Enraged Tree Spirit Strategy Guide: Difference between revisions
(Created page with "== Boss Mechanics: Enraged Tree Spirit == The Enraged Tree Spirit is a formidable boss with various mechanics that players need to navigate strategically. Here's an overview of the key mechanics: === Damage Resistance === The boss's damage resistance is determined by the player's current woodcutting level. The calculation is 150% - Woodcutting level. For example, if a player has a woodcutting level of 100, the damage resistance would be 50%. === Minion Mechanics ===...") |
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The damage dealt by players to the boss varies based on their woodcutting prestige level. Different hatchet types deal different damage, and the damage scales with the player's woodcutting prestige. | The damage dealt by players to the boss varies based on their woodcutting prestige level. Different hatchet types deal different damage, and the damage scales with the player's woodcutting prestige. | ||
Latest revision as of 14:45, 23 December 2023
Boss Mechanics: Enraged Tree Spirit[edit | edit source]
The Enraged Tree Spirit is a formidable boss with various mechanics that players need to navigate strategically. Here's an overview of the key mechanics:
Damage Resistance[edit | edit source]
The boss's damage resistance is determined by the player's current woodcutting level. The calculation is 150% - Woodcutting level. For example, if a player has a woodcutting level of 100, the damage resistance would be 50%.
Minion Mechanics[edit | edit source]
The boss spawns four tree spirits in each corner of the map during the encounter. These spirits cast a healing spell on the boss, restoring HP based on the corresponding donator rank. The higher the donator rank, the more HP the boss regains every 4 game ticks.
- Enraged Tree Spirit: 100,000 HP every 4 game ticks
- Enraged Tree Spirit (Executive): 500,000 HP every 4 game ticks
- Enraged Tree Spirit (Inferno): 1,250,000 HP every 4 game ticks
- Enraged Tree Spirit (Platinum): 2,500,000 HP every 4 game ticks
- Enraged Tree Spirit (Arcane): 5,000,000 HP every 4 game ticks
- Enraged Tree Spirit (Diamond): 10,000,000 HP every 4 game ticks
Minion Phases[edit | edit source]
Minion phases occur at specific HP thresholds and do not respawn once cleared. The boss spawns minions at 25% HP increments for a total of 3 spawns, and these phases cannot be skipped. Each minion type has distinct HP thresholds for their spawns.
- Enraged Tree Spirit: 150M, 100M, 50M
- Enraged Tree Spirit (Executive): 300M, 200M, 100M
- Enraged Tree Spirit (Inferno): 450M, 300M, 1500M
- Enraged Tree Spirit (Platinum): 750M, 500M, 250M
- Enraged Tree Spirit (Arcane): 1500M, 1000M, 500M
- Enraged Tree Spirit (Diamond): 3000M, 2000M, 1000M
Poison Spores[edit | edit source]
Players standing on poison spores will experience prayer drainage of 30 per tick and receive 40 damage per tick.
Player Prestige Damage[edit | edit source]
The damage dealt by players to the boss varies based on their woodcutting prestige level. Different hatchet types deal different damage, and the damage scales with the player's woodcutting prestige.