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(Created page with "<center> <big>How to Upgrade Your Custom</big> <tabber> |-|Introduction to Customs= So you've started your first custom! Congratulations! What makes customs great is that they give you something to always be working towards upgrading. Assuming you are brand new to custom items, hopefully this guide will answer all of your questions about them. Even if you've played '''Redemption''' for a long time, we're going to start with the basics anyway. '''<u>Stats</u>'''...")
 
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|-|Introduction to Customs=
|-|Introduction to Customs=


So you've started your first custom! Congratulations! What makes customs great is that they give you something to always be working towards upgrading.


Assuming you are brand new to custom items, hopefully this guide will answer all of your questions about them.


Even if you've played '''Redemption''' for a long time, we're going to start with the basics anyway.
On '''Redemption''', you can have your very own custom gear made! If you plan to be a long term player and want to have something that you can always work on upgrading, making your first custom is the way to go.
 
 
If you are making a custom this guide will assume you know basic information about the game, but it will help provide a couple different paths in which you can follow when upgrading your custom.
 
 
<u>NOTE:</u> Regardless of this guide, it is YOUR custom. You can build it however you want. This is made to give people a path to follow if they would like to do so.
 
|-|Custom Additions=
 
 
 
To see the prices of custom additions, go [https://docs.google.com/spreadsheets/d/1_G4rzeogE8bnLVqgZGuiShCERsgpD3pJEfVpuy4oXCg/edit#gid=0 here].
 
Be sure to really look through that pricing sheet, as it also lists the maximum amount of each option that can be added to any specific custom item.
 




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When it comes to a custom there are a lot of things you can add to them. Stats are one of the big 3 options when it comes to damage.


Your Stats are going to be on the right side of your equipment screen.
As seen on the custom price guide from above, stats consist of '''attack and strength bonus'''.


What falls under the stats category?
For this you would be adding stats for your respective combat style. If you are using a range custom, you would add '''Range Attack Bonus and '''Range Strength Bonus'''.
It consists of these things:
*Stab/Slash/Crush Attack Bonus
*Range Attack Bonus
*Magic Attack Bonus
*Melee Strength
*Range Strength
*Magic Strength


Notice defensive stats were not mentioned. This is because truthfully they aren't very important. As long as you have plenty of healing sources you will be fine.
These are the numbers you see on the right side of your equipment screen in-game.


Your stats are the only thing that is affected by [[ELO]].




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Tribrid bonus is another one of the big 3 options for damage.


Your Tribrid bonus is going to be found on the bottom left side of your equipment screen.
Similar to stats, you will add '''Tribrid Bonus''' relative to your combat style.
 
The price on the sheet from above is the price for '''ONE''' combat style, meaning if your main combat style is Range, you would add '''"X"% Range Bonus'''.


What falls under the tribrid bonus category?
'''Tribrid Bonus''' are the numbers you see on the bottom right in your equipment screen in-game.
It consists of these things:
*Melee Bonus %
*Range Bonus %
*Magic Bonus %


How does tribrid bonus work?
Essentially tribrid bonus is a percentage based damage multiplier. At 100% melee bonus, you will deal 100% more melee damage. This will coincide with your melee stats, which we will get more in depth with that later.




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Damage Multipliers are the final and arguably the most dominant option to add to your custom for high damage numbers.


Damage Multipliers are seen in the '''::compare''' interface in-game, to see them you will have to scroll to the bottom of the stats section.
'''Damage Multipliers'' are what will give you the big hits. These do exactly as their name suggests, they multiply your damage by X amount depending on what multiplier you have.


What are damage multipliers?
You can only have 1 damage multiplier on an item.
Damage multipliers do exactly what their name suggests, they multiply the damage of the hit splat they are applied to. All damage multiplier effects have a chance to apply to a hit.
 
Damage Multipliers are seen in the '''::compare''' interface in-game, to see them you will have to scroll to the bottom of the right side.


An example of a damage multiplier would be "1/10 chance to deal 2x damage". This means that per hit splat, you have a 1/10 chance to multiply the hit's damage by 2.




'''<u>Other Options</u>'''
'''<u>Other Options</u>'''


Most of the other options are utility based, such as Attack Distance, AOE, Drop Rate, and Healing Effect.
|-|Damage Focused Path=
In this path the main focus will be going for the most damage possible.
'''<u>Step 1:</u>'''
Your first addition to your custom for damage should be to add a multiplier. Start out with 1/10 chance for 2x damage, and get it upgraded to 1/5 chance for 2x damage as soon as possible. Making this into a 1/5 change is a huge upgrade over the 1/10 chance.
'''<u>Step 2:</u>'''
Most custom weapons are going to come with some decent stats on them, but next to no tribrid bonus. The next step would be to add tribrid bonus.
If you have a very good and steady supply of [[Custom Credit Scrolls]] the best thing to do would be to add 100%, or even 250% tribrid bonus.
If you do not have a very good supply of [[Custom Credit Scrolls]], add 50% tribrid bonus.
'''<u>Step 3:</u>'''
After adding some tribrid bonus, it is time to add some more stats to your custom. We will follow the same concept as with tribrid bonus.
If you have a very good and steady supply of [[Custom Credit Scrolls]] the best option would be to add 25k stats, or even 50k stats.


|-|Upgrading Your Custom=
If you do not have a very good supply of [[Custom Credit Scrolls]], add 10k stats.


Now that you actually have your custom it's time to start upgrading it! There are a lot of different options to choose from so we will go over what would be the best to start with and onward from there.






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Revision as of 06:01, 2 June 2023

How to Upgrade Your Custom



On Redemption, you can have your very own custom gear made! If you plan to be a long term player and want to have something that you can always work on upgrading, making your first custom is the way to go.


If you are making a custom this guide will assume you know basic information about the game, but it will help provide a couple different paths in which you can follow when upgrading your custom.


NOTE: Regardless of this guide, it is YOUR custom. You can build it however you want. This is made to give people a path to follow if they would like to do so.


To see the prices of custom additions, go here.

Be sure to really look through that pricing sheet, as it also lists the maximum amount of each option that can be added to any specific custom item.


Stats


As seen on the custom price guide from above, stats consist of attack and strength bonus.

For this you would be adding stats for your respective combat style. If you are using a range custom, you would add Range Attack Bonus and Range Strength Bonus.

These are the numbers you see on the right side of your equipment screen in-game.


Tribrid Bonus


Similar to stats, you will add Tribrid Bonus relative to your combat style.

The price on the sheet from above is the price for ONE combat style, meaning if your main combat style is Range, you would add "X"% Range Bonus.

Tribrid Bonus are the numbers you see on the bottom right in your equipment screen in-game.


Damage Multipliers


'Damage Multipliers are what will give you the big hits. These do exactly as their name suggests, they multiply your damage by X amount depending on what multiplier you have.

You can only have 1 damage multiplier on an item.

Damage Multipliers are seen in the ::compare interface in-game, to see them you will have to scroll to the bottom of the right side.


Other Options

Most of the other options are utility based, such as Attack Distance, AOE, Drop Rate, and Healing Effect.


In this path the main focus will be going for the most damage possible.


Step 1:

Your first addition to your custom for damage should be to add a multiplier. Start out with 1/10 chance for 2x damage, and get it upgraded to 1/5 chance for 2x damage as soon as possible. Making this into a 1/5 change is a huge upgrade over the 1/10 chance.


Step 2:

Most custom weapons are going to come with some decent stats on them, but next to no tribrid bonus. The next step would be to add tribrid bonus.

If you have a very good and steady supply of Custom Credit Scrolls the best thing to do would be to add 100%, or even 250% tribrid bonus.

If you do not have a very good supply of Custom Credit Scrolls, add 50% tribrid bonus.


Step 3:

After adding some tribrid bonus, it is time to add some more stats to your custom. We will follow the same concept as with tribrid bonus.

If you have a very good and steady supply of Custom Credit Scrolls the best option would be to add 25k stats, or even 50k stats.

If you do not have a very good supply of Custom Credit Scrolls, add 10k stats.