Enchantments: Difference between revisions
Jump to navigation
Jump to search
>RegisLux No edit summary |
>RegisLux No edit summary |
||
Line 16: | Line 16: | ||
<Tabber> | <Tabber> | ||
|-|Stat Interface= | |||
Additional stats gained by item level can be seen within the gear interface. Bonuses show in {{color|green|Green}} next to the stat that they are augmenting. | |||
[[File:Enchant_Interface1.png|right]] | |||
|-|Cosmetic Changes= | |-|Cosmetic Changes= | ||
Enchanted Weapons Gain a new {{color|red|red}} glow effect! | Enchanted Weapons Gain a new {{color|red|red}} glow effect! | ||
[[File:Weapon_enchant_glow.gif|Center]] | [[File:Weapon_enchant_glow.gif|Center]] | ||
Enchanted Armor gains a new '''White''' glow effect! | Enchanted Armor gains a new '''White''' glow effect! | ||
[[File:Armor_enchant_glow.gif|Center]] | [[File:Armor_enchant_glow.gif|Center]] |
Revision as of 17:17, 25 November 2019
The Enchantment system allows players to push gear further than ever before. Items are now able to gain "levels" which augment that item with bonus stats. Per level, an item gains 5% bonus to their current stats, capping at 75% bonus at level 15. ANY ITEM that has stats is capable of being enchanted.
There are three levels of enchantment stone used to upgrade your gear:
<Tabber> |-|Stat Interface=
Additional stats gained by item level can be seen within the gear interface. Bonuses show in Green next to the stat that they are augmenting.
Error creating thumbnail: Unable to save thumbnail to destination
|-|Cosmetic Changes=
Enchanted Weapons Gain a new red glow effect!
Error creating thumbnail: Unable to save thumbnail to destination
Enchanted Armor gains a new White glow effect!
Error creating thumbnail: Unable to save thumbnail to destination