Staff of Awakening: Difference between revisions
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|Crushdef = +0 | |Crushdef = +0 | ||
|Magicdef = +0 | |Magicdef = +0 | ||
|Rangedef = +0 | |Rangedef = +0 | ||
|Rangedstrength = +0 | |||
|Meleestrength = +0 | |||
|Magicstrength = +42114 | |||
|Hits=3x | |Hits=3x | ||
|Strboost = +0 | |Strboost = +0 | ||
|Rangedboost = +0 | |Rangedboost = +0 | ||
|Magicboost = + | |Magicboost = +0 | ||
|Prayboost = +0 | |Prayboost = +0 | ||
|Aspeed = 9|AoE=9x9|Droprate=+15%|Luck=+15%}} | |Aspeed = 9|AoE=9x9|Droprate=+15%|Luck=+15%}} | ||
[[File:Staff Of Awakening Equipped.png|Center]] | [[File:Staff Of Awakening Equipped.png|Center]] |
Revision as of 15:44, 30 March 2023
The Staff of Awakening is a high-end magic weapon.
This weapon is created by combining the Volatile Nightmare Staff (i), Harmonized Nightmare Staff (i), and Eldritch Nightmare Staff (i) in the Draconic Forge.
Extra Bonuses:
- 9x9 AOE
- 15% Drop Rate
- 15% Luck
- Heals 2 hitpoints per attack.
- hits 3 times per attack.
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