Ranged Gear: Difference between revisions
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|-|Ranged= | |||
[[File:GearPageRange.png|250px|center|link=http://dreamscape317.wikia.com/wiki/Range_Gear]] | |||
Armour is a crucial necessity to wear when fighting. Ranged armor, in particular, is especially important to prevent Ranged damage. In this category, you'll find gear related to Ranged that focuses on the best defensive bonuses. Gear also provides strength bonuses. The higher the strength bonus, the higher damage you'll inflict on your opponent. | |||
==List of Range armor (worst to best)== | ==List of Range armor (worst to best)== | ||
{| class="article-table" style="width: auto;border: 1px solid black;" | {| class="article-table" style="width: auto;border: 1px solid black;" | ||
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{| class="article-table" style="width: auto;border: 1px solid black;" | {| class="article-table" style="width: auto;border: 1px solid black;" | ||
! style="background-color:navy;color:white;border: 1px solid black;"| | ! style="background-color:navy;color:white;border: 1px solid black;"|Devious Set | ||
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| style="width: auto;border: 1px solid black;background-color:rgb(71, 65, 51);"|[[File: | | style="width: auto;border: 1px solid black;background-color:rgb(71, 65, 51);"|[[File:Devious Set Stats.png|float]] | ||
|} | |} | ||
==List of Range Weapon (worst to best)== | |||
{| class="article-table" style="width: auto;border: 1px solid black;" | {| class="article-table" style="width: auto;border: 1px solid black;" | ||
! style="background-color:navy;color:white;border: 1px solid black;"| | ! style="background-color:navy;color:white;border: 1px solid black;"|Portal Gun | ||
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| style="width: auto;border: 1px solid black;background-color:rgb(71, 65, 51);"| | | style="width: auto;border: 1px solid black;background-color:rgb(71, 65, 51);"| | ||
|} | |} | ||
{| class="article-table" style="width: auto;border: 1px solid black;" | {| class="article-table" style="width: auto;border: 1px solid black;" | ||
! style="background-color:navy;color:white;border: 1px solid black;"|Duel Baretta | ! style="background-color:navy;color:white;border: 1px solid black;"|Duel Baretta | ||
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| style="width: auto;border: 1px solid black;background-color:rgb(71, 65, 51);"|[[File:Test13.png|float|320x320px]] | | style="width: auto;border: 1px solid black;background-color:rgb(71, 65, 51);"|[[File:Test13.png|float|320x320px]] | ||
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{| class="article-table" style="width: auto;border: 1px solid black;" | {| class="article-table" style="width: auto;border: 1px solid black;" | ||
! style="background-color:navy;color:white;border: 1px solid black;"|Scoped Rifle | ! style="background-color:navy;color:white;border: 1px solid black;"|Scoped Rifle | ||
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| style="width: auto;border: 1px solid black;background-color:rgb(71, 65, 51);"|[[File:Test_14.png|float|320x320px]] | | style="width: auto;border: 1px solid black;background-color:rgb(71, 65, 51);"|[[File:Test_14.png|float|320x320px]] | ||
|} | |||
{| class="article-table" style="width: auto;border: 1px solid black;" | |||
! style="background-color:navy;color:white;border: 1px solid black;"|Ump | |||
|- | |||
| style="width: auto;border: 1px solid black;background-color:rgb(71, 65, 51);"|[[File:UMP.png|float|320x320px]] | |||
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| style="width: auto;border: 1px solid black;background-color:rgb(71, 65, 51);"|[[File:Test_18.png|float|320x320px]] | | style="width: auto;border: 1px solid black;background-color:rgb(71, 65, 51);"|[[File:Test_18.png|float|320x320px]] | ||
|} | |||
{| class="article-table" style="width: auto;border: 1px solid black;" | |||
! style="background-color:navy;color:white;border: 1px solid black;"|PPSH | |||
|- | |||
| style="width: auto;border: 1px solid black;background-color:rgb(71, 65, 51);"|[[File:PPSH.png|thumb]] | |||
|} | |||
{| class="article-table" style="width: auto;border: 1px solid black;" | |||
! style="background-color:navy;color:white;border: 1px solid black;"|MP5 | |||
|- | |||
| style="width: auto;border: 1px solid black;background-color:rgb(71, 65, 51);"|[[File:MP5.png|float|320x320px]] | |||
|} | |||
{| class="article-table" style="width: auto;border: 1px solid black;" | |||
! style="background-color:navy;color:white;border: 1px solid black;"|UMP-S | |||
|- | |||
| style="width: auto;border: 1px solid black;background-color:rgb(71, 65, 51);"|[[File:UMP_(Silenced).png|float|320x320px]] | |||
|} | |||
{| class="article-table" style="width: auto;border: 1px solid black;" | |||
! style="background-color:navy;color:white;border: 1px solid black;"|Bazooka | |||
|- | |||
| style="width: auto;border: 1px solid black;background-color:rgb(71, 65, 51);"|[[File:Bazooka_Stats.png|float|320x320px]] | |||
|} | |} | ||
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{| class="article-table" style="width: auto;border: 1px solid black;" | {| class="article-table" style="width: auto;border: 1px solid black;" | ||
! style="background-color:navy;color:white;border: 1px solid black;"|M4A4 | ! style="background-color:navy;color:white;border: 1px solid black;"|Bazooka (U) | ||
|- | |||
| style="width: auto;border: 1px solid black;background-color:rgb(71, 65, 51);"|[[File:Bazzoka_Equppied.gif|float|320x320px]] | |||
|} | |||
{| class="article-table" style="width: auto;border: 1px solid black;" | |||
! style="background-color:navy;color:white;border: 1px solid black;"|AWP Asiimov | |||
|- | |||
| style="width: auto;border: 1px solid black;background-color:rgb(71, 65, 51);"|[[File:Rotation_with_stats_of_awp.gif|float|320x320px]] | |||
|} | |||
{| class="article-table" style="width: auto;border: 1px solid black;" | |||
! style="background-color:navy;color:white;border: 1px solid black;"|Ak-47 Asiimov | |||
|- | |||
| style="width: auto;border: 1px solid black;background-color:rgb(71, 65, 51);"|[[File:AK-47.gif|float|320x320px]] | |||
|} | |||
{| class="article-table" style="width: auto;border: 1px solid black;" | |||
! style="background-color:navy;color:white;border: 1px solid black;"|M4A4 Asiimov | |||
|- | |- | ||
| style="width: auto;border: 1px solid black;background-color:rgb(71, 65, 51);"|[[File:M4A4_Asiimov_Stats.png|float| | | style="width: auto;border: 1px solid black;background-color:rgb(71, 65, 51);"|[[File:M4A4_Asiimov_Stats.png|float|320x320px]] | ||
|} | |} | ||
[[Category:Armour]] | [[Category:Armour]] | ||
[[Category:Ranged]] | [[Category:Ranged]] |
Revision as of 19:44, 8 October 2018
|-|Ranged=
Armour is a crucial necessity to wear when fighting. Ranged armor, in particular, is especially important to prevent Ranged damage. In this category, you'll find gear related to Ranged that focuses on the best defensive bonuses. Gear also provides strength bonuses. The higher the strength bonus, the higher damage you'll inflict on your opponent.
List of Range armor (worst to best)
Pernix Set |
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Vanguard Set |
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Flame Pernix Set |
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Elite Pernix Set |
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American Pernix Set |
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Devious Set |
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List of Range Weapon (worst to best)
Portal Gun |
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Duel Baretta |
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Glock |
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Assult Rifle |
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Scoped Rifle |
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Ump |
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Golden Ak-47 |
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PPSH |
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MP5 |
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Error creating thumbnail: Unable to save thumbnail to destination
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UMP-S |
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Bazooka |
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Mini Gun |
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Golden Mini Gun |
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Bazooka (U) |
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AWP Asiimov |
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Ak-47 Asiimov |
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M4A4 Asiimov |
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