User:Big Hater/sandbox2: Difference between revisions

From Redemption Wiki
Jump to navigation Jump to search
No edit summary
No edit summary
Line 1: Line 1:
{| class="wikitable"
<center>
! colspan="2" | Item
'''Custom Donations''' are a unique donation reward on Redemption RSPS. With this feature, players can work with admins to design and create their own unique weapons, armour, or pets with custom stats.
! Drop Rate
 
To start, players can choose the type of item they want to create - weapon, armor, or pet. They can then work with admins to select the abilities they want to add to their item.
 
This custom item donation provides players with a unique opportunity to add a personal touch to their gameplay experience. It allows for a greater sense of ownership and accomplishment, as players can take pride in the items they create with the help of admins.
 
 
----
 
==Important Notes==
 
* 1-Handed weapons cap at 75,000 stats. - Magic % = 2,750%.
*1-Handed weapons cap at 50% drop rate and luck.
*2-Handed weapons cap at 150,000 stats. - Magic % = 5500%.
*2-Handed weapons cap at 100% drop rate and luck.
*Armour caps at 25,000 stats per piece.
*Gloves & Boots caps at 25,000 stats each. (50,000 total).
*Cape caps at 20,000 stats.
*Boots & Gloves may NOT have Drop Rate.
*Offhands can never have; AoE - Healing - Attack Speed - Sanguinesti Staff Healing - Additional Hits (Shadow Pet).
*In order to create a custom item, the base price + a custom add-on need to be purchased before an order is processed.
*You cannot create a custom by only purchasing the base item.
 
----
 
==Weaponry==
 
<tabber>
Mainhand=
New custom weapons (not yet in existance of Redemption) will be standardly added with 0 stats
An existing custom (Bfg9000 / Soulflare / ...) will come with their appropriate stats.
 
{{#tag:tabber|
Stats=
Stats chosen include both Attack and Strength for Melee and Ranged. Magic has separate scaling to ensure same value per dollar.
{{{!}} border="1" cellpadding="1" cellspacing="1" class="article-table mw-collapsible mw-collapsed rdtable" style="width: 500px;"
{{!}}-
! scope="col" colspan="10" style="min-width:250px" style="text-align:center; "{{!}}
Ranged
{{!}}-
! scope="col" style="text-align:center;"{{!}}Stats kind
! scope="col" style="text-align:center;"{{!}}Amount of Stats
! scope="col" style="text-align:center;"{{!}}USD cost
{{!}}-
{{!}} style="text-align:center;"{{!}}Ranged
{{!}} style="text-align:center;"{{!}}1,000
{{!}} style="text-align:center;"{{!}}100
{{!}}-
{{!}} style="text-align:center;"{{!}}Ranged
{{!}} style="text-align:center;"{{!}}3,000
{{!}} style="text-align:center;"{{!}}300
{{!}}-
{{!}} style="text-align:center;"{{!}}Ranged
{{!}} style="text-align:center;"{{!}}5,500
{{!}} style="text-align:center;"{{!}}500
{{!}}-
{{!}} style="text-align:center;"{{!}}Ranged
{{!}} style="text-align:center;"{{!}}10,000
{{!}} style="text-align:center;"{{!}}800
{{!}}-
{{!}} style="text-align:center;"{{!}}Ranged
{{!}} style="text-align:center;"{{!}}25,000
{{!}} style="text-align:center;"{{!}}1,750
{{!}}-
{{!}} style="text-align:center;"{{!}}Ranged
{{!}} style="text-align:center;"{{!}}50,000
{{!}} style="text-align:center;"{{!}}3,000
{{!}}}
{{{!}} border="1" cellpadding="1" cellspacing="1" class="article-table mw-collapsible mw-collapsed rdtable" style="width: 500px;"
{{!}}-
! scope="col" colspan="10" style="min-width:250px" style="text-align:center;"{{!}}
Melee
{{!}}-
! scope="col" style="text-align:center;"{{!}}Stats kind
! scope="col" style="text-align:center;"{{!}}Amount of Stats
! scope="col" style="text-align:center;"{{!}}USD cost
{{!}}-
{{!}} style="text-align:center;"{{!}}Melee
{{!}} style="text-align:center;"{{!}}1,000
{{!}} style="text-align:center;"{{!}}100
{{!}}-
{{!}} style="text-align:center;"{{!}}Melee
{{!}} style="text-align:center;"{{!}}3,000
{{!}} style="text-align:center;"{{!}}300
{{!}}-
{{!}} style="text-align:center;"{{!}}Melee
{{!}} style="text-align:center;"{{!}}5,500
{{!}} style="text-align:center;"{{!}}500
{{!}}-
{{!}} style="text-align:center;"{{!}}Melee
{{!}} style="text-align:center;"{{!}}10,000
{{!}} style="text-align:center;"{{!}}800
{{!}}-
{{!}} style="text-align:center;"{{!}}Melee
{{!}} style="text-align:center;"{{!}}25,000
{{!}} style="text-align:center;"{{!}}1,750
{{!}}-
{{!}} style="text-align:center;"{{!}}Melee
{{!}} style="text-align:center;"{{!}}50,000
{{!}} style="text-align:center;"{{!}}3,000
{{!}}}
{{{!}} border="1" cellpadding="1" cellspacing="1" class="article-table mw-collapsible mw-collapsed rdtable" style="width: 500px;"
{{!}}-
! scope="col" colspan="10" style="min-width:250px" style="text-align:center;"{{!}}
Magic
{{!}}-
! scope="col" style="text-align:center;"{{!}}Stats kind
! scope="col" style="text-align:center;"{{!}}Amount of Stats
! scope="col" style="text-align:center;"{{!}}USD cost
{{!}}-
{{!}} style="text-align:center;"{{!}}Magic
{{!}} style="text-align:center;"{{!}}1,500 attack, 50% magic dmg
{{!}} style="text-align:center;"{{!}}150
{{!}}-
{{!}} style="text-align:center;"{{!}}Magic
{{!}} style="text-align:center;"{{!}}10,000 attack, 275% magic dmg
{{!}} style="text-align:center;"{{!}}750
{{!}}-
{{!}} style="text-align:center;"{{!}}Magic
{{!}} style="text-align:center;"{{!}}10,000 attack, 400% magic dmg
{{!}} style="text-align:center;"{{!}}1,000
{{!}}-
{{!}} style="text-align:center;"{{!}}Magic
{{!}} style="text-align:center;"{{!}}25,000 attack, 1000% magic dmg
{{!}} style="text-align:center;"{{!}}2,250
{{!}}-
{{!}} style="text-align:center;"{{!}}Magic
{{!}} style="text-align:center;"{{!}}50,000 attack, 2000% magic dmg
{{!}} style="text-align:center;"{{!}}4,000
{{!}}}
{{{!}} border="1" cellpadding="1" cellspacing="1" class="article-table mw-collapsible mw-collapsed rdtable" style="width: 500px;"
{{!}}-
! scope="col" colspan="10" style="min-width:250px" style="text-align:center;"{{!}}
Defensive (All Styles)
{{!}}-
! scope="col" style="text-align:center;"{{!}}Stats kind
! scope="col" style="text-align:center;"{{!}}Amount of Stats
! scope="col" style="text-align:center;"{{!}}USD cost
{{!}}-
{{!}} style="text-align:center;"{{!}}Defensive (All styles)
{{!}} style="text-align:center;"{{!}}1,500
{{!}} style="text-align:center;"{{!}}100
{{!}}-
{{!}} style="text-align:center;"{{!}}Defensive (All styles)
{{!}} style="text-align:center;"{{!}}10,000
{{!}} style="text-align:center;"{{!}}300
{{!}}}
{{!}}-{{!}}Perks=
 
{{{!}} border="1" cellpadding="1" cellspacing="1" class="article-table" style="width: 500px;"
{{!}}-
{{{!}} border="1" cellpadding="1" cellspacing="1" class="article-table mw-collapsible mw-collapsed rdtable" style="width: 500px;"
{{!}}-
! scope="col" colspan="10" style="min-width:250px" style="text-align:center;"{{!}}
Utility
{{!}}-
! scope="col" style="text-align:center;"{{!}}Perk kind
! scope="col" style="text-align:center;"{{!}}Amount
! scope="col" style="text-align:center;"{{!}}USD cost
{{!}}-
{{!}} style="text-align:center;"{{!}}Drop Rate OR Luck
{{!}} style="text-align:center;"{{!}}5% (Max of 50%)
{{!}} style="text-align:center;"{{!}}100
{{!}}-
{{!}} style="text-align:center;"{{!}}Drop Rate AND Luck
{{!}} style="text-align:center;"{{!}}10% (Max of 50%)
{{!}} style="text-align:center;"{{!}}250
{{!}}-
{{!}} style="text-align:center;"{{!}}Hit effect
{{!}} style="text-align:center;"{{!}}1 each (3 hits max)
{{!}} style="text-align:center;"{{!}}500
{{!}}-
{{!}} style="text-align:center;"{{!}}Attack Speed
{{!}} style="text-align:center;"{{!}}0.6 seconds (1 tick - Max speed)
{{!}} style="text-align:center;"{{!}}500
{{!}}-
 
{{!}} style="text-align:center;"{{!}}Healing
{{!}} style="text-align:center;"{{!}}1Hp per attack (Max = 5Hp)
{{!}} style="text-align:center;"{{!}}150
{{!}}-
{{!}} style="text-align:center;"{{!}}Prayer Restore
{{!}} style="text-align:center;"{{!}}Restores Prayer
{{!}} style="text-align:center;"{{!}}200
{{!}}-
{{{!}} border="1" cellpadding="1" cellspacing="1" class="article-table mw-collapsible mw-collapsed rdtable" style="width: 500px;"
{{!}}-
! scope="col" colspan="10" style="min-width:250px" style="text-align:center;"{{!}}
Attack range
{{!}}-
! scope="col" style="text-align:center;"{{!}}Perk kind
! scope="col" style="text-align:center;"{{!}}Amount
! scope="col" style="text-align:center;"{{!}}USD cost
{{!}}-
{{!}} style="text-align:center;"{{!}}Attack Range
{{!}} style="text-align:center;"{{!}}Magic short bow range (7 tiles)
{{!}} style="text-align:center;"{{!}}350
{{!}}-
{{!}} style="text-align:center;"{{!}}Attack Range
{{!}} style="text-align:center;"{{!}}Long range attack distance (8 tiles)
{{!}} style="text-align:center;"{{!}}400
{{!}}-
{{!}} style="text-align:center;"{{!}}Attack Range
{{!}} style="text-align:center;"{{!}}Max attack range distance (15 tiles)
{{!}} style="text-align:center;"{{!}}600
{{!}}}
{{{!}} border="1" cellpadding="1" cellspacing="1" class="article-table mw-collapsible mw-collapsed rdtable" style="width: 500px;"
{{!}}-
! scope="col" colspan="10" style="min-width:250px" style="text-align:center;"{{!}}
Bonus Range / Melee / Magic damage
{{!}}-
! scope="col" style="text-align:center;"{{!}}Perk kind
! scope="col" style="text-align:center;"{{!}}Amount
! scope="col" style="text-align:center;"{{!}}USD cost
{{!}}-
{{!}} style="text-align:center;"{{!}}Bonus Range / Melee / Magic damage
{{!}} style="text-align:center;"{{!}}10% (Max of 500%)
{{!}} style="text-align:center;"{{!}}150
{{!}}-
{{!}} style="text-align:center;"{{!}}Bonus Range / Melee / Magic damage
{{!}} style="text-align:center;"{{!}}50%
{{!}} style="text-align:center;"{{!}}600
{{!}}-
{{!}} style="text-align:center;"{{!}}Bonus Range / Melee / Magic damage
{{!}} style="text-align:center;"{{!}}100%
{{!}} style="text-align:center;"{{!}}1,100
{{!}}-
{{!}} style="text-align:center;"{{!}}Bonus Range / Melee / Magic damage
{{!}} style="text-align:center;"{{!}}250%
{{!}} style="text-align:center;"{{!}}2,500
{{!}}}
{{{!}} border="1" cellpadding="1" cellspacing="1" class="article-table mw-collapsible mw-collapsed rdtable" style="width: 500px;"
{{!}}-
! scope="col" colspan="10" style="min-width:250px" style="text-align:center;"{{!}}
Possible Damage Chance
{{!}}-
! scope="col" style="text-align:center;"{{!}}Perk kind
! scope="col" style="text-align:center;"{{!}}Amount
! scope="col" style="text-align:center;"{{!}}USD cost
{{!}}-
{{!}} style="text-align:center;"{{!}}Possible Damage
{{!}} style="text-align:center;"{{!}}1/10 Chance at 2x Hit
{{!}} style="text-align:center;"{{!}}1,000
{{!}}-
{{!}} style="text-align:center;"{{!}}Possible Damage
{{!}} style="text-align:center;"{{!}}1/5 Chance at 2x Hit
{{!}} style="text-align:center;"{{!}}2,000
{{!}}-
{{!}} style="text-align:center;"{{!}}Possible Damage
{{!}} style="text-align:center;"{{!}}1/10 Chance at 2.5x Hit
{{!}} style="text-align:center;"{{!}}2,000
{{!}}-
{{!}} style="text-align:center;"{{!}}Possible Damage
{{!}} style="text-align:center;"{{!}}1/5 Chance at 2.5x Hit
{{!}} style="text-align:center;"{{!}}3,000
{{!}}-
{{!}} style="text-align:center;"{{!}}Possible Damage
{{!}} style="text-align:center;"{{!}}1/10 Chance at 3x Hit
{{!}} style="text-align:center;"{{!}}3,000
{{!}}-
{{!}} style="text-align:center;"{{!}}Possible Damage
{{!}} style="text-align:center;"{{!}}1/5 Chance at 3x Hit
{{!}} style="text-align:center;"{{!}}4,000
{{!}}-
{{!}} style="text-align:center;"{{!}}Possible Damage
{{!}} style="text-align:center;"{{!}}1/10 Chance at 3.5x Hit
{{!}} style="text-align:center;"{{!}}4,000
{{!}}-
{{!}} style="text-align:center;"{{!}}Possible Damage
{{!}} style="text-align:center;"{{!}}1/5 Chance at 3.5x Hit
{{!}} style="text-align:center;"{{!}}5,000
{{!}}-
{{!}} style="text-align:center;"{{!}}Possible Damage
{{!}} style="text-align:center;"{{!}}1/10 Chance at 4x Hit
{{!}} style="text-align:center;"{{!}}5,000
{{!}}-
{{!}} style="text-align:center;"{{!}}Possible Damage
{{!}} style="text-align:center;"{{!}}1/5 Chance at 4.5x Hit
{{!}} style="text-align:center;"{{!}}6,000
{{!}}-
{{!}} style="text-align:center;"{{!}}Possible Damage
{{!}} style="text-align:center;"{{!}}1/10 Chance at 5x Hit
{{!}} style="text-align:center;"{{!}}6,000
{{!}}-
{{!}} style="text-align:center;"{{!}}Possible Damage
{{!}} style="text-align:center;"{{!}}1/5 Chance at 5x Hit
{{!}} style="text-align:center;"{{!}}7,000
{{!}}}
 
{{!}}-{{!}}AOE=
AOE stands for Area Of Effect -> Radius of the damage
 
{{{!}} border="1" cellpadding="1" cellspacing="1" class="article-table mw-collapsible mw-collapsed rdtable" style="width: 500px;"
{{!}}-
! scope="col" colspan="10" style="min-width:250px" style="text-align:center;"{{!}}
Area of Effect
{{!}}-
! scope="col" style="text-align:center;"{{!}}AOE Range
! scope="col" style="text-align:center;"{{!}}USD cost
{{!}}-
{{!}} style="text-align:center;"{{!}}3x3
{{!}} style="text-align:center;"{{!}}200
{{!}}-
{{!}} style="text-align:center;"{{!}}9x9
{{!}} style="text-align:center;"{{!}}300
{{!}}-
{{!}} style="text-align:center;"{{!}}25x25 (capped at 25 NPC kills)
{{!}} style="text-align:center;"{{!}}500
{{!}}-
{{!}} style="text-align:center;"{{!}}50x50 (capped at 50 NPC kills)
{{!}} style="text-align:center;"{{!}}800
{{!}}}
}}
 
 
|-|Offhand=
{{#tag:tabber|
{{!}}-{{!}}Stats=
Stats chosen include both Attack and Strength.
{{{!}} border="1" cellpadding="1" cellspacing="1" class="article-table mw-collapsible mw-collapsed rdtable" style="width: 500px;"
{{!}}-
! scope="col" colspan="10" style="min-width:250px" style="text-align:center;"{{!}}
Ranged
{{!}}-
! scope="col" style="text-align:center;"{{!}}Stats kind
! scope="col" style="text-align:center;"{{!}}Amount of Stats
! scope="col" style="text-align:center;"{{!}}USD cost
{{!}}-
{{!}} style="text-align:center;"{{!}}Ranged
{{!}} style="text-align:center;"{{!}}1,000
{{!}} style="text-align:center;"{{!}}100
{{!}}-
{{!}} style="text-align:center;"{{!}}Ranged
{{!}} style="text-align:center;"{{!}}3,000
{{!}} style="text-align:center;"{{!}}300
{{!}}-
{{!}} style="text-align:center;"{{!}}Ranged
{{!}} style="text-align:center;"{{!}}5,500
{{!}} style="text-align:center;"{{!}}500
{{!}}-
{{!}} style="text-align:center;"{{!}}Ranged
{{!}} style="text-align:center;"{{!}}10,000
{{!}} style="text-align:center;"{{!}}800
{{!}}-
{{!}} style="text-align:center;"{{!}}Ranged
{{!}} style="text-align:center;"{{!}}25,000
{{!}} style="text-align:center;"{{!}}1,750
{{!}}-
{{!}} style="text-align:center;"{{!}}Ranged
{{!}} style="text-align:center;"{{!}}50,000
{{!}} style="text-align:center;"{{!}}3,000
{{!}}}
{{{!}} border="1" cellpadding="1" cellspacing="1" class="article-table mw-collapsible mw-collapsed rdtable" style="width: 500px;"
{{!}}-
! scope="col" colspan="10" style="min-width:250px" style="text-align:center;"{{!}}
Melee
{{!}}-
! scope="col" style="text-align:center;"{{!}}Stats kind
! scope="col" style="text-align:center;"{{!}}Amount of Stats
! scope="col" style="text-align:center;"{{!}}USD cost
{{!}}-
{{!}} style="text-align:center;"{{!}}Melee
{{!}} style="text-align:center;"{{!}}1,000
{{!}} style="text-align:center;"{{!}}100
{{!}}-
{{!}} style="text-align:center;"{{!}}Melee
{{!}} style="text-align:center;"{{!}}3,000
{{!}} style="text-align:center;"{{!}}300
{{!}}-
{{!}} style="text-align:center;"{{!}}Melee
{{!}} style="text-align:center;"{{!}}5,500
{{!}} style="text-align:center;"{{!}}500
{{!}}-
{{!}} style="text-align:center;"{{!}}Melee
{{!}} style="text-align:center;"{{!}}10,000
{{!}} style="text-align:center;"{{!}}800
{{!}}-
{{!}} style="text-align:center;"{{!}}Melee
{{!}} style="text-align:center;"{{!}}25,000
{{!}} style="text-align:center;"{{!}}1,750
{{!}}-
{{!}} style="text-align:center;"{{!}}Melee
{{!}} style="text-align:center;"{{!}}50,000
{{!}} style="text-align:center;"{{!}}3,000
{{!}}}
{{{!}} border="1" cellpadding="1" cellspacing="1" class="article-table mw-collapsible mw-collapsed rdtable" style="width: 500px;"
{{!}}-
! scope="col" colspan="10" style="min-width:250px" style="text-align:center;"{{!}}
Magic
{{!}}-
! scope="col" style="text-align:center;"{{!}}Stats kind
! scope="col" style="text-align:center;"{{!}}Amount of Stats
! scope="col" style="text-align:center;"{{!}}USD cost
{{!}}-
{{!}} style="text-align:center;"{{!}}Magic
{{!}} style="text-align:center;"{{!}}1,500 attack, 50% magic dmg
{{!}} style="text-align:center;"{{!}}150
{{!}}-
{{!}} style="text-align:center;"{{!}}Magic
{{!}} style="text-align:center;"{{!}}10,000 attack, 275% magic dmg
{{!}} style="text-align:center;"{{!}}750
{{!}}-
{{!}} style="text-align:center;"{{!}}Magic
{{!}} style="text-align:center;"{{!}}10,000 attack, 400% magic dmg
{{!}} style="text-align:center;"{{!}}1,000
{{!}}-
{{!}} style="text-align:center;"{{!}}Magic
{{!}} style="text-align:center;"{{!}}25,000 attack, 1000% magic dmg
{{!}} style="text-align:center;"{{!}}2,250
{{!}}-
{{!}} style="text-align:center;"{{!}}Magic
{{!}} style="text-align:center;"{{!}}50,000 attack, 2000% magic dmg
{{!}} style="text-align:center;"{{!}}4,000
{{!}}}
{{{!}} border="1" cellpadding="1" cellspacing="1" class="article-table mw-collapsible mw-collapsed rdtable" style="width: 500px;"
{{!}}-
! scope="col" colspan="10" style="min-width:250px" style="text-align:center;"{{!}}
Defensive (All Styles)
{{!}}-
! scope="col" style="text-align:center;"{{!}}Stats kind
! scope="col" style="text-align:center;"{{!}}Amount of Stats
! scope="col" style="text-align:center;"{{!}}USD cost
{{!}}-
{{!}} style="text-align:center;"{{!}}Defensive (All styles)
{{!}} style="text-align:center;"{{!}}1,500
{{!}} style="text-align:center;"{{!}}100
{{!}}-
{{!}} style="text-align:center;"{{!}}Defensive (All styles)
{{!}} style="text-align:center;"{{!}}10,000
{{!}} style="text-align:center;"{{!}}300
{{!}}}
 
{{!}}-{{!}}Perks=
 
{{{!}} border="1" cellpadding="1" cellspacing="1" class="article-table mw-collapsible mw-collapsed rdtable" style="width: 500px;"
{{!}}-
! scope="col" colspan="10" style="min-width:250px" style="text-align:center;"{{!}}
Drop rate, luck
{{!}}-
! scope="col" style="text-align:center;"{{!}}Perk kind
! scope="col" style="text-align:center;"{{!}}Amount
! scope="col" style="text-align:center;"{{!}}USD cost
{{!}}-
{{!}} style="text-align:center;"{{!}}Drop Rate OR Luck
{{!}} style="text-align:center;"{{!}}10% (Max of 50%)
{{!}} style="text-align:center;"{{!}}200
{{!}}-
{{!}} style="text-align:center;"{{!}}Drop Rate AND Luck
{{!}} style="text-align:center;"{{!}}10% (Max of 50%)
{{!}} style="text-align:center;"{{!}}250
{{!}}}
{{{!}} border="1" cellpadding="1" cellspacing="1" class="article-table mw-collapsible mw-collapsed rdtable" style="width: 500px;"
{{!}}-
! scope="col" colspan="10" style="min-width:250px" style="text-align:center;"{{!}}
Bonus Range / Melee / Magic damage
{{!}}-
! scope="col" style="text-align:center;"{{!}}Perk kind
! scope="col" style="text-align:center;"{{!}}Amount
! scope="col" style="text-align:center;"{{!}}USD cost
{{!}}-
{{!}} style="text-align:center;"{{!}}Bonus Range / Melee / Magic damage
{{!}} style="text-align:center;"{{!}}10% (Max of 500%)
{{!}} style="text-align:center;"{{!}}150
{{!}}-
{{!}} style="text-align:center;"{{!}}Bonus Range / Melee / Magic damage
{{!}} style="text-align:center;"{{!}}50%
{{!}} style="text-align:center;"{{!}}600
{{!}}-
{{!}} style="text-align:center;"{{!}}Bonus Range / Melee / Magic damage
{{!}} style="text-align:center;"{{!}}100%
{{!}} style="text-align:center;"{{!}}1,100
{{!}}-
{{!}} style="text-align:center;"{{!}}Bonus Range / Melee / Magic damage
{{!}} style="text-align:center;"{{!}}250%
{{!}} style="text-align:center;"{{!}}2,500
{{!}}}
}}
</tabber>
 
----
 
==Outfits / Sets==
 
Armour is considered to be a Set (Helm-Body-Legs), if perks are added towards it, you need to wear it fully to enjoy the perks !
 
{| class="article-table" border="1" cellpadding="1" cellspacing="1" class="article-table mw-collapsible mw-collapsed rdtable" style="width: 500px;"
|-
|-
| [[File:$1 Custom Credit Scroll.png]]
! scope="col" style="text-align:center;" |Perk kind
| 1-5 $1 Custom Credit Scrolls
! scope="col" style="text-align:center;" |Amount
| Always
! scope="col" style="text-align:center;" |USD cost
|-
|-
| [[File:$5 Custom Credit Scroll.png]]
| style="text-align:center;" |Drop Rate OR Luck
| $5 Custom Credit Scroll
| style="text-align:center;" |5% (Max of 70%) <br> Cape = 50% Max Gloves/Boots not possible.
| Uncommon
| style="text-align:center;" |100
|-
|-
| [[File:3 Crimson Chin Teleports.png]]
| style="text-align:center;" |Drop Rate AND Luck
| 3 Crimson Chin Teleports
| style="text-align:center;" |10% each
| Uncommon
| style="text-align:center;" |250
|-
|-
| [[File:$10 Custom Credit Scrolls.png]]
| style="text-align:center;" |Healing
| $10 Custom Credit Scrolls
| style="text-align:center;" |1Hp per attack (Max = 5Hp)
| Rare
| style="text-align:center;" |150
|-
|-
| [[File:5 Crimson Chin Teleports.png]]
| style="text-align:center;" |Bonus Range / Melee / Magic damage
| 5 Crimson Chin Teleports
| style="text-align:center;" |10% (max 250% per piece)
| Rare
| style="text-align:center;" |150
|-
|-
| [[File:5 Perfect Enchantment Stones.png]]
| style="text-align:center;" |Bonus Range / Melee / Magic damage
| 5 Perfect Enchantment Stones
| style="text-align:center;" |50%
| Rare
| style="text-align:center;" |600
|-
|-
| [[File:$25 Custom Credit Scrolls.png]]
| style="text-align:center;" |Bonus Range / Melee / Magic damage
| $25 Custom Credit Scrolls
| style="text-align:center;" |100%
| Dream
| style="text-align:center;" |1,100
|-
|-
| [[File:10 Crimson Chin Teleports.png]]
| style="text-align:center;" |Bonus Range / Melee / Magic damage
| 10 Crimson Chin Teleports
| style="text-align:center;" |250%
| Dream
| style="text-align:center;" |2,500
|-
|-
| [[File:Dream Enchantment Stone.png]]
| style="text-align:center;" |Bonus damage on slayer task
| Dream Enchantment Stone
| style="text-align:center;" |10% (max 50%)
| Dream
| style="text-align:center;" |500
|-
|-
| [[File:Platinum Coin.png]]
|}
| Platinum Coin
 
| Dream
----
|-
 
| [[File:$50 Custom Credit Scroll.png]]
==Cosmetic Add-ons==
| $50 Custom Credit Scroll
 
| Jackpot
Note: Item cannot have both texturing and particles.
 
{| class="article-table" border="1" cellpadding="1" cellspacing="1"  class="article-table mw-collapsible mw-collapsed rdtable" style="width: 500px;"
|-
|-
| [[File:3 Dream Enchantment Stones.png]]
! scope="col" style="text-align:center;" |Description
| 3 Dream Enchantment Stones
! scope="col" style="text-align:center;" |USD cost
| Jackpot
|-
|-
| [[File:5 Platinum Coins.png]]
| style="text-align:center;" |Custom item texturing
| 5 Platinum Coins
| style="text-align:center;" |600
| Jackpot
|-
|-
| [[File:$100 Custom Credit Scroll.png]]
| style="text-align:center;" |Custom item particles
| $100 Custom Credit Scroll
| style="text-align:center;" |600
| Megajackpot
|-
|-
| [[File:Dream Enchantment Stone (e).png]]
| style="text-align:center;" |5 piece set texturing(+boots/gloves)
| Dream Enchantment Stone (e)
| style="text-align:center;" |300
| Megajackpot
|-
|-
| [[File:Teemo Pet.png]]
| style="text-align:center;" |6 piece set texturing(+boots/gloves/cape)
| Teemo Pet
| style="text-align:center;" |400
| Megajackpot
|-
|-
| [[File:T13 Range Gem.png]]
| style="text-align:center;" |GFX change
| T13 Range Gem
| style="text-align:center;" |200
| Megajackpot
|-
|-
| [[File:T13 Magic Gem.png]]
| style="text-align:center;" |animation change
| T13 Magic Gem
| style="text-align:center;" |200
| Megajackpot
|-
|-
| [[File:T13 Melee Gem.png]]
| style="text-align:center;" |Option to change between 2 textures similar to Battle Pass
| T13 Melee Gem
| style="text-align:center;" |1,250
| Megajackpot
|}
|}


{| class="wikitable"
----
! Image
 
! Items
==Pets==
! Drop Rate
 
{| class="article-table" border="1" cellpadding="1" cellspacing="1" class="article-table mw-collapsible mw-collapsed rdtable" style="width: 500px;"
|-
|-
| [[File:"3x Medium Cash Caskets".png]]
! scope="col" style="text-align:center;" |Perk kind
| 3x Medium Cash Caskets
! scope="col" style="text-align:center;" |Amount
| Always
! scope="col" style="text-align:center;" |USD cost
|-
|-
| [[File:"1-3 Summer Cocktail Damage".png]]
| style="text-align:center;" |Drop Rate OR Luck
| 1-3 Summer Cocktail Damage
| style="text-align:center;" |5% (Max of 60%)
| Common
| style="text-align:center;" |100
|-
|-
| [[File:"1-3 Extreme Donator Potions".png]]
| style="text-align:center;" |Drop Rate AND Luck
| 1-3 Extreme Donator Potions
| style="text-align:center;" |10% each
| Common
| style="text-align:center;" |250
|-
|-
| [[File:"500 Gold Coins".png]]
| style="text-align:center;" |Soulsplit
| 500 Gold Coins
| style="text-align:center;" |Soulsplit Effect
| Common
| style="text-align:center;" |100
|-
|-
| [[File:"1 Platinum Coin".png]]
| style="text-align:center;" |Prayer Restore
| 1 Platinum Coin
| style="text-align:center;" |Restores Prayer
| Uncommon
| style="text-align:center;" |100
|-
|-
| [[File:"3 Crimson Chin Teleports".png]]
| style="text-align:center;" |Battle Pet
| 3 Crimson Chin Teleports
| style="text-align:center;" |Make it a Battle Pet (-> Increased Stats overtime)
| Uncommon
| style="text-align:center;" |750
|-
|-
| [[File:"3x Executive Totem Goodieboxes".png]]
| style="text-align:center;" |Damage Bonus
| 3x Executive Totem Goodieboxes
| style="text-align:center;" |30% added hit (like Shadow Pet)
| Uncommon
| style="text-align:center;" |600
|-
|-
| [[File:"Perfect Enchantment Stone".png]]
| style="text-align:center;" |Damage Boost
| Perfect Enchantment Stone
| style="text-align:center;" |10% (Vorki Effect - Max of 50)
| Uncommon
| style="text-align:center;" |300
|}
 
----
 
==Custom Cosmetic Model Prices==
Textures and particles are extra (see cosmetic add-ons) <br>
Store items = store pricing (stats included) <br>
Custom cosmetics not from store come with 0 stats.
 
{| class="article-table" border="1" cellpadding="1" cellspacing="1" class="article-table mw-collapsible mw-collapsed rdtable" style="width: 500px;"
|-
|-
| [[File:"3 Kismet Boxes".png]]
! scope="col" style="text-align:center;" |Custom order
| 3 Kismet Boxes
! scope="col" style="text-align:center;" |USD cost
| Uncommon
|-
|-
| [[File:"Black Diamond Box".png]]
| style="text-align:center;" |Custom 3 piece cosmetic
| Black Diamond Box
| style="text-align:center;" |750
| Uncommon
|-
|-
| [[File:"1-3 Summer Cocktail Damage".png]]
| style="text-align:center;" |Custom 3 piece w/ boots&gloves
| 1-3 Summer Cocktail Damage
| style="text-align:center;" |900
| Rare
|-
|-
| [[File:"1-3 Extreme Donator Potions".png]]
| style="text-align:center;" |Custom 5 piece set with cape
| 1-3 Extreme Donator Potions
| style="text-align:center;" |1,100
| Rare
|-
|-
| [[File:"3 Platinum Coins".png]]
| style="text-align:center;" |Custom cape
| 3 Platinum Coins
| style="text-align:center;" |300
| Rare
|-
|-
| [[File:"6 Crimson Chin Teleports".png]]
| style="text-align:center;" |Custom gloves
| 6 Crimson Chin Teleports
| style="text-align:center;" |150
| Rare
|-
|-
| [[File:"5x Executive Totem Goodieboxes".png]]
| style="text-align:center;" |Custom boots
| 5x Executive Totem Goodieboxes
| style="text-align:center;" |150
| Rare
|-
|-
| [[File:"3 Perfect Enchantment Stones".png]]
| style="text-align:center;" |Custom weapon
| 3 Perfect Enchantment Stones
| style="text-align:center;" |500
| Rare
|-
|-
| [[File:"5 Kismet Boxes".png]]
| style="text-align:center;" |Custom offhand/shield
| 5 Kismet Boxes
| style="text-align:center;" |300
| Rare
|-
|-
| [[File:"3 Black Diamond Boxes".png]]
| style="text-align:center;" |Custom pet
| 3 Black Diamond Boxes
| style="text-align:center;" |500
| Rare
|-
|-
| [[File:"Superstar Box".png]]
| style="text-align:center;" |Custom icon
| Superstar Box
| style="text-align:center;" |500
| Jackpot
|-
|-
| [[File:"5 Platinum Coins".png]]
| style="text-align:center;" |Custom amulet
| 5 Platinum Coins
| style="text-align:center;" |300
| Dream
|-
|-
| [[File:"12 Crimson Chin Teleports".png]]
| style="text-align:center;" |Custom ammo
| 12 Crimson Chin Teleports
| style="text-align:center;" |300
| Dream
|-
|-
| [[File:"1 Dream Enchantment Stone".png]]
| style="text-align:center;" |Custom pocket slot
| 1 Dream Enchantment Stone
| style="text-align:center;" |300
| Dream
|-
|-
| [[File:"Bomberman Pet".png]]
| Bomberman Pet
| Megajackpot
|-
| [[File:"Executive Totem".png]]
| Executive Totem
| Megajackpot
|}
|}
----
==Custom Scrolls / Examples==
*Custom Scrolls are only used to add stats on your already existing Custom !
*Custom Scrolls cannot be used for any type of model rework !
=Examples=
Here are some short examples for you.
<tabber>
Example 1=
You'd like a Omen set with texture recolor and base stats, 20% drop rate and no other bonuses <br>
<br>
$300 ( base )  <br>
$600 ( Recolor ) <br>
$400 (drop rate) <br>
In total you will have to pay $1300 <br>
Total of $900 has to be paid; scrolls can be used for the remaining $400 (drop rate)
Set will have base stats of the omen set modeled after. <br>
|-|Example 2=
You'd like a Hatori Hanzo Katana (Kill Bill) custom with texture and BFG9000 stats with 50x50AOE, 0.6 Speed and 30% dr <br>
<br>
BASE: $500 <br>
Texture: $600 <br>
50x50 AoE= $800 <br>
0.6 speed = $300 <br>
30% dr = $600 <br>
3k Stats (BFG9000 stats) = $300 <br>
Total of $3100 of which $1100 has to be paid. Custom scrolls can be used for the remaining $2000.
</tabber>
</center>

Revision as of 01:50, 17 February 2023

Custom Donations are a unique donation reward on Redemption RSPS. With this feature, players can work with admins to design and create their own unique weapons, armour, or pets with custom stats.

To start, players can choose the type of item they want to create - weapon, armor, or pet. They can then work with admins to select the abilities they want to add to their item.

This custom item donation provides players with a unique opportunity to add a personal touch to their gameplay experience. It allows for a greater sense of ownership and accomplishment, as players can take pride in the items they create with the help of admins.



Important Notes

  • 1-Handed weapons cap at 75,000 stats. - Magic % = 2,750%.
  • 1-Handed weapons cap at 50% drop rate and luck.
  • 2-Handed weapons cap at 150,000 stats. - Magic % = 5500%.
  • 2-Handed weapons cap at 100% drop rate and luck.
  • Armour caps at 25,000 stats per piece.
  • Gloves & Boots caps at 25,000 stats each. (50,000 total).
  • Cape caps at 20,000 stats.
  • Boots & Gloves may NOT have Drop Rate.
  • Offhands can never have; AoE - Healing - Attack Speed - Sanguinesti Staff Healing - Additional Hits (Shadow Pet).
  • In order to create a custom item, the base price + a custom add-on need to be purchased before an order is processed.
  • You cannot create a custom by only purchasing the base item.

Weaponry

New custom weapons (not yet in existance of Redemption) will be standardly added with 0 stats An existing custom (Bfg9000 / Soulflare / ...) will come with their appropriate stats.

Stats chosen include both Attack and Strength for Melee and Ranged. Magic has separate scaling to ensure same value per dollar.

Ranged

Stats kind Amount of Stats USD cost
Ranged 1,000 100
Ranged 3,000 300
Ranged 5,500 500
Ranged 10,000 800
Ranged 25,000 1,750
Ranged 50,000 3,000

Melee

Stats kind Amount of Stats USD cost
Melee 1,000 100
Melee 3,000 300
Melee 5,500 500
Melee 10,000 800
Melee 25,000 1,750
Melee 50,000 3,000

Magic

Stats kind Amount of Stats USD cost
Magic 1,500 attack, 50% magic dmg 150
Magic 10,000 attack, 275% magic dmg 750
Magic 10,000 attack, 400% magic dmg 1,000
Magic 25,000 attack, 1000% magic dmg 2,250
Magic 50,000 attack, 2000% magic dmg 4,000

Defensive (All Styles)

Stats kind Amount of Stats USD cost
Defensive (All styles) 1,500 100
Defensive (All styles) 10,000 300

Utility

Perk kind Amount USD cost
Drop Rate OR Luck 5% (Max of 50%) 100
Drop Rate AND Luck 10% (Max of 50%) 250
Hit effect 1 each (3 hits max) 500
Attack Speed 0.6 seconds (1 tick - Max speed) 500
Healing 1Hp per attack (Max = 5Hp) 150
Prayer Restore Restores Prayer 200

Attack range

Perk kind Amount USD cost
Attack Range Magic short bow range (7 tiles) 350
Attack Range Long range attack distance (8 tiles) 400
Attack Range Max attack range distance (15 tiles) 600

Bonus Range / Melee / Magic damage

Perk kind Amount USD cost
Bonus Range / Melee / Magic damage 10% (Max of 500%) 150
Bonus Range / Melee / Magic damage 50% 600
Bonus Range / Melee / Magic damage 100% 1,100
Bonus Range / Melee / Magic damage 250% 2,500

Possible Damage Chance

Perk kind Amount USD cost
Possible Damage 1/10 Chance at 2x Hit 1,000
Possible Damage 1/5 Chance at 2x Hit 2,000
Possible Damage 1/10 Chance at 2.5x Hit 2,000
Possible Damage 1/5 Chance at 2.5x Hit 3,000
Possible Damage 1/10 Chance at 3x Hit 3,000
Possible Damage 1/5 Chance at 3x Hit 4,000
Possible Damage 1/10 Chance at 3.5x Hit 4,000
Possible Damage 1/5 Chance at 3.5x Hit 5,000
Possible Damage 1/10 Chance at 4x Hit 5,000
Possible Damage 1/5 Chance at 4.5x Hit 6,000
Possible Damage 1/10 Chance at 5x Hit 6,000
Possible Damage 1/5 Chance at 5x Hit 7,000


AOE stands for Area Of Effect -> Radius of the damage

Area of Effect

AOE Range USD cost
3x3 200
9x9 300
25x25 (capped at 25 NPC kills) 500
50x50 (capped at 50 NPC kills) 800


Stats chosen include both Attack and Strength.

Ranged

Stats kind Amount of Stats USD cost
Ranged 1,000 100
Ranged 3,000 300
Ranged 5,500 500
Ranged 10,000 800
Ranged 25,000 1,750
Ranged 50,000 3,000

Melee

Stats kind Amount of Stats USD cost
Melee 1,000 100
Melee 3,000 300
Melee 5,500 500
Melee 10,000 800
Melee 25,000 1,750
Melee 50,000 3,000

Magic

Stats kind Amount of Stats USD cost
Magic 1,500 attack, 50% magic dmg 150
Magic 10,000 attack, 275% magic dmg 750
Magic 10,000 attack, 400% magic dmg 1,000
Magic 25,000 attack, 1000% magic dmg 2,250
Magic 50,000 attack, 2000% magic dmg 4,000

Defensive (All Styles)

Stats kind Amount of Stats USD cost
Defensive (All styles) 1,500 100
Defensive (All styles) 10,000 300

Drop rate, luck

Perk kind Amount USD cost
Drop Rate OR Luck 10% (Max of 50%) 200
Drop Rate AND Luck 10% (Max of 50%) 250

Bonus Range / Melee / Magic damage

Perk kind Amount USD cost
Bonus Range / Melee / Magic damage 10% (Max of 500%) 150
Bonus Range / Melee / Magic damage 50% 600
Bonus Range / Melee / Magic damage 100% 1,100
Bonus Range / Melee / Magic damage 250% 2,500

Outfits / Sets

Armour is considered to be a Set (Helm-Body-Legs), if perks are added towards it, you need to wear it fully to enjoy the perks !

Perk kind Amount USD cost
Drop Rate OR Luck 5% (Max of 70%)
Cape = 50% Max Gloves/Boots not possible.
100
Drop Rate AND Luck 10% each 250
Healing 1Hp per attack (Max = 5Hp) 150
Bonus Range / Melee / Magic damage 10% (max 250% per piece) 150
Bonus Range / Melee / Magic damage 50% 600
Bonus Range / Melee / Magic damage 100% 1,100
Bonus Range / Melee / Magic damage 250% 2,500
Bonus damage on slayer task 10% (max 50%) 500

Cosmetic Add-ons

Note: Item cannot have both texturing and particles.

Description USD cost
Custom item texturing 600
Custom item particles 600
5 piece set texturing(+boots/gloves) 300
6 piece set texturing(+boots/gloves/cape) 400
GFX change 200
animation change 200
Option to change between 2 textures similar to Battle Pass 1,250

Pets

Perk kind Amount USD cost
Drop Rate OR Luck 5% (Max of 60%) 100
Drop Rate AND Luck 10% each 250
Soulsplit Soulsplit Effect 100
Prayer Restore Restores Prayer 100
Battle Pet Make it a Battle Pet (-> Increased Stats overtime) 750
Damage Bonus 30% added hit (like Shadow Pet) 600
Damage Boost 10% (Vorki Effect - Max of 50) 300

Custom Cosmetic Model Prices

Textures and particles are extra (see cosmetic add-ons)
Store items = store pricing (stats included)
Custom cosmetics not from store come with 0 stats.

Custom order USD cost
Custom 3 piece cosmetic 750
Custom 3 piece w/ boots&gloves 900
Custom 5 piece set with cape 1,100
Custom cape 300
Custom gloves 150
Custom boots 150
Custom weapon 500
Custom offhand/shield 300
Custom pet 500
Custom icon 500
Custom amulet 300
Custom ammo 300
Custom pocket slot 300




Custom Scrolls / Examples

  • Custom Scrolls are only used to add stats on your already existing Custom !
  • Custom Scrolls cannot be used for any type of model rework !

Examples

Here are some short examples for you.

You'd like a Omen set with texture recolor and base stats, 20% drop rate and no other bonuses

$300 ( base )
$600 ( Recolor )
$400 (drop rate)
In total you will have to pay $1300
Total of $900 has to be paid; scrolls can be used for the remaining $400 (drop rate) Set will have base stats of the omen set modeled after.

You'd like a Hatori Hanzo Katana (Kill Bill) custom with texture and BFG9000 stats with 50x50AOE, 0.6 Speed and 30% dr

BASE: $500
Texture: $600
50x50 AoE= $800
0.6 speed = $300
30% dr = $600
3k Stats (BFG9000 stats) = $300
Total of $3100 of which $1100 has to be paid. Custom scrolls can be used for the remaining $2000.