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Tier | Bonus |
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Tier 1 |
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Tier 2 |
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Tier 3 |
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>Vladox No edit summary |
>Vladox No edit summary |
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*10% Damage Reduction | *10% Damage Reduction | ||
*15% Drop Rate Bonus | *15% Drop Rate Bonus | ||
*15% Luck Bonus | *15% Luck Bonus | ||
|- | |- | ||
Line 29: | Line 27: | ||
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*20% Damage Reduction | *20% Damage Reduction | ||
*25% Drop Rate Bonus | *25% Drop Rate Bonus | ||
*25% Luck Bonus | *25% Luck Bonus | ||
|- | |- | ||
Line 37: | Line 33: | ||
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*35% Damage Reduction | *35% Damage Reduction | ||
*35% Drop Rate Bonus | *35% Drop Rate Bonus | ||
*35% Luck Bonus | *35% Luck Bonus | ||
|} | |} | ||
Line 54: | Line 48: | ||
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*10% Tribrid Boost | *10% Tribrid Boost | ||
*1 in 100 to hit 2x Damage | *1 in 100 to hit 2x Damage | ||
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Line 60: | Line 53: | ||
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*20% Tribrid Boost | *20% Tribrid Boost | ||
*1 in 75 to hit 2.5x Damage | *1 in 75 to hit 2.5x Damage | ||
|- | |- | ||
Line 66: | Line 58: | ||
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*30% Tribrid Boost | *30% Tribrid Boost | ||
*1 in 50 to hit 3x Damage | *1 in 50 to hit 3x Damage | ||
|} | |} | ||
Line 81: | Line 72: | ||
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*10% Experience boost in all skills | *10% Experience boost in all skills | ||
*1 in 50 to save Herblore secondary's | *1 in 50 to save Herblore secondary's | ||
Line 89: | Line 79: | ||
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*20% Experience boost in all skills | *20% Experience boost in all skills | ||
*1 in 25 to save Herblore secondary's | *1 in 25 to save Herblore secondary's | ||
Line 97: | Line 86: | ||
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*30% Experience boost in all skills | *30% Experience boost in all skills | ||
*1 in 12 to save Herblore secondary's | *1 in 12 to save Herblore secondary's | ||
Sigils are items that can be worn in the Belt Equipment Slot.
they are tradeable until they become activated
to activate a sigil requires 500 Sigil Charges which is obtainable from Telos, The Warden or Sigil Box Each Sigil has 3 tiers
Tier | Bonus |
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Tier 1 |
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Tier 2 |
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Tier 3 |
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Tier | Bonus |
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Tier 1 |
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Tier 2 |
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Tier 3 |
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Tier | Bonus |
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Tier 1 |
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Tier 2 |
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Tier 3 |
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Tier | Bonus |
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Tier 1 |
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Tier 2 |
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Tier 3 |
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Sigils will be tradable when dropped. Once a sigil is activated it will become its untradeable version. Sigils are activated by using 500 Sigil Charges on a Inactive Sigil. A warning message will popup informing the player when equipping a tradable sigil stating "Equipping this sigil will turn it into it's untradable version. Do you wish to continue?" Each Sigil will have a 4 hour charge time before full depletion and will be destroyed.