User:Bionic robot/Sandbox1: Difference between revisions

From Redemption Wiki
Jump to navigation Jump to search
>Bionic robot
No edit summary
>Bionic robot
No edit summary
Line 1: Line 1:
[[File:Doomblade Spaulders.png|thumb|left]]The Doomblade Spaulders is part of the new Best-in-Slot Range armour!
<center>
Redemption is a custom server, which makes us also able to provide customs for your interest. If you have a favourite show you watch, a certain character's clothing you like or even a weapon you'd like to wield yourself...  
Then check out the information below and get started on making your OWN one-of-a-kind custom weapon, set, or even pet !


It can currently only be obtained by opening star boxes and it is part of the [[Doomblade Set]].
Everything shown below is discussable with an admin, they will give you more information if required and will help you out with any questions you'd have.


It features a 10% Ranged bonus, besides the following stats:
 
----{{ItemStats
----
|image =
 
|class =Ranged
==Important Notes==
|slot =set
 
|Stabatk =+0
* 1-Handed weapons cap at 75,000 stats. - Magic % = 2,750%.
|Stabdef =+0
*1-Handed weapons cap at 50% drop rate, double drop rate and luck.
|Slashatk =+0
*2-Handed weapons cap at 150,000 stats. - Magic % = 5500%.
|Slashdef =+0
*2-Handed weapons cap at 100% drop rate, double drop rate and luck.
|Crushatk =+0
*Armour caps at 25,000 stats per piece.
|Crushdef =+0
*Gloves & Boots caps at 25,000 stats each. (50,000 total).
|Magicatk =+0
*Cape caps at 20,000 stats.
|Magicdef =+0
*Boots & Gloves may NOT have Drop Rate.
|Rangeatk =+3000
*Offhands can never have; AoE - Healing - Attack Speed - Sanguinesti Staff Healing - Additional Hits (Shadow Pet).
|Rangedef =+0
*In order to create a custom item, the base price + a custom add-on need to be purchased before an order is processed.
|Strboost =+0
*You cannot create a custom by only purchasing the base item.
|Prayboost =+0
 
|Rangedboost =+4000
----
|Magicboost =+0%
 
|Aspeed = }}[[File:Doomsblade Set equipped.png|300x300px|center]]
==Weaponry==
 
<tabber>
Mainhand=
New custom weapons (not yet in existance of Redemption) will be standardly added with 0 stats
An existing custom (Bfg9000 / Soulflare / ...) will come with their appropriate stats.
 
{{#tag:tabber|
Stats=
Stats chosen include both Attack and Strength for Melee and Ranged. Magic has separate scaling to ensure same value per dollar.
{{{!}} border="1" cellpadding="1" cellspacing="1" class="article-table mw-collapsible mw-collapsed rdtable" style="width: 500px;"
{{!}}-
! scope="col" style="text-align:center;"{{!}}-
Ranged
{{!}}-
! scope="col" style="text-align:center;"{{!}}Stats kind
! scope="col" style="text-align:center;"{{!}}Amount of Stats
! scope="col" style="text-align:center;"{{!}}USD cost
{{!}}-
{{!}} style="text-align:center;"{{!}}Ranged
{{!}} style="text-align:center;"{{!}}1,000
{{!}} style="text-align:center;"{{!}}100
{{!}}-
{{!}} style="text-align:center;"{{!}}Ranged
{{!}} style="text-align:center;"{{!}}3,000
{{!}} style="text-align:center;"{{!}}300
{{!}}-
{{!}} style="text-align:center;"{{!}Ranged
{{!}} style="text-align:center;"{{!}}5,500
{{!}} style="text-align:center;"{{!}}500
{{!}}-
{{!}} style="text-align:center;"{{!}}Ranged
{{!}} style="text-align:center;"{{!}}10,000
{{!}} style="text-align:center;"{{!}}800
{{!}}-
{{!}} style="text-align:center;"{{!}}Ranged
{{!}} style="text-align:center;"{{!}}25,000
{{!}} style="text-align:center;"{{!}}1,750
{{!}}-
{{!}} style="text-align:center;"{{!}}Ranged
{{!}} style="text-align:center;"{{!}}50,000
{{!}} style="text-align:center;"{{!}}3,000
{{!}}}
{{{!}} border="1" cellpadding="1" cellspacing="1" class="article-table mw-collapsible mw-collapsed rdtable" style="width: 500px;"
{{!}}-
! scope="col" style="text-align:center;"{{!}}
Melee
{{!}}-
! scope="col" style="text-align:center;"{{!}}Stats kind
! scope="col" style="text-align:center;"{{!}}Amount of Stats
! scope="col" style="text-align:center;"{{!}}USD cost
{{!}}-
{{!}} style="text-align:center;"{{!}}Melee
{{!}} style="text-align:center;"{{!}}1,000
{{!}} style="text-align:center;"{{!}}100
{{!}}-
{{!}} style="text-align:center;"{{!}}Melee
{{!}} style="text-align:center;"{{!}}3,000
{{!}} style="text-align:center;"{{!}}300
{{!}}-
{{!}} style="text-align:center;"{{!}}Melee
{{!}} style="text-align:center;"{{!}}5,500
{{!}} style="text-align:center;"{{!}}500
{{!}}-
{{!}} style="text-align:center;"{{!}}Melee
{{!}} style="text-align:center;"{{!}}10,000
{{!}} style="text-align:center;"{{!}}800
{{!}}-
{{!}} style="text-align:center;"{{!}}Melee
{{!}} style="text-align:center;"{{!}}25,000
{{!}} style="text-align:center;"{{!}}1,750
{{!}}-
{{!}} style="text-align:center;"{{!}}Melee
{{!}} style="text-align:center;"{{!}}50,000
{{!}} style="text-align:center;"{{!}}3,000
{{!}}}
{{{!}} border="1" cellpadding="1" cellspacing="1" class="article-table mw-collapsible mw-collapsed rdtable" style="width: 500px;"
{{!}}-
! scope="col" style="text-align:center;"{{!}}
Magic
{{!}}-
! scope="col" style="text-align:center;"{{!}}Stats kind
! scope="col" style="text-align:center;"{{!}}Amount of Stats
! scope="col" style="text-align:center;"{{!}}USD cost
{{!}}-
{{!}} style="text-align:center;"{{!}}Magic
{{!}} style="text-align:center;"{{!}}1,500 attack, 50% magic dmg
{{!}} style="text-align:center;"{{!}}150
{{!}}-
{{!}} style="text-align:center;"{{!}}Magic
{{!}} style="text-align:center;"{{!}}10,000 attack, 275% magic dmg
{{!}} style="text-align:center;"{{!}}750
{{!}}-
{{!}} style="text-align:center;"{{!}}Magic
{{!}} style="text-align:center;"{{!}}10,000 attack, 400% magic dmg
{{!}} style="text-align:center;"{{!}}1,000
{{!}}-
{{!}} style="text-align:center;"{{!}}Magic
{{!}} style="text-align:center;"{{!}}25,000 attack, 1000% magic dmg
{{!}} style="text-align:center;"{{!}}2,250
{{!}}-
{{!}} style="text-align:center;"{{!}}Magic
{{!}} style="text-align:center;"{{!}}50,000 attack, 2000% magic dmg
{{!}} style="text-align:center;"{{!}}4,000
{{!}}}
{{!}}
{{{!}} border="1" cellpadding="1" cellspacing="1" class="article-table mw-collapsible mw-collapsed rdtable" style="width: 500px;"
{{!}}-
! scope="col" style="text-align:center;"{{!}}
Defensive (All Styles)
{{!}}-
! scope="col" style="text-align:center;"{{!}}Stats kind
! scope="col" style="text-align:center;"{{!}}Amount of Stats
! scope="col" style="text-align:center;"{{!}}USD cost
{{!}}-
{{!}} style="text-align:center;"{{!}}Defensive (All styles)
{{!}} style="text-align:center;"{{!}}1,500
{{!}} style="text-align:center;"{{!}}100
{{!}}-
{{!}} style="text-align:center;"{{!}}Defensive (All styles)
{{!}} style="text-align:center;"{{!}}10,000
{{!}} style="text-align:center;"{{!}}300
{{!}}}
{{!}}-{{!}}Perks=
 
{{{!}} border="1" cellpadding="1" cellspacing="1" class="article-table" style="width: 500px;"
{{!}}-
{{{!}} border="1" cellpadding="1" cellspacing="1" class="article-table mw-collapsible mw-collapsed rdtable" style="width: 500px;"
{{!}}-
! scope="col" style="text-align:center;"{{!}}
Utility
{{!}}-
! scope="col" style="text-align:center;"{{!}}Perk kind
! scope="col" style="text-align:center;"{{!}}Amount
! scope="col" style="text-align:center;"{{!}}USD cost
{{!}}-
{{!}} style="text-align:center;"{{!}}Drop Rate, Double Drop Rate OR Luck
{{!}} style="text-align:center;"{{!}}5% (Max of 50%)
{{!}} style="text-align:center;"{{!}}100
{{!}}-
{{!}} style="text-align:center;"{{!}}Drop Rate, Double Drop Rate AND Luck
{{!}} style="text-align:center;"{{!}}10% (Max of 50%)
{{!}} style="text-align:center;"{{!}}250
{{!}}-
{{!}} style="text-align:center;"{{!}}Hit effect
{{!}} style="text-align:center;"{{!}}1 each (3 hits max)
{{!}} style="text-align:center;"{{!}}500
{{!}}-
{{!}} style="text-align:center;"{{!}}Attack Speed
{{!}} style="text-align:center;"{{!}}0.6 seconds (1 tick - Max speed)
{{!}} style="text-align:center;"{{!}}500
{{!}}-
 
{{!}} style="text-align:center;"{{!}}Healing
{{!}} style="text-align:center;"{{!}}1Hp per attack (Max = 5Hp)
{{!}} style="text-align:center;"{{!}}150
{{!}}-
{{!}} style="text-align:center;"{{!}}Prayer Restore
{{!}} style="text-align:center;"{{!}}Restores Prayer
{{!}} style="text-align:center;"{{!}}200
{{!}}-
{{{!}} border="1" cellpadding="1" cellspacing="1" class="article-table mw-collapsible mw-collapsed rdtable" style="width: 500px;"
{{!}}-
! scope="col" style="text-align:center;"{{!}}
Attack range
{{!}}-
! scope="col" style="text-align:center;"{{!}}Perk kind
! scope="col" style="text-align:center;"{{!}}Amount
! scope="col" style="text-align:center;"{{!}}USD cost
{{!}}-
{{!}} style="text-align:center;"{{!}}Attack Range
{{!}} style="text-align:center;"{{!}}Magic short bow range (7 tiles)
{{!}} style="text-align:center;"{{!}}350
{{!}}-
{{!}} style="text-align:center;"{{!}}Attack Range
{{!}} style="text-align:center;"{{!}}Long range attack distance (8 tiles)
{{!}} style="text-align:center;"{{!}}400
{{!}}-
{{!}} style="text-align:center;"{{!}}Attack Range
{{!}} style="text-align:center;"{{!}}Max attack range distance (15 tiles)
{{!}} style="text-align:center;"{{!}}600
{{!}}}
{{{!}} border="1" cellpadding="1" cellspacing="1" class="article-table mw-collapsible mw-collapsed rdtable" style="width: 500px;"
{{!}}-
! scope="col" style="text-align:center;"{{!}}
Bonus Range / Melee / Magic damage
{{!}}-
! scope="col" style="text-align:center;"{{!}}Perk kind
! scope="col" style="text-align:center;"{{!}}Amount
! scope="col" style="text-align:center;"{{!}}USD cost
{{!}}-
{{!}} style="text-align:center;"{{!}}Bonus Range / Melee / Magic damage
{{!}} style="text-align:center;"{{!}}10% (Max of 500%)
{{!}} style="text-align:center;"{{!}}150
{{!}}-
{{!}} style="text-align:center;"{{!}}Bonus Range / Melee / Magic damage
{{!}} style="text-align:center;"{{!}}50%
{{!}} style="text-align:center;"{{!}}600
{{!}}-
{{!}} style="text-align:center;"{{!}}Bonus Range / Melee / Magic damage
{{!}} style="text-align:center;"{{!}}100%
{{!}} style="text-align:center;"{{!}}1,100
{{!}}-
{{!}} style="text-align:center;"{{!}}Bonus Range / Melee / Magic damage
{{!}} style="text-align:center;"{{!}}250%
{{!}} style="text-align:center;"{{!}}2,500
{{!}}}
{{{!}} border="1" cellpadding="1" cellspacing="1" class="article-table mw-collapsible mw-collapsed rdtable" style="width: 500px;"
{{!}}-
! scope="col" style="text-align:center;"{{!}}
Possible Damage Chance
{{!}}-
! scope="col" style="text-align:center;"{{!}}Perk kind
! scope="col" style="text-align:center;"{{!}}Amount
! scope="col" style="text-align:center;"{{!}}USD cost
{{!}}-
{{!}} style="text-align:center;"{{!}}Possible Damage
{{!}} style="text-align:center;"{{!}}1/10 Chance at 2x Hit
{{!}} style="text-align:center;"{{!}}1,000
{{!}}-
{{!}} style="text-align:center;"{{!}}Possible Damage
{{!}} style="text-align:center;"{{!}}1/5 Chance at 2x Hit
{{!}} style="text-align:center;"{{!}}2,000
{{!}}-
{{!}} style="text-align:center;"{{!}}Possible Damage
{{!}} style="text-align:center;"{{!}}1/10 Chance at 2.5x Hit
{{!}} style="text-align:center;"{{!}}2,000
{{!}}-
{{!}} style="text-align:center;"{{!}}Possible Damage
{{!}} style="text-align:center;"{{!}}1/5 Chance at 2.5x Hit
{{!}} style="text-align:center;"{{!}}3,000
{{!}}-
{{!}} style="text-align:center;"{{!}}Possible Damage
{{!}} style="text-align:center;"{{!}}1/10 Chance at 3x Hit
{{!}} style="text-align:center;"{{!}}3,000
{{!}}-
{{!}} style="text-align:center;"{{!}}Possible Damage
{{!}} style="text-align:center;"{{!}}1/5 Chance at 3x Hit
{{!}} style="text-align:center;"{{!}}4,000
{{!}}-
{{!}} style="text-align:center;"{{!}}Possible Damage
{{!}} style="text-align:center;"{{!}}1/10 Chance at 3.5x Hit
{{!}} style="text-align:center;"{{!}}4,000
{{!}}-
{{!}} style="text-align:center;"{{!}}Possible Damage
{{!}} style="text-align:center;"{{!}}1/5 Chance at 3.5x Hit
{{!}} style="text-align:center;"{{!}}5,000
{{!}}-
{{!}} style="text-align:center;"{{!}}Possible Damage
{{!}} style="text-align:center;"{{!}}1/10 Chance at 4x Hit
{{!}} style="text-align:center;"{{!}}5,000
{{!}}-
{{!}} style="text-align:center;"{{!}}Possible Damage
{{!}} style="text-align:center;"{{!}}1/5 Chance at 4.5x Hit
{{!}} style="text-align:center;"{{!}}6,000
{{!}}-
{{!}} style="text-align:center;"{{!}}Possible Damage
{{!}} style="text-align:center;"{{!}}1/10 Chance at 5x Hit
{{!}} style="text-align:center;"{{!}}6,000
{{!}}-
{{!}} style="text-align:center;"{{!}}Possible Damage
{{!}} style="text-align:center;"{{!}}1/5 Chance at 5x Hit
{{!}} style="text-align:center;"{{!}}7,000
{{!}}}
 
{{!}}-{{!}}AOE=
AOE stands for Area Of Effect -> Radius of the damage
 
{{{!}} border="1" cellpadding="1" cellspacing="1" class="article-table" style="width: 500px;"
{{!}}-
! scope="col" style="text-align:center;"{{!}}AOE Range
! scope="col" style="text-align:center;"{{!}}USD cost
{{!}}-
{{!}} style="text-align:center;"{{!}}3x3
{{!}} style="text-align:center;"{{!}}200
{{!}}-
{{!}} style="text-align:center;"{{!}}9x9
{{!}} style="text-align:center;"{{!}}300
{{!}}-
{{!}} style="text-align:center;"{{!}}25x25 (capped at 25 NPC kills)
{{!}} style="text-align:center;"{{!}}500
{{!}}-
{{!}} style="text-align:center;"{{!}}50x50 (capped at 50 NPC kills)
{{!}} style="text-align:center;"{{!}}800
{{!}}}
}}
 
 
|-|Offhand=
{{#tag:tabber|
{{!}}-{{!}}Stats=
Stats chosen include both Attack and Strength.
{{{!}} border="1" cellpadding="1" cellspacing="1" class="article-table" style="width: 500px;"
{{!}}-
! scope="col" style="text-align:center;"{{!}}Stats kind
! scope="col" style="text-align:center;"{{!}}Amount of Stats
! scope="col" style="text-align:center;"{{!}}USD cost
{{!}}-
{{!}} style="text-align:center;"{{!}}Melee/ranged
{{!}} style="text-align:center;"{{!}}1,000
{{!}} style="text-align:center;"{{!}}100
{{!}}-
{{!}} style="text-align:center;"{{!}}Melee/ranged
{{!}} style="text-align:center;"{{!}}3,000
{{!}} style="text-align:center;"{{!}}300
{{!}}-
{{!}} style="text-align:center;"{{!}}Melee/ranged
{{!}} style="text-align:center;"{{!}}5,500
{{!}} style="text-align:center;"{{!}}500
{{!}}-
{{!}} style="text-align:center;"{{!}}Melee/ranged
{{!}} style="text-align:center;"{{!}}10,000
{{!}} style="text-align:center;"{{!}}800
{{!}}-
{{!}} style="text-align:center;"{{!}}Melee/ranged
{{!}} style="text-align:center;"{{!}}25,000
{{!}} style="text-align:center;"{{!}}1,750
{{!}}-
{{!}} style="text-align:center;"{{!}}Melee/ranged
{{!}} style="text-align:center;"{{!}}50,000
{{!}} style="text-align:center;"{{!}}3,000
{{!}}-
{{!}} style="text-align:center;"{{!}}Magic
{{!}} style="text-align:center;"{{!}}1,500 attack, 50% magic dmg
{{!}} style="text-align:center;"{{!}}150
{{!}}-
{{!}} style="text-align:center;"{{!}}Magic
{{!}} style="text-align:center;"{{!}}10,000 attack, 275% magic dmg
{{!}} style="text-align:center;"{{!}}750
{{!}}-
{{!}} style="text-align:center;"{{!}}Magic
{{!}} style="text-align:center;"{{!}}10,000 attack, 400% magic dmg
{{!}} style="text-align:center;"{{!}}1,000
{{!}}-
{{!}} style="text-align:center;"{{!}}Magic
{{!}} style="text-align:center;"{{!}}25,000 attack, 1000% magic dmg
{{!}} style="text-align:center;"{{!}}2,250
{{!}}-
{{!}} style="text-align:center;"{{!}}Magic
{{!}} style="text-align:center;"{{!}}50,000 attack, 2000% magic dmg
{{!}} style="text-align:center;"{{!}}4,000
{{!}}-
{{!}} style="text-align:center;"{{!}}Defensive (All styles)
{{!}} style="text-align:center;"{{!}}1,500
{{!}} style="text-align:center;"{{!}}100
{{!}}-
{{!}} style="text-align:center;"{{!}}Defensive (All styles)
{{!}} style="text-align:center;"{{!}}10,000
{{!}} style="text-align:center;"{{!}}300
{{!}}}
 
{{!}}-{{!}}Perks=
 
{{{!}} border="1" cellpadding="1" cellspacing="1" class="article-table" style="width: 500px;"
{{!}}-
! scope="col" style="text-align:center;"{{!}}Perk kind
! scope="col" style="text-align:center;"{{!}}Amount
! scope="col" style="text-align:center;"{{!}}USD cost
{{!}}-
{{!}} style="text-align:center;"{{!}}Drop Rate, Double Drop Rate OR Luck
{{!}} style="text-align:center;"{{!}}10% (Max of 50%)
{{!}} style="text-align:center;"{{!}}200
{{!}}-
{{!}} style="text-align:center;"{{!}}Drop Rate, Double Drop Rate AND Luck
{{!}} style="text-align:center;"{{!}}10% (Max of 50%)
{{!}} style="text-align:center;"{{!}}250
{{!}}-
{{!}} style="text-align:center;"{{!}}Bonus Range / Melee / Magic damage
{{!}} style="text-align:center;"{{!}}10%
{{!}} style="text-align:center;"{{!}}150
{{!}}-
{{!}} style="text-align:center;"{{!}}Bonus Range / Melee / Magic damage
{{!}} style="text-align:center;"{{!}}50%
{{!}} style="text-align:center;"{{!}}600
{{!}}-
{{!}} style="text-align:center;"{{!}}Bonus Range / Melee / Magic damage
{{!}} style="text-align:center;"{{!}}100%
{{!}} style="text-align:center;"{{!}}1,100
{{!}}-
{{!}} style="text-align:center;"{{!}}Bonus Range / Melee / Magic damage
{{!}} style="text-align:center;"{{!}}250%
{{!}} style="text-align:center;"{{!}}2,500
{{!}}}
}}
</tabber>
 
----
 
==Outfits / Sets==
 
Armour is considered to be a Set (Helm-Body-Legs), if perks are added towards it, you need to wear it fully to enjoy the perks !
 
{| class="article-table" border="1" cellpadding="1" cellspacing="1" style="width: 500px;"
|-
! scope="col" style="text-align:center;" |Perk kind
! scope="col" style="text-align:center;" |Amount
! scope="col" style="text-align:center;" |USD cost
|-
| style="text-align:center;" |Drop Rate, Double Drop Rate OR Luck
| style="text-align:center;" |5% (Max of 70%) <br> Cape = 50% Max Gloves/Boots not possible.
| style="text-align:center;" |100
|-
| style="text-align:center;" |Drop Rate, Double Drop Rate AND Luck
| style="text-align:center;" |10% each
| style="text-align:center;" |250
|-
| style="text-align:center;" |Healing
| style="text-align:center;" |1Hp per attack (Max = 5Hp)
| style="text-align:center;" |150
|-
| style="text-align:center;" |Bonus Range / Melee / Magic damage
| style="text-align:center;" |10% (max 250% per piece)
| style="text-align:center;" |150
|-
| style="text-align:center;" |Bonus Range / Melee / Magic damage
| style="text-align:center;" |50%
| style="text-align:center;" |600
|-
| style="text-align:center;" |Bonus Range / Melee / Magic damage
| style="text-align:center;" |100%
| style="text-align:center;" |1,100
|-
| style="text-align:center;" |Bonus Range / Melee / Magic damage
| style="text-align:center;" |250%
| style="text-align:center;" |2,500
|-
| style="text-align:center;" |Bonus damage on slayer task
| style="text-align:center;" |10% (max 50%)
| style="text-align:center;" |500
|-
|}
 
----
 
==Cosmetic Add-ons==
 
Note: Item cannot have both texturing and particles.
 
{| class="article-table" border="1" cellpadding="1" cellspacing="1" style="width: 500px;"
|-
! scope="col" style="text-align:center;" |Description
! scope="col" style="text-align:center;" |USD cost
|-
| style="text-align:center;" |Custom item texturing
| style="text-align:center;" |600
|-
| style="text-align:center;" |Custom item particles
| style="text-align:center;" |600
|-
| style="text-align:center;" |5 piece set texturing(+boots/gloves)
| style="text-align:center;" |300
|-
| style="text-align:center;" |6 piece set texturing(+boots/gloves/cape)
| style="text-align:center;" |400
|-
| style="text-align:center;" |GFX change
| style="text-align:center;" |200
|-
| style="text-align:center;" |animation change
| style="text-align:center;" |200
|-
| style="text-align:center;" |Option to change between 2 textures similar to Battle Pass
| style="text-align:center;" |1,250
|}
 
----
 
==Pets==
 
{| class="article-table" border="1" cellpadding="1" cellspacing="1" style="width: 500px;"
|-
! scope="col" style="text-align:center;" |Perk kind
! scope="col" style="text-align:center;" |Amount
! scope="col" style="text-align:center;" |USD cost
|-
| style="text-align:center;" |Drop Rate, Double Drop Rate OR Luck
| style="text-align:center;" |5% (Max of 60%)
| style="text-align:center;" |100
|-
| style="text-align:center;" |Drop Rate, Double Drop Rate AND Luck
| style="text-align:center;" |10% each
| style="text-align:center;" |250
|-
| style="text-align:center;" |Soulsplit
| style="text-align:center;" |Soulsplit Effect
| style="text-align:center;" |100
|-
| style="text-align:center;" |Prayer Restore
| style="text-align:center;" |Restores Prayer
| style="text-align:center;" |100
|-
| style="text-align:center;" |Battle Pet
| style="text-align:center;" |Make it a Battle Pet (-> Increased Stats overtime)
| style="text-align:center;" |750
|-
| style="text-align:center;" |Damage Bonus
| style="text-align:center;" |30% added hit (like Shadow Pet)
| style="text-align:center;" |600
|-
| style="text-align:center;" |Damage Boost
| style="text-align:center;" |10% (Vorki Effect - Max of 50)
| style="text-align:center;" |300
|}
 
----
 
==Custom Cosmetic Model Prices==
Textures and particles are extra (see cosmetic add-ons) <br>
Store items = store pricing (stats included) <br>
Custom cosmetics not from store come with 0 stats.
 
{| class="article-table" border="1" cellpadding="1" cellspacing="1" style="width: 500px;"
|-
! scope="col" style="text-align:center;" |Custom order
! scope="col" style="text-align:center;" |USD cost
|-
| style="text-align:center;" |Custom 3 piece cosmetic
| style="text-align:center;" |750
|-
| style="text-align:center;" |Custom 3 piece w/ boots&gloves
| style="text-align:center;" |900
|-
| style="text-align:center;" |Custom 5 piece set with cape
| style="text-align:center;" |1,100
|-
| style="text-align:center;" |Custom cape
| style="text-align:center;" |300
|-
| style="text-align:center;" |Custom gloves
| style="text-align:center;" |150
|-
| style="text-align:center;" |Custom boots
| style="text-align:center;" |150
|-
| style="text-align:center;" |Custom weapon
| style="text-align:center;" |500
|-
| style="text-align:center;" |Custom offhand/shield
| style="text-align:center;" |300
|-
| style="text-align:center;" |Custom pet
| style="text-align:center;" |500
|-
| style="text-align:center;" |Custom icon
| style="text-align:center;" |500
|-
| style="text-align:center;" |Custom amulet
| style="text-align:center;" |300
|-
| style="text-align:center;" |Custom ammo
| style="text-align:center;" |300
|-
| style="text-align:center;" |Custom pocket slot
| style="text-align:center;" |300
|-
|}
 
 
----
 
 
==Custom Scrolls / Examples==
 
*Custom Scrolls are only used to add stats on your already existing Custom !
*Custom Scrolls cannot be used for any type of model rework !
 
=Examples=
Here are some short examples for you.
 
<tabber>
Example 1=
 
You'd like a Omen set with texture recolor and base stats, 20% drop rate and no other bonuses <br>
<br>
$300 ( base )  <br>
$600 ( Recolor ) <br>
$400 (drop rate) <br>
In total you will have to pay $1300 <br>
Total of $900 has to be paid; scrolls can be used for the remaining $400 (drop rate)
Set will have base stats of the omen set modeled after. <br>
 
|-|Example 2=
 
You'd like a Hatori Hanzo Katana (Kill Bill) custom with texture and BFG9000 stats with 50x50AOE, 0.6 Speed and 30% dr <br>
<br>
BASE: $500 <br>
Texture: $600 <br>
50x50 AoE= $800 <br>
0.6 speed = $300 <br>
30% dr = $600 <br>
3k Stats (BFG9000 stats) = $300 <br>
Total of $3100 of which $1100 has to be paid. Custom scrolls can be used for the remaining $2000.
</tabber>
 
 
</center>

Revision as of 00:49, 7 June 2022

Redemption is a custom server, which makes us also able to provide customs for your interest. If you have a favourite show you watch, a certain character's clothing you like or even a weapon you'd like to wield yourself... Then check out the information below and get started on making your OWN one-of-a-kind custom weapon, set, or even pet !

Everything shown below is discussable with an admin, they will give you more information if required and will help you out with any questions you'd have.



Important Notes

  • 1-Handed weapons cap at 75,000 stats. - Magic % = 2,750%.
  • 1-Handed weapons cap at 50% drop rate, double drop rate and luck.
  • 2-Handed weapons cap at 150,000 stats. - Magic % = 5500%.
  • 2-Handed weapons cap at 100% drop rate, double drop rate and luck.
  • Armour caps at 25,000 stats per piece.
  • Gloves & Boots caps at 25,000 stats each. (50,000 total).
  • Cape caps at 20,000 stats.
  • Boots & Gloves may NOT have Drop Rate.
  • Offhands can never have; AoE - Healing - Attack Speed - Sanguinesti Staff Healing - Additional Hits (Shadow Pet).
  • In order to create a custom item, the base price + a custom add-on need to be purchased before an order is processed.
  • You cannot create a custom by only purchasing the base item.

Weaponry

New custom weapons (not yet in existance of Redemption) will be standardly added with 0 stats An existing custom (Bfg9000 / Soulflare / ...) will come with their appropriate stats.

{{#tag:tabber| Stats= Stats chosen include both Attack and Strength for Melee and Ranged. Magic has separate scaling to ensure same value per dollar.

-

Ranged

Stats kind Amount of Stats USD cost
Ranged 1,000 100
Ranged 3,000 300
style="text-align:center;"{{!}Ranged 5,500 500
Ranged 10,000 800
Ranged 25,000 1,750
Ranged 50,000 3,000

Melee

Stats kind Amount of Stats USD cost
Melee 1,000 100
Melee 3,000 300
Melee 5,500 500
Melee 10,000 800
Melee 25,000 1,750
Melee 50,000 3,000

Magic

Stats kind Amount of Stats USD cost
Magic 1,500 attack, 50% magic dmg 150
Magic 10,000 attack, 275% magic dmg 750
Magic 10,000 attack, 400% magic dmg 1,000
Magic 25,000 attack, 1000% magic dmg 2,250
Magic 50,000 attack, 2000% magic dmg 4,000

|

Defensive (All Styles)

Stats kind Amount of Stats USD cost
Defensive (All styles) 1,500 100
Defensive (All styles) 10,000 300

|-|Perks=

Utility

Perk kind Amount USD cost
Drop Rate, Double Drop Rate OR Luck 5% (Max of 50%) 100
Drop Rate, Double Drop Rate AND Luck 10% (Max of 50%) 250
Hit effect 1 each (3 hits max) 500
Attack Speed 0.6 seconds (1 tick - Max speed) 500
Healing 1Hp per attack (Max = 5Hp) 150
Prayer Restore Restores Prayer 200

Attack range

Perk kind Amount USD cost
Attack Range Magic short bow range (7 tiles) 350
Attack Range Long range attack distance (8 tiles) 400
Attack Range Max attack range distance (15 tiles) 600

Bonus Range / Melee / Magic damage

Perk kind Amount USD cost
Bonus Range / Melee / Magic damage 10% (Max of 500%) 150
Bonus Range / Melee / Magic damage 50% 600
Bonus Range / Melee / Magic damage 100% 1,100
Bonus Range / Melee / Magic damage 250% 2,500

Possible Damage Chance

Perk kind Amount USD cost
Possible Damage 1/10 Chance at 2x Hit 1,000
Possible Damage 1/5 Chance at 2x Hit 2,000
Possible Damage 1/10 Chance at 2.5x Hit 2,000
Possible Damage 1/5 Chance at 2.5x Hit 3,000
Possible Damage 1/10 Chance at 3x Hit 3,000
Possible Damage 1/5 Chance at 3x Hit 4,000
Possible Damage 1/10 Chance at 3.5x Hit 4,000
Possible Damage 1/5 Chance at 3.5x Hit 5,000
Possible Damage 1/10 Chance at 4x Hit 5,000
Possible Damage 1/5 Chance at 4.5x Hit 6,000
Possible Damage 1/10 Chance at 5x Hit 6,000
Possible Damage 1/5 Chance at 5x Hit 7,000


AOE stands for Area Of Effect -> Radius of the damage

AOE Range USD cost
3x3 200
9x9 300
25x25 (capped at 25 NPC kills) 500
50x50 (capped at 50 NPC kills) 800

}}


Stats chosen include both Attack and Strength.

Stats kind Amount of Stats USD cost
Melee/ranged 1,000 100
Melee/ranged 3,000 300
Melee/ranged 5,500 500
Melee/ranged 10,000 800
Melee/ranged 25,000 1,750
Melee/ranged 50,000 3,000
Magic 1,500 attack, 50% magic dmg 150
Magic 10,000 attack, 275% magic dmg 750
Magic 10,000 attack, 400% magic dmg 1,000
Magic 25,000 attack, 1000% magic dmg 2,250
Magic 50,000 attack, 2000% magic dmg 4,000
Defensive (All styles) 1,500 100
Defensive (All styles) 10,000 300

Perk kind Amount USD cost
Drop Rate, Double Drop Rate OR Luck 10% (Max of 50%) 200
Drop Rate, Double Drop Rate AND Luck 10% (Max of 50%) 250
Bonus Range / Melee / Magic damage 10% 150
Bonus Range / Melee / Magic damage 50% 600
Bonus Range / Melee / Magic damage 100% 1,100
Bonus Range / Melee / Magic damage 250% 2,500

Outfits / Sets

Armour is considered to be a Set (Helm-Body-Legs), if perks are added towards it, you need to wear it fully to enjoy the perks !

Perk kind Amount USD cost
Drop Rate, Double Drop Rate OR Luck 5% (Max of 70%)
Cape = 50% Max Gloves/Boots not possible.
100
Drop Rate, Double Drop Rate AND Luck 10% each 250
Healing 1Hp per attack (Max = 5Hp) 150
Bonus Range / Melee / Magic damage 10% (max 250% per piece) 150
Bonus Range / Melee / Magic damage 50% 600
Bonus Range / Melee / Magic damage 100% 1,100
Bonus Range / Melee / Magic damage 250% 2,500
Bonus damage on slayer task 10% (max 50%) 500

Cosmetic Add-ons

Note: Item cannot have both texturing and particles.

Description USD cost
Custom item texturing 600
Custom item particles 600
5 piece set texturing(+boots/gloves) 300
6 piece set texturing(+boots/gloves/cape) 400
GFX change 200
animation change 200
Option to change between 2 textures similar to Battle Pass 1,250

Pets

Perk kind Amount USD cost
Drop Rate, Double Drop Rate OR Luck 5% (Max of 60%) 100
Drop Rate, Double Drop Rate AND Luck 10% each 250
Soulsplit Soulsplit Effect 100
Prayer Restore Restores Prayer 100
Battle Pet Make it a Battle Pet (-> Increased Stats overtime) 750
Damage Bonus 30% added hit (like Shadow Pet) 600
Damage Boost 10% (Vorki Effect - Max of 50) 300

Custom Cosmetic Model Prices

Textures and particles are extra (see cosmetic add-ons)
Store items = store pricing (stats included)
Custom cosmetics not from store come with 0 stats.

Custom order USD cost
Custom 3 piece cosmetic 750
Custom 3 piece w/ boots&gloves 900
Custom 5 piece set with cape 1,100
Custom cape 300
Custom gloves 150
Custom boots 150
Custom weapon 500
Custom offhand/shield 300
Custom pet 500
Custom icon 500
Custom amulet 300
Custom ammo 300
Custom pocket slot 300




Custom Scrolls / Examples

  • Custom Scrolls are only used to add stats on your already existing Custom !
  • Custom Scrolls cannot be used for any type of model rework !

Examples

Here are some short examples for you.

You'd like a Omen set with texture recolor and base stats, 20% drop rate and no other bonuses

$300 ( base )
$600 ( Recolor )
$400 (drop rate)
In total you will have to pay $1300
Total of $900 has to be paid; scrolls can be used for the remaining $400 (drop rate) Set will have base stats of the omen set modeled after.

You'd like a Hatori Hanzo Katana (Kill Bill) custom with texture and BFG9000 stats with 50x50AOE, 0.6 Speed and 30% dr

BASE: $500
Texture: $600
50x50 AoE= $800
0.6 speed = $300
30% dr = $600
3k Stats (BFG9000 stats) = $300
Total of $3100 of which $1100 has to be paid. Custom scrolls can be used for the remaining $2000.