>Iron Heph |
>Iron Heph |
Line 6: |
Line 6: |
| ! colspan="10" style="min-width:250px" |Making a Custom already Existing Ingame? | | ! colspan="10" style="min-width:250px" |Making a Custom already Existing Ingame? |
| |- | | |- |
| | scope="col" style="text-align:center;" style="border-bottom:1px solid white"|Yes, but I don't have it yet | | ! style="border: 1px solid rgb(192,192,192)" |Yes, but I don't have it yet |
| | scope="col" style="text-align:center;" style="border-bottom:1px solid white"|500 USD | | ! style="border: 1px solid rgb(192,192,192)" |500 USD |
| |- | | |- |
| | scope="col" style="text-align:center;" style="border-bottom:1px solid white"|Yes, but it's a non-common weapon | | ! style="border: 1px solid rgb(192,192,192)" |Yes, but it's a non-common weapon |
| | scope="col" style="text-align:center;" style="border-bottom:1px solid white"|500 USD | | ! style="border: 1px solid rgb(192,192,192)" |500 USD |
| |- | | |- |
| | scope="col" style="text-align:center;" style="border-bottom:1px solid white"|No | | ! style="border: 1px solid rgb(192,192,192)" |No |
| | scope="col" style="text-align:center;" style="border-bottom:1px solid white"|Price depends on how time-consuming it is. | | ! style="border: 1px solid rgb(192,192,192)" |Price depends on how time-consuming it is. |
| |} | | |} |
|
| |
|
| {| class="wikitable dropstable mw-collapsible mw-collapsed rdtable" style="text-align:center" cellpadding="2" cellspacing="0" data-expandtext="show" data-collapsetext="hide" | | {| class="wikitable dropstable mw-collapsible mw-collapsed rdtable" style= "border: 1px solid" "text-align:center" cellpadding="2" cellspacing="0" data-expandtext="show" data-collapsetext="hide" |
| |- | | |- |
| ! colspan="10" style="min-width:250px" |Adding Colours? | | ! colspan="10" style="min-width:250px" |Adding Colours? |
| |- | | |- |
| | scope="col" style="text-align:center;" style="border-bottom:1px solid white"|1 colour of Choice | | ! style="border: 1px solid rgb(192,192,192)" |1 colour of Choice |
| | scope="col" style="text-align:center;" style="border-bottom:1px solid white"|100 USD | | ! style="border: 1px solid rgb(192,192,192)" |100 USD |
| |- | | |- |
| | scope="col" style="text-align:center;" style="border-bottom:1px solid white"|2 Colours of Choice | | ! style="border: 1px solid rgb(192,192,192)" |2 Colours of Choice |
| | scope="col" style="text-align:center;" style="border-bottom:1px solid white"|200 USD | | ! style="border: 1px solid rgb(192,192,192)" |200 USD |
| |- | | |- |
| | scope="col" style="text-align:center;" style="border-bottom:1px solid white"|1 Choice of Texture with 2 Block Color | | ! style="border: 1px solid rgb(192,192,192)" |1 Choice of Texture with 2 Block Color |
| | scope="col" style="text-align:center;" style="border-bottom:1px solid white"|600 USD | | ! style="border: 1px solid rgb(192,192,192)" |600 USD |
| |- | | |- |
| | scope="col" style="text-align:center;" style="border-bottom:1px solid white"|Option to change between 2 textures (similar to Battle Pass) | | ! style="border: 1px solid rgb(192,192,192)" |Option to change between 2 textures (similar to Battle Pass) |
| | scope="col" style="text-align:center;" style="border-bottom:1px solid white"|1,100 USD | | ! style="border: 1px solid rgb(192,192,192)" |1,100 USD |
| |} | | |} |
|
| |
|
| |-|Upgrading Existing Custom= | | |-|Upgrading Existing Custom= |
|
| |
|
| {| class="wikitable dropstable mw-collapsible mw-collapsed rdtable" style="text-align:center" cellpadding="2" cellspacing="0" data-expandtext="show" data-collapsetext="hide" | | {| class="wikitable dropstable mw-collapsible mw-collapsed rdtable" style= "border: 1px solid" "text-align:center" cellpadding="2" cellspacing="0" data-expandtext="show" data-collapsetext="hide" |
| |- | | |- |
| ! colspan="10" style="min-width:250px" |Upgrading Stats | | ! colspan="10" style="min-width:250px" |Upgrading Stats |
| |- | | |- |
| | scope="col" style="text-align:center;" style="border-bottom:1px solid white"|Adding 1,000 damage in the style of your choice | | ! style="border: 1px solid rgb(192,192,192)" |Adding 1,000 damage in the style of your choice |
| | scope="col" style="text-align:center;" style="border-bottom:1px solid white"|100 USD | | ! style="border: 1px solid rgb(192,192,192)" |100 USD |
| |- | | |- |
| | scope="col" style="text-align:center;" style="border-bottom:1px solid white"|Adding 3,000 damage in the style of your choice | | ! style="border: 1px solid rgb(192,192,192)" |Adding 3,000 damage in the style of your choice |
| | scope="col" style="text-align:center;" style="border-bottom:1px solid white"|300 USD | | ! style="border: 1px solid rgb(192,192,192)" |300 USD |
| |- | | |- |
| | scope="col" style="text-align:center;" style="border-bottom:1px solid white"|Adding 5,500 damage in the style of your choice | | ! style="border: 1px solid rgb(192,192,192)" |Adding 5,500 damage in the style of your choice |
| | scope="col" style="text-align:center;" style="border-bottom:1px solid white"|500 USD | | ! style="border: 1px solid rgb(192,192,192)" |500 USD |
| |- | | |- |
| | scope="col" style="text-align:center;" style="border-bottom:1px solid white"|Adding 10,000 damage in Melee OR Range | | ! style="border: 1px solid rgb(192,192,192)" |Adding 10,000 damage in Melee OR Range |
| | scope="col" style="text-align:center;" style="border-bottom:1px solid white"|800 USD | | ! style="border: 1px solid rgb(192,192,192)" |800 USD |
| |- | | |- |
| | scope="col" style="text-align:center;" style="border-bottom:1px solid white"|Adding 10,000 damage in the style of your choice | | ! style="border: 1px solid rgb(192,192,192)" |Adding 10,000 damage in the style of your choice |
| | scope="col" style="text-align:center;" style="border-bottom:1px solid white"|1,000 USD | | ! style="border: 1px solid rgb(192,192,192)" |1,000 USD |
| |- | | |- |
| | scope="col" style="text-align:center;" style="border-bottom:1px solid white"|Adding 3,000 defensive stats (Tribrid) | | ! style="border: 1px solid rgb(192,192,192)" |Adding 3,000 defensive stats (Tribrid) |
| | scope="col" style="text-align:center;" style="border-bottom:1px solid white"|100 USD | | ! style="border: 1px solid rgb(192,192,192)" |100 USD |
| |- | | |- |
| | scope="col" style="text-align:center;" style="border-bottom:1px solid white"|Adding 10,000 defensive stats (Tribrid) | | ! style="border: 1px solid rgb(192,192,192)" |Adding 10,000 defensive stats (Tribrid) |
| | scope="col" style="text-align:center;" style="border-bottom:1px solid white"|300 USD | | ! style="border: 1px solid rgb(192,192,192)" |300 USD |
| |} | | |} |
|
| |
|
Line 65: |
Line 65: |
| ! colspan="10" style="min-width:250px" |Adding Perks (DR-DDR-LUCK) - (Healing-Hits) | | ! colspan="10" style="min-width:250px" |Adding Perks (DR-DDR-LUCK) - (Healing-Hits) |
| |- | | |- |
| | scope="col" style="text-align:center;" style="border-bottom:1px solid white"|Add 10% Dr-DDr OR Luck (Max 50%) | | ! style="border: 1px solid rgb(192,192,192)" |Add 10% Dr-DDr OR Luck (Max 50%) |
| | scope="col" style="text-align:center;" style="border-bottom:1px solid white"|200 USD | | ! style="border: 1px solid rgb(192,192,192)" |200 USD |
| |- | | |- |
| | scope="col" style="text-align:center;" style="border-bottom:1px solid white"|Add 10% Dr-DDr AND Luck (Max 50%) | | ! style="border: 1px solid rgb(192,192,192)" |Add 10% Dr-DDr AND Luck (Max 50%) |
| | scope="col" style="text-align:center;" style="border-bottom:1px solid white"|450 USD | | ! style="border: 1px solid rgb(192,192,192)" |450 USD |
| |- | | |- |
| | scope="col" style="text-align:center;" style="border-bottom:1px solid white"|Add additional Hit (3 max) | | ! style="border: 1px solid rgb(192,192,192)" |Add additional Hit (3 max) |
| | scope="col" style="text-align:center;" style="border-bottom:1px solid white"|600 USD | | ! style="border: 1px solid rgb(192,192,192)" |600 USD |
| |- | | |- |
| | scope="col" style="text-align:center;" style="border-bottom:1px solid white"|Increase Attack Speed by 0.6 seconds (1 second max) | | ! style="border: 1px solid rgb(192,192,192)" |Increase Attack Speed by 0.6 seconds (1 second max) |
| | scope="col" style="text-align:center;" style="border-bottom:1px solid white"|400 USD | | ! style="border: 1px solid rgb(192,192,192)" |400 USD |
| |- | | |- |
| | scope="col" style="text-align:center;" style="border-bottom:1px solid white"|Add 5% Bonus Range / Melee Damage (Minimal order=50%) | | ! style="border: 1px solid rgb(192,192,192)" |Add 5% Bonus Range / Melee Damage (Minimal order=50%) |
| | scope="col" style="text-align:center;" style="border-bottom:1px solid white"|60 USD (per 5%) | | ! style="border: 1px solid rgb(192,192,192)" |60 USD (per 5%) |
| |- | | |- |
| | scope="col" style="text-align:center;" style="border-bottom:1px solid white"|Add 5% Bonus Mage Damage (Minimal order=50%) | | ! style="border: 1px solid rgb(192,192,192)" |Add 5% Bonus Mage Damage (Minimal order=50%) |
| | scope="col" style="text-align:center;" style="border-bottom:1px solid white"|80 USD (per 5%) | | ! style="border: 1px solid rgb(192,192,192)" |80 USD (per 5%) |
| |- | | |- |
| | scope="col" style="text-align:center;" style="border-bottom:1px solid white"|Add 1Hp healing per attack (Max 5 hp) | | ! style="border: 1px solid rgb(192,192,192)" |Add 1Hp healing per attack (Max 5 hp) |
| | scope="col" style="text-align:center;" style="border-bottom:1px solid white"|150 USD | | ! style="border: 1px solid rgb(192,192,192)" |150 USD |
| |- | | |- |
| | scope="col" style="text-align:center;" style="border-bottom:1px solid white"|Add Prayer Restore | | ! style="border: 1px solid rgb(192,192,192)" |Add Prayer Restore |
| | scope="col" style="text-align:center;" style="border-bottom:1px solid white"|200 USD | | ! style="border: 1px solid rgb(192,192,192)" |200 USD |
| |- | | |- |
| | scope="col" style="text-align:center;" style="border-bottom:1px solid white"|Add Possible Damage (1/10 Chance at 2x Hit | | ! style="border: 1px solid rgb(192,192,192)" |Add Possible Damage (1/10 Chance at 2x Hit |
| | scope="col" style="text-align:center;" style="border-bottom:1px solid white"|1,000 USD | | ! style="border: 1px solid rgb(192,192,192)" |1,000 USD |
| |- | | |- |
| | scope="col" style="text-align:center;" style="border-bottom:1px solid white"|Add Possible Damage (1/5 Chance at 2x Hit | | ! style="border: 1px solid rgb(192,192,192)" |Add Possible Damage (1/5 Chance at 2x Hit |
| | scope="col" style="text-align:center;" style="border-bottom:1px solid white"|2,000 USD | | ! style="border: 1px solid rgb(192,192,192)" |2,000 USD |
| |- | | |- |
| | scope="col" style="text-align:center;" style="border-bottom:1px solid white"|Add Possible Damage (1/10 Chance at 2.5x Hit | | ! style="border: 1px solid rgb(192,192,192)" |Add Possible Damage (1/10 Chance at 2.5x Hit |
| | scope="col" style="text-align:center;" style="border-bottom:1px solid white"|3,000 USD | | ! style="border: 1px solid rgb(192,192,192)" |3,000 USD |
| |- | | |- |
| | scope="col" style="text-align:center;" style="border-bottom:1px solid white"|Add Tribrid Style | | ! style="border: 1px solid rgb(192,192,192)" |Add Tribrid Style |
| | scope="col" style="text-align:center;" style="border-bottom:1px solid white"|2,500 USD | | ! style="border: 1px solid rgb(192,192,192)" |2,500 USD |
| |} | | |} |
|
| |
|
| {| class="wikitable dropstable mw-collapsible mw-collapsed rdtable" style="text-align:center" cellpadding="2" cellspacing="0" data-expandtext="show" data-collapsetext="hide" | | {| class="wikitable dropstable mw-collapsible mw-collapsed rdtable" style= "border: 1px solid" "text-align:center" cellpadding="2" cellspacing="0" data-expandtext="show" data-collapsetext="hide" |
| |- | | |- |
| ! colspan="10" style="min-width:250px" |Adding AoE (Area of Effect) | | ! colspan="10" style="min-width:250px" |Adding AoE (Area of Effect) |
| |- | | |- |
| | scope="col" style="text-align:center;" style="border-bottom:1px solid white"|Adding 3x3 AoE | | ! style="border: 1px solid rgb(192,192,192)" |Adding 3x3 AoE |
| | scope="col" style="text-align:center;" style="border-bottom:1px solid white"|200 USD | | ! style="border: 1px solid rgb(192,192,192)" |200 USD |
| |- | | |- |
| | scope="col" style="text-align:center;" style="border-bottom:1px solid white"|Adding 9x9 AoE | | ! style="border: 1px solid rgb(192,192,192)" |Adding 9x9 AoE |
| | scope="col" style="text-align:center;" style="border-bottom:1px solid white"|300 USD | | ! style="border: 1px solid rgb(192,192,192)" |300 USD |
| |- | | |- |
| | scope="col" style="text-align:center;" style="border-bottom:1px solid white"|Adding 25x25 AoE | | ! style="border: 1px solid rgb(192,192,192)" |Adding 25x25 AoE |
| | scope="col" style="text-align:center;" style="border-bottom:1px solid white"|600 USD | | ! style="border: 1px solid rgb(192,192,192)" |600 USD |
| |- | | |- |
| | scope="col" style="text-align:center;" style="border-bottom:1px solid white"|Adding 50x50 AoE | | ! style="border: 1px solid rgb(192,192,192)" |Adding 50x50 AoE |
| | scope="col" style="text-align:center;" style="border-bottom:1px solid white"|800 USD | | ! style="border: 1px solid rgb(192,192,192)" |800 USD |
| |} | | |} |
|
| |
|
| |-|Custom Sets= | | |-|Custom Sets= |
|
| |
|
| {| class="wikitable dropstable mw-collapsible mw-collapsed rdtable" style="text-align:center" cellpadding="2" cellspacing="0" data-expandtext="show" data-collapsetext="hide" | | {| class="wikitable dropstable mw-collapsible mw-collapsed rdtable" style= "border: 1px solid" "text-align:center" cellpadding="2" cellspacing="0" data-expandtext="show" data-collapsetext="hide" |
| |- | | |- |
| ! colspan="10" style="min-width:250px" |Adding Perks (DR-DDR-LUCK) - (Healing-Hits) | | ! colspan="10" style="min-width:250px" |Adding Perks (DR-DDR-LUCK) - (Healing-Hits) |
| |- | | |- |
| | scope="col" style="text-align:center;" style="border-bottom:1px solid white"|Add 10% Dr-DDr OR Luck (Max 70%) | | ! style="border: 1px solid rgb(192,192,192)" |Add 10% Dr-DDr OR Luck (Max 70%) |
| | scope="col" style="text-align:center;" style="border-bottom:1px solid white"|200 USD | | ! style="border: 1px solid rgb(192,192,192)" |200 USD |
| |- | | |- |
| | scope="col" style="text-align:center;" style="border-bottom:1px solid white"|Add 10% Dr-DDr AND Luck (Max 70%) | | ! style="border: 1px solid rgb(192,192,192)" |Add 10% Dr-DDr AND Luck (Max 70%) |
| | scope="col" style="text-align:center;" style="border-bottom:1px solid white"|450 USD | | ! style="border: 1px solid rgb(192,192,192)" |450 USD |
| |- | | |- |
| | scope="col" style="text-align:center;" style="border-bottom:1px solid white"|Add 5% Bonus Range / Melee Damage (Minimal order=50%) | | ! style="border: 1px solid rgb(192,192,192)" |Add 5% Bonus Range / Melee Damage (Minimal order=50%) |
| | scope="col" style="text-align:center;" style="border-bottom:1px solid white"|60 USD (per 5%) | | ! style="border: 1px solid rgb(192,192,192)" |60 USD (per 5%) |
| |- | | |- |
| | scope="col" style="text-align:center;" style="border-bottom:1px solid white"|Add 5% Bonus Mage Damage (Minimal order=50%) | | ! style="border: 1px solid rgb(192,192,192)" |Add 5% Bonus Mage Damage (Minimal order=50%) |
| | scope="col" style="text-align:center;" style="border-bottom:1px solid white"|80 USD (per 5%) | | ! style="border: 1px solid rgb(192,192,192)" |80 USD (per 5%) |
| |- | | |- |
| | scope="col" style="text-align:center;" style="border-bottom:1px solid white"|Add 1Hp healing per attack (Max 5 hp) | | ! style="border: 1px solid rgb(192,192,192)" |Add 1Hp healing per attack (Max 5 hp) |
| | scope="col" style="text-align:center;" style="border-bottom:1px solid white"|150 USD | | ! style="border: 1px solid rgb(192,192,192)" |150 USD |
| |- | | |- |
| | scope="col" style="text-align:center;" style="border-bottom:1px solid white"|Add Arrow or Pocket Slot (cosmetic stats) | | ! style="border: 1px solid rgb(192,192,192)" |Add Arrow or Pocket Slot (cosmetic stats) |
| | scope="col" style="text-align:center;" style="border-bottom:1px solid white"|500 USD | | ! style="border: 1px solid rgb(192,192,192)" |500 USD |
| |} | | |} |
|
| |
|
| {| class="wikitable dropstable mw-collapsible mw-collapsed rdtable" style="text-align:center" cellpadding="2" cellspacing="0" data-expandtext="show" data-collapsetext="hide" | | {| class="wikitable dropstable mw-collapsible mw-collapsed rdtable" style= "border: 1px solid" "text-align:center" cellpadding="2" cellspacing="0" data-expandtext="show" data-collapsetext="hide" |
| |- | | |- |
| ! colspan="10" style="min-width:250px" |Adding Colours? | | ! colspan="10" style="min-width:250px" |Adding Colours? |
| |- | | |- |
| | scope="col" style="text-align:center;" style="border-bottom:1px solid white"|1 colour of Choice | | ! style="border: 1px solid rgb(192,192,192)" |1 colour of Choice |
| | scope="col" style="text-align:center;" style="border-bottom:1px solid white"|100 USD | | ! style="border: 1px solid rgb(192,192,192)" |100 USD |
| |- | | |- |
| | scope="col" style="text-align:center;" style="border-bottom:1px solid white"|2 Colours of Choice | | ! style="border: 1px solid rgb(192,192,192)" |2 Colours of Choice |
| | scope="col" style="text-align:center;" style="border-bottom:1px solid white"|200 USD | | ! style="border: 1px solid rgb(192,192,192)" |200 USD |
| |- | | |- |
| | scope="col" style="text-align:center;" style="border-bottom:1px solid white"|1 Choice of Texture with 2 Block Color | | ! style="border: 1px solid rgb(192,192,192)" |1 Choice of Texture with 2 Block Color |
| | scope="col" style="text-align:center;" style="border-bottom:1px solid white"|600 USD | | ! style="border: 1px solid rgb(192,192,192)" |600 USD |
| |- | | |- |
| | scope="col" style="text-align:center;" style="border-bottom:1px solid white"|Option to change between 2 textures (similar to Battle Pass) | | ! style="border: 1px solid rgb(192,192,192)" |Option to change between 2 textures (similar to Battle Pass) |
| | scope="col" style="text-align:center;" style="border-bottom:1px solid white"|1,100 USD | | ! style="border: 1px solid rgb(192,192,192)" |1,100 USD |
| |} | | |} |
|
| |
|
| |-|Pets= | | |-|Pets= |
|
| |
|
| {| class="wikitable dropstable mw-collapsible mw-collapsed rdtable" style="text-align:center" cellpadding="2" cellspacing="0" data-expandtext="show" data-collapsetext="hide" | | {| class="wikitable dropstable mw-collapsible mw-collapsed rdtable" style= "border: 1px solid" "text-align:center" cellpadding="2" cellspacing="0" data-expandtext="show" data-collapsetext="hide" |
| |- | | |- |
| ! colspan="10" style="min-width:250px" |Adding Perks (DR-DDR-LUCK) - (Healing-Hits) | | ! colspan="10" style="min-width:250px" |Adding Perks (DR-DDR-LUCK) - (Healing-Hits) |
| |- | | |- |
| | scope="col" style="text-align:center;" style="border-bottom:1px solid white"|Add 5% Dr-DDr OR Luck (Max 60%) | | ! style="border: 1px solid rgb(192,192,192)" |Add 5% Dr-DDr OR Luck (Max 60%) |
| | scope="col" style="text-align:center;" style="border-bottom:1px solid white"|100 USD | | ! style="border: 1px solid rgb(192,192,192)" |100 USD |
| |- | | |- |
| | scope="col" style="text-align:center;" style="border-bottom:1px solid white"|Add 10% Dr-DDr AND Luck (Max 60%) | | ! style="border: 1px solid rgb(192,192,192)" |Add 10% Dr-DDr AND Luck (Max 60%) |
| | scope="col" style="text-align:center;" style="border-bottom:1px solid white"|450 USD | | ! style="border: 1px solid rgb(192,192,192)" |450 USD |
| |- | | |- |
| | scope="col" style="text-align:center;" style="border-bottom:1px solid white"|Soulsplit Effect | | ! style="border: 1px solid rgb(192,192,192)" |Soulsplit Effect |
| | scope="col" style="text-align:center;" style="border-bottom:1px solid white"|150 USD | | ! style="border: 1px solid rgb(192,192,192)" |150 USD |
| |- | | |- |
| | scope="col" style="text-align:center;" style="border-bottom:1px solid white"|Add Prayer Restore | | ! style="border: 1px solid rgb(192,192,192)" |Add Prayer Restore |
| | scope="col" style="text-align:center;" style="border-bottom:1px solid white"|200 USD | | ! style="border: 1px solid rgb(192,192,192)" |200 USD |
| |- | | |- |
| | scope="col" style="text-align:center;" style="border-bottom:1px solid white"|Battle Pet option | | ! style="border: 1px solid rgb(192,192,192)" |Battle Pet option |
| | scope="col" style="text-align:center;" style="border-bottom:1px solid white"|1,000 USD | | ! style="border: 1px solid rgb(192,192,192)" |1,000 USD |
| |- | | |- |
| | scope="col" style="text-align:center;" style="border-bottom:1px solid white"|Add 30% Damage | | ! style="border: 1px solid rgb(192,192,192)" |Add 30% Damage |
| | scope="col" style="text-align:center;" style="border-bottom:1px solid white"|750 USD | | ! style="border: 1px solid rgb(192,192,192)" |750 USD |
| |- | | |- |
| | scope="col" style="text-align:center;" style="border-bottom:1px solid white"|Add 10% Overall Damage (Max 50%) | | ! style="border: 1px solid rgb(192,192,192)" |Add 10% Overall Damage (Max 50%) |
| | scope="col" style="text-align:center;" style="border-bottom:1px solid white"|250 USD | | ! style="border: 1px solid rgb(192,192,192)" |250 USD |
| |} | | |} |
|
| |
|
| </tabber> | | </tabber> |