the heart can be reactivated immediately.
When used this item gives 15% Magic bonus, 15% Range bonus, and 15% Melee bonus.
The boost lasts 10 minutes, with a 15 minute cooldown. It acts similarly to the Overload potion, refreshing stats every few seconds. If the player dies, the heart can be reactivated immediately.
Increases player stats to 150 Grants player 30% Tribrid Boost Boost Duration: 15 minutes Cooldown Duration: 5 minutes The cooldown time starts immediately after the boost starts so players could technically use it again 5 minutes into their 15 minute boost.
Buffs:
Increases player stats to 150 Grants player 30% Tribrid Boost Boost Duration: 15 minutes Cooldown Duration: 5 minutes The cooldown time starts immediately after the boost starts so players could technically use it again 5 minutes into their 15 minute boost.
Buffs:
Increases stats to 170
Provides 30% tribrid damage bonus
Duration: 15 minutes
Cooldown: 5 minutes
The cooldown time starts immediately after the boost starts so players could technically use it again 5 minutes into their 15 minute boost. If the player dies, the heart can be reactivated immediately.
Buffs:
Increases stats to 170
Provides 50% tribrid damage bonus
Duration: 15 minutes
Cooldown: 5 minutes
The cooldown time starts immediately after the boost starts so players could technically use it again 5 minutes into their 15 minute boost. If the player dies, the heart can be reactivated immediately.
Buffs:
Increases stats to 180
Provides 75% tribrid damage bonus
Duration: 20 minutes
Cooldown: 5 minutes
The cooldown time starts immediately after the boost starts so players could technically use it again 5 minutes into their 15 minute boost. If the player dies, the heart can be reactivated immediately.
The Unlimited Damage Cards are a set of cards that give the player 20 minutes of a set damage boost.
The Unlimited 2.5x Damage Card is the prestige 3 level 75 Good or Evil reward from the Karma Skill. It is a card with unlimited uses, useable for 20 minutes, which gives an even more insane boost to your damage! Instead of your "regular hits", everything is done x2.5!
The Summer Cocktail Damage grants the player 2x the player's base damage. It can be obtained from the Owner's Box. It lasts 10 minutes.
The Summer Cocktail Damage (e) is an enhanced potion that grants a 4x damage boost for 20 minutes. It is created by adding an Advanced Summer Cocktail Kit to a Summer Cocktail Damage.
The Christmas Cocktail Damage grants the player 4x the player's base damage. It was obtained from the Christmas Box (2023). It lasts 20 minutes.
The Christmas Cocktail Damage (e) Grants the player 8x the player's base damage.
The 10th Anniversary Cake grants player the following bonuses for 15 minutes:
200% Drop Rate Bonus
1% Double Drop Rate Bonus
200% damage boost
Group Slayer bonuses (see below)
Group of 2:
2% chance to receive an Eternal Enchantment Stone when completing Group Hard Tasks
+1 Group Slayer Point when completing Group Hard Tasks
+3 Group Slayer Point when completing Group Boss Tasks
Group of 3:
3% chance to receive an Eternal Enchantment Stone when completing Group Hard Tasks
+3 Group Slayer Point when completing Group Hard Tasks
+6 Group Slayer Point when completing Group Boss Tasks
Group of 4:
4% chance to receive an Eternal Enchantment Stone when completing Group Hard Tasks
+5 Group Slayer Point when completing Group Hard Tasks
+12 Group Slayer Point when completing Group Boss Tasks
Group of 5:
5% chance to receive an Eternal Enchantment Stone when completing Group Hard Tasks
+10 Group Slayer Point when completing Group Hard Tasks
+25 Group Slayer Point when completing Group Boss Tasks
The Explorer's Potion has a Large Varity of Buffs.
It offers the following effects:
3x Damage Boost for 20 minutes per dose
Antifire protection for 20 minutes per dose
Antifrost protection for 20 minutes per dose
50% increased player HP for 20 minutes per dose
15% Tribrid Boost (Melee, Magic, and Range %) for 20 minutes per dose
+7500 melee str, range str, and +500 mage str for 20 minutes
Double Slayer XP for 20 minutes per dose
Double Slayer Points for 20 minutes per dose
15% Drop Rate Boost for 20 minutes per dose
Gives 15% Dmg Increase Vs Slayer Assignments for 20 minutes per dose
None of these effects stack with any other potion or card giving similar effects. Upon using, you will be asked if you're sure you would like to discard the Extreme Donation Boost potion effects.
The Halloween Hits Brew grants the player 1/10 to deal an additional hit for 5 minutes. It was obtained from the Mortis.
This page lists all currently known **Enchanted Items**, ranked from **best to weakest**, with upgrade relationships noted where applicable.
All of these items provide special timed effects when activated.
200% Damage, 200% Drop Rate, 1% Double Drop Rate, Group Slayer bonuses (scaling by group size: 2–5 members gain increasing points and chances for Eternal Enchantment Stones).
To begin, players must redeem 3 vote codes. Player's must vote to gain access to their current Elo bonus. Once voting for the day is completed, a 1% stat multiplier is earned. The vote requirement resets 24 hours after completion, unrelated to server time. For instance, if voting is finished at noon on Monday, the count will reset at noon on Tuesday. The ELO vote requirement can only be completed once within each 24-hour cooldown period. Additionally, players have the option to purchase ELO boosters from the Redemption Store, providing a 5% (0.05) ELO increase upon consumption.
ELO significantly impacts a player's stats and damage, serving as a multiplier for all equipped gear. For illustration, if the Staff of Awakening is equipped with 100% ELO, the base Magic Attack bonus rises from 17,500 to 35,000, and the Mage Strength bonus increases from 42,114 to 84,228. It's crucial to note that this effect doesn't enhance the luck or drop rate bonus of the equipment. ELO operates with all equipable slots in the game.
The Vote Gem is a passive damage booster. This item can be purchased from the Vote Store for 25 vote tickets.
The player can charge the gem using Vote Tickets. Tickets can be added every 12 hours. Each ticket grants a 0.3% damage boost. This boost will remain until the player is deemed inactive. The maximum boost attainable from the vote gem is 100.0%
The player can click "info" on the gem to find out their total damage boost. The player must have voted in order to be granted the bonus from the Vote Gem. The vote gem must also remain in the player's inventory or toolbelt for the damage boost to be active.
The Advanced Vote Gem is a passive damage and drop rate booster. In order to obtain this item you must first have maxed out the Vote Gem to 100% and then purchase Voting Gem Imbuement for 500 Vote tickets from the Vote Shop and use it on your Vote Gem.
The player can charge the gem using Advanced Vote Tickets. Tickets can be added every 12 hours. Every advanced voting ticket grants the player 1% damage increase and 1% drop rate. This boost will remain until the player is deemed inactive. The maximum damage boost attainable from the Advanced Vote Gem is 200% and the maximum drop rate boost attainable is 100%.
Active membership grants an additional 1 tickets to the cap
The player can click "info" on the gem to find out their total damage boost. The player must have voted in order to be granted the bonus from the Advanced Vote Gem. The vote gem must also remain in the player's inventory or toolbelt for the damage boost to be active.
The Enchantment system enables players to enhance their gear systematically. Items with stats can acquire "levels," providing a 5% bonus to their base stats per level, reaching a maximum of 250% at level 50. Enchantment impacts the base stats of the weapon or item, not the stats boosted by elo. To view stats with enchantments, refer to the Equipment Viewer.
(Only Supreme Enchantment Stones can enchant items beyond level 25. Any item with stats is eligible for enchantment.)
Enchantments are account-locked. Trading an enchanted item will reset it to level 0 for the buyer. If an enchanted item is sold, and a new one is purchased, the new item retains any previously achieved enchantment levels.
Enchanting items with both Enchantment Stones and High-Grade Enchantment Stones carries a 1% risk of destroying the item.
Using Perfect, Dream, Dream (e), and Supreme enchantment stones will not destroy items.
Perfect Dream and Eternal stones have a chance to fail but won’t destroy the item, while Dream (e) and Supreme stones will not fail or destroy items, Eternal enchantment stone have a 50% chance to Level 75 and a 25% chance to level 100
Overview of Gems
Description
Gems are special items in the game that boost your equipment stats. They're created by combining the Salvage and Crafting skills. There are different types of gems, like ones for boosting damage or improving loot drops. You can get gems from events, defeating monsters, or crafting. Once you have them, you can add them to your gear to enhance your gameplay.
The Starving Marvin Pet (a.k.a. Starvin' Marvin) is a jackpot drop from the Limestream Demon. It is only obtainable when Lt Limes adds it to the drop table on his Sunday Funday livestreams on youtube.
70% extra Owner's damage as additional hit (Similar to Shadow Pet's 30%)
1/5 chance to deal 2.5x Damage
35% Tribrid Boost
50% Drop Rate Boost
Soulsplit Effect
The Inner Demon is a pet that can be purchased from the store. It can also be obtained as a reward from Goodiebag Islands. The Inner Demon Pet can be upgraded to an Unholy Demon using an Unholy Blessing
The Inner Demon pet gives the following bonuses:
Deals 80% of the owner's damage as an additional hitsplat (for example, if the player has a 4-hit weapon, they will have an additional 4 hitsplats).
Group Slayer Point Boost, Slayer Point Boost, Slayer Key Boost, Slayer Hunter Chest Key Save, Chance to Double Jonny Sins Loot
Info
Grinder Points
N/A
Grinder Shards
N/A
Kismets
N/A
Tradeability
tradeable
The One Eyed Willy Pet is a slayer and drop rate focused pet. It also allows the player to save Slayer Hunter Key and a chance to double the loot from Jonny Sins.
The One Eyed Willy Pet gives the following boosts:
400% Drop Rate boost
5% Double Drop Rate boost
2x Slayer Keys when completing slayer tasks
3x Slayer Points when completing slayer tasks
Deals 65% of players damage as an additional hit
5% chance to double Jonny Sins drops
1 in 10 to save a Slayer Hunter Chest Key when opening the Slayer Hunter Chest
Additionally, the following Group Slayer Bonuses
Group of 2
+1 Group Slayer Point when completing Group Hard Tasks
+3 Group Slayer Point when completing Group Boss Tasks
Group of 3
+3 Group Slayer Point when completing Group Hard Tasks
+6 Group Slayer Point when completing Group Boss Tasks
Group of 4
+5 Group Slayer Point when completing Group Hard Tasks
+12 Group Slayer Point when completing Group Boss Tasks
Group of 5
+10 Group Slayer Point when completing Group Hard Tasks
+25 Group Slayer Point when completing Group Boss Tasks
Group Slayer Point Boost, Slayer Exp Boost, Slayer Point Boost, Slayer Superior Tele Boost, Crimson Chin Tele Save, Slayer Superior Tele Save, Soulsplit
Info
Grinder Points
N/A
Grinder Shards
N/A
Kismets
N/A
Tradeability
Untradeable
The Enhanced Soul Ripper Pet is a Slayer focused pet that can be obtained by upgrading Soul Ripper Pet
The Battle Pet abilities carry over after creation but the level will get reset.
The Enhanced Soul Ripper Pet grants the following bonuses:
Group Slayer Point Boost, Slayer Exp Boost, Slayer Point Boost, Slayer Superior Tele Boost, Crimson Chin Tele Save, Slayer Superior Tele Save, Soulsplit
When equipped, it grants the player an additional 5% chance of obtaining a skilling point from Woodcutting when summoned, increased chance of obtaining a nest while Woodcutting, and a 5% chance to receive an additional skilling point scroll from Divine Tree Spirits,
Grants a 10% additional chance to find a golden ore box, treasure ore box, and prospector's ore box when participating in mining events
Doubles rewards when completing mining tasks
Provides a 50% additional mining experience while summoned during mining
Chance to find custom credit scrolls while mining
10% additional chance to find Thief's Lucky Coin, Thief's Invitation, Thief's Golden Coin
1/50 chance to find a $50 Custom Credit Scroll (u) during Thieving Event or when stealing from Thieving Boss
1/100 chance to find a $100 Custom Credit Scroll (u) during Thieving Event or when stealing from Thieving Boss
1/250 chance to find a $250 Custom Credit Scroll (u) during Thieving Event or when stealing from Thieving Boss
1/50 chance to double loot from Hamburglar Boss
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The Ribbitrex Pet is a unique pet obtained from the Ribbitrex. The pet gives the player a boosted 10% chance to find a Fishing Egg during the Fishing Event.
The Jellyfish Pet provides several fishing-related bonuses, making it a valuable companion for players training the Fishing skill.
Bonuses
Bonus
Effect
Special Fish Eggs
10% chance to find special fish eggs while fishing
Fishing Task Rewards
Double rewards from Fishing tasks
Fishing Experience
Additional Fishing experience gained while training
Custom Credit Scrolls
Chance to find Custom Credit Scrolls while fishing
80% of player's hit as add. hit, 1/5 to deal 5x damage
Other
Soulsplit, 1/25 chance to save a Key of the Maw
Info
Grinder Points
N/A
Grinder Shards
N/A
Kismets
N/A
Tradeability
Tradeable
The Goldtoof Pet is a combat focused pet. It gives the player a chance to save Keys of the Maw.
The Goldtoof Pet gives the following boosts:
60% Drop Rate boost
1% Double Drop Rate boost
80% of the player's hit as an additional hit
1/5 to deal 5x damage
50% Tribrid extra boost
Soulsplit
1/25 chance to save a Key of the Maw at the chest
The Jellyfish Pet provides several fishing-related bonuses, making it a valuable companion for players training the Fishing skill.
Bonuses
Bonus
Effect
Special Fish Eggs
10% chance to find special fish eggs while fishing
Fishing Task Rewards
Double rewards from Fishing tasks
Fishing Experience
Additional Fishing experience gained while training
Custom Credit Scrolls
Chance to find Custom Credit Scrolls while fishing
Sally is the Salvage pet. She can be found by combining Gems.
When equipped, she will give the player a boost of 3% increased chance to gem upgrade chance, 3% increase to saving a gem when removing from socket, 3% XP bonus to salvaging when summoned, and a 3% chance to double rewards from shooting star.
This table explains the drop rate to get the Sally pet by combining gems:
Soulsplit, Save Runes When Casting Ability, Skilling Point, Mining Boost, Fishing Boost, Increased Bird's Nest, Crafting Discount
Info
Grinder Points
N/A
Grinder Shards
N/A
Kismets
N/A
Tradeability
tradeable
The Bonezzy Pet is a skilling and drop rate focused pet.
The Bonezzy Pet gives the following boosts:
500% Drop Rate boost
10% Double Drop Rate boost
20% chance to gain a skilling point
5% chance to mine another ore (get XP for both, stacks with Crystal Pickaxe and Eternal Prospector's Aura)
5% chance to catch another fish (get xp for both)
5% increased chance to get a bird's nest when woodcutting
5% reduced cost of salvage fragments when crafting
Healing effect
The Sunshine Pet is a tradeable pet that offers a number of bonus's for the player. It was a limited stocked pet that could be obtained from the Summer Box during the 2024 Summer Event.
Unique Abilities
100% damage as an additional hit
500% drop rate
8% Double Drop Rate
10% chance to save a donator guardian kill
25% chance to receive 2x group slayer points
4x Slayer Experience
4x Slayer Points per task completed
4x Slayer XP per Slayer Task creature killed
1 in 10 chance for Slayer Superior Teleport after any hard/boss task
1 in 20 chance to save a Superior Slayer Teleport
1 in 20 chance to save a Crimson Chin Teleport
1/10 chance to do 4x the player's base damage
Battlepet
Karma Books offer additional hitsplats. These hitsplats are the same amount as the player's base hits. For example, if the player has a 4-hit weapon, they will have an additional 4 hitsplats. These hitsplats also stack with any other additional hits (ex: a pet and a book will allow for up to 15 hitsplats).
The Book of Heaven is a Karma pocket slot item introduced with Karma Prestige, which has several different tiers that it can be upgraded to as you continue to level up your karma skill.
The Book of Heaven can also be upgraded with Ultimate Stone to form the Book of Heaven (u). This can be done at any stage of the book.
Each tier has the following bonuses:
Item Name
Prestige
Level
How to Obtain
The Book of Heaven
1st Prestige
90
Combine the Torn Heaven Page (obtained from the Karma Skill Guide after upgrading the shop) with a Dust of the Protector.
The Book of Heaven (I)
1st Prestige
120
Combine the Torn Heaven Page (I) (obtained from the Karma Skill Guide after upgrading the shop), the Book of Heaven, and a Dust of the Protector.
The Book of Heaven (II)
1st Prestige
140
Combine the Torn Heaven Page (II) (obtained from the Karma Skill Guide after upgrading the shop), the Book of Heaven (I), and a Dust of the Protector.
The Book of Heaven (III)
2nd Prestige
120
Combine the Torn Heaven Page (III) (obtained from the Karma Skill Guide after upgrading the shop), the Book of Heaven (II), and a Dust of the Protector.
The Book of Heaven (IV)
2nd Prestige
140
Combine the Torn Heaven Page (IV) (obtained from the Karma Skill Guide after upgrading the shop), the Book of Heaven (III), and a Dust of the Protector.
The Book of Heaven (V)
3rd Prestige
150
Combine the Torn Heaven Page (V) (obtained from the Karma Skill Guide after upgrading the shop), the Book of Heaven (IV), and a Dust of the Protector.
To make each Book of Heaven, the player needs to obtain the specified Torn Heaven Page from the Karma Skill Guide after upgrading the shop. Then, they need to combine it with the Book of Heaven corresponding to the specific level you want to create and a Dust of the Protector. The resulting item will be the respective Book of Heaven, which is usable by Good Karma players. The Prestige and Level requirements vary for each Book of Heaven.
70% of the owner's damage as an additional hitsplat (for example, if the player has a 4-hit weapon, they will have an additional 4 hitsplats.)
20% Static drop rate boost
25% Tribrid boost
The Book of Heaven is a 1st Prestige, level 90 item usable by Good Karma players. It can be obtained by combining the Torn Heaven Page, a reward from the Karma Skill Guide after upgrading the shop, and a Dust of the Protector.
80% of the owner's damage as an additional hitsplat (for example, if the player has a 4-hit weapon, they will have an additional 4 hitsplats.)
20% Static drop rate boost
25% Tribrid boost
The Book of Heaven (I) is a 1st Prestige, level 120 item usable by Good Karma players. It can be obtained by combining the Torn Heaven Page (I), a reward from the Karma Skill Guide after upgrading the shop, the Book of Heaven, and a Dust of the Protector.
90% of the owner's damage as an additional hitsplat (for example, if the player has a 4-hit weapon, they will have an additional 4 hitsplats.)
25% Static drop rate boost
30% Tribrid boost
The Book of Heaven (II) is a 1st Prestige, level 140 item usable by Good Karma players. It can be obtained by combining the Torn Heaven Page (II), a reward from the Karma Skill Guide after upgrading the shop, the Book of Heaven (I), and a Dust of the Protector.
100% of the owner's damage as an additional hitsplat (for example, if the player has a 4-hit weapon, they will have an additional 4 hitsplats.)
30% Static drop rate boost
30% Tribrid boost
The Book of Heaven (III) is a 2nd Prestige, level 120 item usable by Good Karma players. It can be obtained by combining the Torn Heaven Page (III), a reward from the Karma Skill Guide after upgrading the shop, the Book of Heaven (II), and a Dust of the Protector.
120% of the owner's damage as an additional hitsplat (for example, if the player has a 4-hit weapon, they will have an additional 4 hitsplats.)
30% Static drop rate boost
35% Tribrid boost
The Book of Heaven (IV) is a 2nd Prestige, level 140 item usable by Good Karma players. It can be obtained by combining the Torn Heaven Page (IV), a reward from the Karma Skill Guide after upgrading the shop, the Book of Heaven (III), and a Dust of the Protector.
150% of the owner's damage as an additional hitsplat (for example, if the player has a 4-hit weapon, they will have an additional 4 hitsplats.)
35% Static drop rate boost
50% Tribrid boost
The Book of Heaven (V) is a 3rd Prestige, level 150 item usable by Good Karma players. It can be obtained by combining the Torn Heaven Page (V), a reward from the Karma Skill Guide after upgrading the shop, the Book of Heaven (IV), and a Dust of the Protector.
The Book of Heaven (u) is a Karma pocket slot item that has been upgraded by combining an Ultimate Stone and the Book of Heaven. This can be done at any stage of the book.
70% of the owner's damage as an additional hitsplat (for example, if the player has a 4-hit weapon, they will have an additional 4 hitsplats.)
20% Static drop rate boost
25% Tribrid boost
1 in 10 chance to 3x Damage
The Book of Heaven is a 1st Prestige, level 90 item usable by Good Karma players. It can be obtained by combining the Torn Heaven Page, a reward from the Karma Skill Guide after upgrading the shop, and a Dust of the Protector.
80% of the owner's damage as an additional hitsplat (for example, if the player has a 4-hit weapon, they will have an additional 4 hitsplats.)
20% Static drop rate boost
25% Tribrid boost
1 in 10 chance to 3x Damage
The Book of Heaven (I) is a 1st Prestige, level 120 item usable by Good Karma players. It can be obtained by combining the Torn Heaven Page (I), a reward from the Karma Skill Guide after upgrading the shop, the Book of Heaven, and a Dust of the Protector.
90% of the owner's damage as an additional hitsplat (for example, if the player has a 4-hit weapon, they will have an additional 4 hitsplats.)
25% Static drop rate boost
30% Tribrid boost
1 in 10 chance to 3x Damage
The Book of Heaven (II) is a 1st Prestige, level 140 item usable by Good Karma players. It can be obtained by combining the Torn Heaven Page (II), a reward from the Karma Skill Guide after upgrading the shop, the Book of Heaven (I), and a Dust of the Protector.
100% of the owner's damage as an additional hitsplat (for example, if the player has a 4-hit weapon, they will have an additional 4 hitsplats.)
30% Static drop rate boost
30% Tribrid boost
1 in 10 chance to 3x Damage
The Book of Heaven (III) is a 2nd Prestige, level 120 item usable by Good Karma players. It can be obtained by combining the Torn Heaven Page (III), a reward from the Karma Skill Guide after upgrading the shop, the Book of Heaven (II), and a Dust of the Protector.
120% of the owner's damage as an additional hitsplat (for example, if the player has a 4-hit weapon, they will have an additional 4 hitsplats.)
30% Static drop rate boost
35% Tribrid boost
1 in 10 chance to 4x Damage
The Book of Heaven (IV) is a 2nd Prestige, level 140 item usable by Good Karma players. It can be obtained by combining the Torn Heaven Page (IV), a reward from the Karma Skill Guide after upgrading the shop, the Book of Heaven (III), and a Dust of the Protector.
150% of the owner's damage as an additional hitsplat (for example, if the player has a 4-hit weapon, they will have an additional 4 hitsplats.)
35% Static drop rate boost
50% Tribrid boost
1 in 10 chance to 5x Damage
The Book of Heaven (V) is a 3rd Prestige, level 150 item usable by Good Karma players. It can be obtained by combining the Torn Heaven Page (V), a reward from the Karma Skill Guide after upgrading the shop, the Book of Heaven (IV), and a Dust of the Protector.
The Book of Hell is a Karma pocket slot item introduced with Karma Prestige, which has several different tiers that it can be upgraded to as you continue to level up your karma skill.
The Book of Hell can also be upgraded with Ultimate Stone to form the Book of Hell (u). This can be done at any stage of the book.
Each tier has the following bonuses:
Item Name
Prestige
Level
How to Obtain
The Book of Hell
1st Prestige
90
Combine the Torn Hell Page (obtained from the Karma Skill Guide after upgrading the shop) with a Dust of the Destroyer.
The Book of Hell (I)
1st Prestige
120
Combine the Torn Hell Page (I) (obtained from the Karma Skill Guide after upgrading the shop), the Book of Hell, and a Dust of the Destroyer.
The Book of Hell (II)
1st Prestige
140
Combine the Torn Hell Page (II) (obtained from the Karma Skill Guide after upgrading the shop), the Book of Hell (I), and a Dust of the Destroyer.
The Book of Hell (III)
2nd Prestige
120
Combine the Torn Hell Page (III) (obtained from the Karma Skill Guide after upgrading the shop), the Book of Hell (II), and a Dust of the Destroyer.
The Book of Hell (IV)
2nd Prestige
140
Combine the Torn Hell Page (IV) (obtained from the Karma Skill Guide after upgrading the shop), the Book of Hell (III), and a Dust of the Destroyer.
The Book of Hell (V)
3rd Prestige
150
Combine the Torn Hell Page (V) (obtained from the Karma Skill Guide after upgrading the shop), the Book of Hell (IV), and a Dust of the Destroyer.
To create each Book of Hell, the player needs to obtain the specified Torn Hell Page from the Karma Skill Guide after upgrading the shop. Then, the player should combine it with the Book of Hell corresponding to the specific level you want to create and a Dust of the Destroyer. The resulting item will be the respective Book of Hell, which is associated with Evil Karma. The Prestige and Level requirements vary for each Book of Hell.
70% of the owner's damage as an additional hitsplat (for example, if the player has a 4-hit weapon, they will have an additional 4 hitsplats.)
20% Static drop rate boost
25% Tribrid boost
The Book of Hell is a 1st Prestige, level -90 item usable by Evil Karma players. It can be obtained by combining the Torn Hell Page, a reward from the Karma Skill Guide after upgrading the shop, and a Dust of the Destroyer.
80% of the owner's damage as an additional hitsplat (for example, if the player has a 4-hit weapon, they will have an additional 4 hitsplats.)
20% Static drop rate boost
25% Tribrid boost
The Book of Hell (I) is a 1st Prestige, level -120 item usable by Evil Karma players. It can be obtained by combining the Torn Hell Page (I), a reward from the Karma Skill Guide after upgrading the shop, the Book of Hell, and a Dust of the Destroyer.
90% of the owner's damage as an additional hitsplat (for example, if the player has a 4-hit weapon, they will have an additional 4 hitsplats.)
25% Static drop rate boost
30% Tribrid boost
The Book of Hell (II) is a 1st Prestige, level -140 item usable by Evil Karma players. It can be obtained by combining the Torn Hell Page (II), a reward from the Karma Skill Guide after upgrading the shop, the Book of Hell (I), and a Dust of the Destroyer.
100% of the owner's damage as an additional hitsplat (for example, if the player has a 4-hit weapon, they will have an additional 4 hitsplats.)
30% Static drop rate boost
30% Tribrid boost
The Book of Hell (III) is a 2nd Prestige, level -120 item usable by Evil Karma players. It can be obtained by combining the Torn Hell Page (III), a reward from the Karma Skill Guide after upgrading the shop, the Book of Hell (II), and a Dust of the Destroyer.
120% of the owner's damage as an additional hitsplat (for example, if the player has a 4-hit weapon, they will have an additional 4 hitsplats.)
30% Static drop rate boost
35% Tribrid boost
The Book of Hell (IV) is a 2nd Prestige, level -140 item usable by Evil Karma players. It can be obtained by combining the Torn Hell Page (IV), a reward from the Karma Skill Guide after upgrading the shop, the Book of Hell (III), and a Dust of the Destroyer.
150% of the owner's damage as an additional hitsplat (for example, if the player has a 4-hit weapon, they will have an additional 4 hitsplats.)
35% Static drop rate boost
50% Tribrid boost
The Book of Hell (V) is a 3rd Prestige, level -150 item usable by Evil Karma players. It can be obtained by combining the Torn Hell Page (V), a reward from the Karma Skill Guide after upgrading the shop, the Book of Hell (IV), and a Dust of the Destroyer.
The Book of Hell(u) is a Karma pocket slot item that has been upgraded by combining an Ultimate Stone and the Book of Hell. This can be done at any stage of the book.
70% of the owner's damage as an additional hitsplat (for example, if the player has a 4-hit weapon, they will have an additional 4 hitsplats.)
20% Static drop rate boost
25% Tribrid boost
1 in 10 chance to 3x Damage
The Book of Hell is a 1st Prestige, level -90 item usable by Evil Karma players. It can be obtained by combining the Torn Hell Page, a reward from the Karma Skill Guide after upgrading the shop, and a Dust of the Destroyer.
80% of the owner's damage as an additional hitsplat (for example, if the player has a 4-hit weapon, they will have an additional 4 hitsplats.)
20% Static drop rate boost
25% Tribrid boost
1 in 10 chance to 3x Damage
The Book of Hell (I) is a 1st Prestige, level -120 item usable by Evil Karma players. It can be obtained by combining the Torn Hell Page (I), a reward from the Karma Skill Guide after upgrading the shop, the Book of Hell, and a Dust of the Destroyer.
90% of the owner's damage as an additional hitsplat (for example, if the player has a 4-hit weapon, they will have an additional 4 hitsplats.)
25% Static drop rate boost
30% Tribrid boost
1 in 10 chance to 3x Damage
The Book of Hell (II) is a 1st Prestige, level -140 item usable by Evil Karma players. It can be obtained by combining the Torn Hell Page (II), a reward from the Karma Skill Guide after upgrading the shop, the Book of Hell (I), and a Dust of the Destroyer.
100% of the owner's damage as an additional hitsplat (for example, if the player has a 4-hit weapon, they will have an additional 4 hitsplats.)
30% Static drop rate boost
30% Tribrid boost
1 in 10 chance to 3x Damage
The Book of Hell (III) is a 2nd Prestige, level -120 item usable by Evil Karma players. It can be obtained by combining the Torn Hell Page (III), a reward from the Karma Skill Guide after upgrading the shop, the Book of Hell (II), and a Dust of the Destroyer.
120% of the owner's damage as an additional hitsplat (for example, if the player has a 4-hit weapon, they will have an additional 4 hitsplats.)
30% Static drop rate boost
35% Tribrid boost
1 in 10 chance to 4x Damage
The Book of Hell (IV) is a 2nd Prestige, level -140 item usable by Evil Karma players. It can be obtained by combining the Torn Hell Page (IV), a reward from the Karma Skill Guide after upgrading the shop, the Book of Hell (III), and a Dust of the Destroyer.
150% of the owner's damage as an additional hitsplat (for example, if the player has a 4-hit weapon, they will have an additional 4 hitsplats.)
35% Static drop rate boost
50% Tribrid boost
1 in 10 chance to 5x Damage
The Book of Hell (V) is a 3rd Prestige, level -150 item usable by Evil Karma players. It can be obtained by combining the Torn Hell Page (V), a reward from the Karma Skill Guide after upgrading the shop, the Book of Hell (IV), and a Dust of the Destroyer.
The Book of the Creator is a Karma pocket slot item.
Combine The Book of the Creator, 2x Creator's Pages, and 500m Divine Kismets.
The Book of the Creator (II)
5th Prestige
Combine The Book of the Creator (II), 3x Creator's Pages, and 1000m Divine Kismets.
To create "The Book of the Creator," the player need to meet the specified Prestige requirements and have the required items and Divine Kismets. For each version of the book, the player must combine the listed items to obtain "The Book of the Creator."
The Book of Creator gives a 1/10 chance to deal 5x base damage.
150% of the owner's damage as an additional hitsplat (for example, if the player has a 4-hit weapon, they will have an additional 4 hitsplats.)
The Book of the Creator is a 5th Prestige karma item that requires combining the Book of Hell (V)(u) / Book of Heaven (V)(u), 1x Creator's Pages, 250m Divine Kismets.
The Book of Creator (III) gives a 1/10 chance to deal 5x base damage.
150% of the owner's damage as an additional hitsplat (for example, if the player has a 4-hit weapon, they will have an additional 4 hitsplats.)
The Book of the Creator is a 5th Prestige karma item that requires combining The Book of the Creator (II) , 3x Creator's Pages and 1000m Divine Kismet.
The Book of the Creator (III) can have attachments added to it. These attachments add perks to the book. These attachments can stack with one another.
There are 4 sockets that these attachments can be added in. The first 3 sockets are free-to-play, with the 4th socket requiring Platinum Partner, Diamond, or an active Membership to access.
To create "The Eradicator's Manifesto," the player needs to meet the specified Prestige requirements and have the required items and Supreme Kismets. For each version of the book, the player must combine the listed items to obtain "The Eradicator's Manifesto."
● 175% of the owner's damage as an additional hitsplat (for example, if the player has a 4-hit weapon, they will have an additional 4 hitsplats.)
● 1/10 chance to deal 7x damage
● 175% of the owner's damage as an additional hitsplat (for example, if the player has a 4-hit weapon, they will have an additional 4 hitsplats.)
● 1/10 chance to deal 7x damage
● 175% of the owner's damage as an additional hitsplat (for example, if the player has a 4-hit weapon, they will have an additional 4 hitsplats.)
● 1/10 chance to deal 7x damage
The Eradicator's Manifesto can have attachments added to it. These attachments add perks to the book. These attachments can stack with one another.
There are 4 sockets that these attachments can be added in. The first 3 sockets are free-to-play, with the 4th socket requiring Platinum Partner, Diamond, or an active Membership to access.
The Eradicator's Manifesto utilizes upgraded versions of The Book of The Creator's attachments.