Enchantments: Difference between revisions
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|-|Stat Interface= | |-|Stat Interface= | ||
Additional stats gained by item level can be seen within the gear interface. Bonuses show in {{color|green|Green}} next to the stat that they are augmenting. | Additional stats gained by item level can be seen within the gear interface. Bonuses show in '''{{color|green|Green}}''' next to the stat that they are augmenting. | ||
[[File:Enchant_Interface1.png|center]] | [[File:Enchant_Interface1.png|center]] |
Revision as of 17:18, 25 November 2019
The Enchantment system allows players to push gear further than ever before. Items are now able to gain "levels" which augment that item with bonus stats. Per level, an item gains 5% bonus to their current stats, capping at 75% bonus at level 15. ANY ITEM that has stats is capable of being enchanted.
There are three levels of enchantment stone used to upgrade your gear:
<Tabber> |-|Stat Interface=
Additional stats gained by item level can be seen within the gear interface. Bonuses show in Green next to the stat that they are augmenting.
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|-|Cosmetic Changes=
Enchanted Weapons Gain a new red glow effect!
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Enchanted Armor gains a new White glow effect!
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