Super Smash Bros Set
|
Monster |
Mechanic |
Description
|
Meta Knight |
Mach Tornado |
Meta Knight will send 3 Tornados in a CONE shape toward the player. If player gets hit by the tornado, player will receive 10 to 40 damage.
|
King Dedede |
Super Dedede Jump |
King Dedede will jump upwards on the same tile damaging in a 4 x 4 area. Players in the area will be stunned for 3 seconds and Prayer overheads will be removed.
|
Samus |
Charged Shot |
Samus will charge up a projectile and fire a cannon shot towards the player, this projectile is not tracking and it will fire in a straight line and can be avoided. If player is hit, they will be hit for 80 damage.
|
Link |
Remote Bomb |
Link will randomly walk around the map and plant remote mines. The mines will remain on the ground for 15 seconds and will explode thereafter. Upon stepping on the mine, the player will take 65 damage.
|
Falco |
Fire Bird |
Falco will summon a phoenix and burn the ground in a 9 x 9 area. The Ground will burn for 15 seconds. If the player is standing in the fire, the player will receive 10 damage every tick.
|
Captain Falcon |
Falcon Punch |
Captain Falcon will channel a punch for 5 seconds, during this 5 seconds phase, the player may dodge it. If the player does not dodge the attack; they are dealt 99 damage.
|
Fox |
Fire Fox |
Fox will set himself ablaze and charge in a straight line for 8 tiles. If the player is hit or stands in the fire trail, they will be dealt 15 damage per tick.
|
Mewtwo |
1. Teleportation |
Mewtwo will teleport the player Infront of Mewtwo. After 4 ticks, if the player does not move away from that specific tile, player will be dealt for 150 damage.
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2. Psystrike |
Mewtwo will knock back the player 3 tiles and stun the player for 3 seconds. This move can be avoided by hiding behind the pillars if they are still up. On Channeling, the player will receive an alert "Pesky humans Die" and the player will be dealt 0 - 75 damage.
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