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| [[File:Regular Arcade.png|center]] | | [[File:Normal Arcade.png|center]] |
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| The Regular Mode within the [[Arcade]] System offers challenging gameplay accessible to players using starter-level gear. This mode is primarily sought after by those aiming to obtain the [[Infernal Cape|Infernal Cape]] upon successful completion. | | The Normal Mode within the [[Arcade]] System offers challenging gameplay accessible to players using starter-level gear. This mode is primarily sought after by those aiming to obtain the [[Infernal Cape|Infernal Cape]] upon successful completion. |
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| The Infernal Cape is a hybrid cape. Players engaging in Regular Mode also earn [[Arcade Tokens]] during the arcade minigame. | | The Infernal Cape is a hybrid cape. Players engaging in Normal Mode also earn [[Arcade Tokens]] during the arcade minigame. |
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| In Regular Mode, players receive one Arcade Token per wave number they complete, accumulating tokens progressively as they advance through the waves. | | In Normal Mode, players receive one Arcade Token per wave number they complete, accumulating tokens progressively as they advance through the waves. |
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| | <center>{{Pbr|To join, please read each interface. Do not select "Yes" from the first. This will place the player in Duo mode and they will be unable to proceeed.}}</center> |
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| *Dream Waves (Waves 41-50). | | *Dream Waves (Waves 41-50). |
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| These distinct sections provide a structured progression path and bonus tokens, contributing to the comprehensive reward system of Regular Mode gameplay. | | These distinct sections provide a structured progression path and bonus tokens, contributing to the comprehensive reward system of Normal Mode gameplay. |
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| <tabber> | | <tabber> |
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| __TOC__ | | __TOC__ |
| =Gear= | | =Gear= |
| Players should equip Magic or Ranged gear from the early to mid-game progression stage. It is recommended to use an Area of Effect (AoE) weapon to efficiently eliminate multiple monsters at once. Additionally, a pet that provides healing and prayer restoration, as detailed in the [https://redemptionrsps.com/wiki/Pets#Prayer/Healing_Pets-0 Pet section], should be utilized. | | Players should equip Magic or Ranged gear from [[Gear Progression|Early-Mid Game]]. It is recommended to use an Area of Effect (AoE) weapon to efficiently eliminate multiple monsters at once. Additionally, a pet that provides healing and prayer restoration, as detailed in the [https://redemptionrsps.com/wiki/Pets#Prayer/Healing_Pets-0 Pet section], should be utilized. |
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| =Poison Mechanic= | | =Poison Mechanic= |
| A poison gas mechanic is in place that slowly drains the player's hitpoints if they remain stationary for too long. To prevent this, players must regularly move within the area. If affected by the gas, simply moving will halt its effects. | | A poison gas mechanic is in place that slowly drains the player's hitpoints if they remain stationary for too long. To prevent this, players must Normally move within the area. If affected by the gas, simply moving will halt its effects. |
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| =Clearing Waves= | | =Clearing Waves= |
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| ==No AoE== | | ==No AoE== |
| When clearing waves without an AoE weapon, positioning in a corner of the room while ensuring regular movement to avoid the poison gas is advisable. NPCs should be attacked as they approach. Without AoE, it may be necessary to carry some food items such as Rainbow Fish or Special Bandages from Dreamland. It is strongly recommended to have healing and prayer restoration gear equipped. | | When clearing waves without an AoE weapon, positioning in a corner of the room while ensuring Normal movement to avoid the poison gas is advisable. NPCs should be attacked as they approach. Without AoE, it may be necessary to carry some food items such as Rainbow Fish or Special Bandages from Dreamland. It is strongly recommended to have healing and prayer restoration gear equipped. |
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| ==AoE== | | ==AoE== |
| If the player possesses an AoE weapon, Regular Mode Arcade becomes much simpler. The option to stand in a corner or in the middle of the room is available. As waves of monsters approach, waiting for them to group up before attacking them collectively is advisable. Carrying Special Bandages from Dreamland in case hitpoints become low is recommended. Additionally, ensuring the presence of healing and prayer restoring gear is essential for added sustain. | | If the player possesses an AoE weapon, Normal Mode Arcade becomes much simpler. The option to stand in a corner or in the middle of the room is available. As waves of monsters approach, waiting for them to group up before attacking them collectively is advisable. Carrying Special Bandages from Dreamland in case hitpoints become low is recommended. Additionally, ensuring the presence of healing and prayer restoring gear is essential for added sustain. |
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| <center> | | <center> |
| {| class="wikitable dropstable mw-collapsible mw-collapsed rdtable" style="text-align:center" cellpadding="2" cellspacing="0" data-expandtext="show" data-collapsetext="hide" | | {| class="wikitable dropstable mw-collapsible mw-collapsed rdtable" style="text-align:center" cellpadding="2" cellspacing="0" data-expandtext="show" data-collapsetext="hide" |
| |- '''The following tables are breakdowns of the enemies you will face throughout the 50 waves of the regular mode arcade minigame.''' | | |- '''The following tables are breakdowns of the enemies you will face throughout the 50 waves of the Normal mode arcade minigame.''' |
| ! colspan="10" style="min-width:250px" |Beginner: Waves 1-19 | | ! colspan="10" style="min-width:250px" |Beginner: Waves 1-19 |
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