Constitution: Difference between revisions
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>Rappy m (Removed protection from "Constitution": Removing mass protection.) |
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|<span style="font-weight:normal;">Constitution : </span><span style="font-weight:normal;">(also known as </span>'''health'''<span style="font-weight:normal;">, and formerly as </span>'''Hitpoints'''<span style="font-weight:normal;"> or </span>'''HP'''<span style="font-weight:normal;">) is a skill that affects how many life points (LP) a player or monster has. Life points represent the amount of damage a player or monster can withstand before it dies. Death occurs when a player or monster's life points reach zero.</span> | |<span style="font-weight:normal;">Constitution : </span><span style="font-weight:normal;">(also known as </span>'''health'''<span style="font-weight:normal;">, and formerly as </span>'''Hitpoints'''<span style="font-weight:normal;"> or </span>'''HP'''<span style="font-weight:normal;">) is a skill that affects how many life points (LP) a player or monster has. Life points represent the amount of damage a player or monster can withstand before it dies. Death occurs when a player or monster's life points reach zero.</span> | ||
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Latest revision as of 20:34, 12 June 2018
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Constitution : (also known as health, and formerly as Hitpoints or HP) is a skill that affects how many life points (LP) a player or monster has. Life points represent the amount of damage a player or monster can withstand before it dies. Death occurs when a player or monster's life points reach zero. |
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Anytime you use your combat skills when attacking, a portion of the experience gained goes towards your constitution. |
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