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<center>
'''Custom Donations''' are a unique donation reward on Redemption RSPS. With this feature, players can work with admins to design and create their own unique weapons, armour, or pets with custom stats.


To start, players can choose the type of item they want to create - weapon, armor, or pet. They can then work with admins to select the abilities they want to add to their item.
This custom item donation provides players with a unique opportunity to add a personal touch to their gameplay experience. It allows for a greater sense of ownership and accomplishment, as players can take pride in the items they create with the help of admins.
To begin, a player must purchase a base item from the [store]. These can be found [here].
A donation must be made for the base item and a custom stat addition prior to using a [[Custom Credit Scroll]]. A player may add on to their custom at any time.
----
==Important Notes==
* 1-Handed weapons cap at 75,000 stats. - Magic % = 2,750%.
*1-Handed weapons cap at 50% drop rate and luck.
*2-Handed weapons cap at 150,000 stats. - Magic % = 5500%.
*2-Handed weapons cap at 100% drop rate and luck.
*Armour caps at 25,000 stats per piece.
*Gloves & Boots caps at 25,000 stats each. (50,000 total).
*Cape caps at 20,000 stats.
*Boots & Gloves may NOT have Drop Rate.
*Offhands can never have; AoE - Healing - Attack Speed - Sanguinesti Staff Healing - Additional Hits (Shadow Pet).
*In order to create a custom item, the base price + a custom add-on need to be purchased before an order is processed.
*You cannot create a custom by only purchasing the base item.
----
==Weaponry==
<tabber>
Mainhand=
New custom weapons (not yet in existance of Redemption) will be standardly added with 0 stats
An existing custom (Bfg9000 / Soulflare / ...) will come with their appropriate stats.
{{#tag:tabber|
Stats=
Stats chosen include both Attack and Strength for Melee and Ranged. Magic has separate scaling to ensure same value per dollar.
{{{!}} border="1" cellpadding="1" cellspacing="1" class="article-table mw-collapsible mw-collapsed rdtable" style="width: 500px;"
{{!}}-
! scope="col" colspan="10" style="min-width:250px" style="text-align:center; "{{!}}
Ranged
{{!}}-
! scope="col" style="text-align:center;"{{!}}Stats kind
! scope="col" style="text-align:center;"{{!}}Amount of Stats
! scope="col" style="text-align:center;"{{!}}USD cost
{{!}}-
{{!}} style="text-align:center;"{{!}}Ranged
{{!}} style="text-align:center;"{{!}}1,000
{{!}} style="text-align:center;"{{!}}100
{{!}}-
{{!}} style="text-align:center;"{{!}}Ranged
{{!}} style="text-align:center;"{{!}}3,000
{{!}} style="text-align:center;"{{!}}300
{{!}}-
{{!}} style="text-align:center;"{{!}}Ranged
{{!}} style="text-align:center;"{{!}}5,500
{{!}} style="text-align:center;"{{!}}500
{{!}}-
{{!}} style="text-align:center;"{{!}}Ranged
{{!}} style="text-align:center;"{{!}}10,000
{{!}} style="text-align:center;"{{!}}800
{{!}}-
{{!}} style="text-align:center;"{{!}}Ranged
{{!}} style="text-align:center;"{{!}}25,000
{{!}} style="text-align:center;"{{!}}1,750
{{!}}-
{{!}} style="text-align:center;"{{!}}Ranged
{{!}} style="text-align:center;"{{!}}50,000
{{!}} style="text-align:center;"{{!}}3,000
{{!}}}
{{{!}} border="1" cellpadding="1" cellspacing="1" class="article-table mw-collapsible mw-collapsed rdtable" style="width: 500px;"
{{!}}-
! scope="col" colspan="10" style="min-width:250px" style="text-align:center;"{{!}}
Melee
{{!}}-
! scope="col" style="text-align:center;"{{!}}Stats kind
! scope="col" style="text-align:center;"{{!}}Amount of Stats
! scope="col" style="text-align:center;"{{!}}USD cost
{{!}}-
{{!}} style="text-align:center;"{{!}}Melee
{{!}} style="text-align:center;"{{!}}1,000
{{!}} style="text-align:center;"{{!}}100
{{!}}-
{{!}} style="text-align:center;"{{!}}Melee
{{!}} style="text-align:center;"{{!}}3,000
{{!}} style="text-align:center;"{{!}}300
{{!}}-
{{!}} style="text-align:center;"{{!}}Melee
{{!}} style="text-align:center;"{{!}}5,500
{{!}} style="text-align:center;"{{!}}500
{{!}}-
{{!}} style="text-align:center;"{{!}}Melee
{{!}} style="text-align:center;"{{!}}10,000
{{!}} style="text-align:center;"{{!}}800
{{!}}-
{{!}} style="text-align:center;"{{!}}Melee
{{!}} style="text-align:center;"{{!}}25,000
{{!}} style="text-align:center;"{{!}}1,750
{{!}}-
{{!}} style="text-align:center;"{{!}}Melee
{{!}} style="text-align:center;"{{!}}50,000
{{!}} style="text-align:center;"{{!}}3,000
{{!}}}
{{{!}} border="1" cellpadding="1" cellspacing="1" class="article-table mw-collapsible mw-collapsed rdtable" style="width: 500px;"
{{!}}-
! scope="col" colspan="10" style="min-width:250px" style="text-align:center;"{{!}}
Magic
{{!}}-
! scope="col" style="text-align:center;"{{!}}Stats kind
! scope="col" style="text-align:center;"{{!}}Amount of Stats
! scope="col" style="text-align:center;"{{!}}USD cost
{{!}}-
{{!}} style="text-align:center;"{{!}}Magic
{{!}} style="text-align:center;"{{!}}1,500 attack, 50% magic dmg
{{!}} style="text-align:center;"{{!}}150
{{!}}-
{{!}} style="text-align:center;"{{!}}Magic
{{!}} style="text-align:center;"{{!}}10,000 attack, 275% magic dmg
{{!}} style="text-align:center;"{{!}}750
{{!}}-
{{!}} style="text-align:center;"{{!}}Magic
{{!}} style="text-align:center;"{{!}}10,000 attack, 400% magic dmg
{{!}} style="text-align:center;"{{!}}1,000
{{!}}-
{{!}} style="text-align:center;"{{!}}Magic
{{!}} style="text-align:center;"{{!}}25,000 attack, 1000% magic dmg
{{!}} style="text-align:center;"{{!}}2,250
{{!}}-
{{!}} style="text-align:center;"{{!}}Magic
{{!}} style="text-align:center;"{{!}}50,000 attack, 2000% magic dmg
{{!}} style="text-align:center;"{{!}}4,000
{{!}}}
{{{!}} border="1" cellpadding="1" cellspacing="1" class="article-table mw-collapsible mw-collapsed rdtable" style="width: 500px;"
{{!}}-
! scope="col" colspan="10" style="min-width:250px" style="text-align:center;"{{!}}
Defensive (All Styles)
{{!}}-
! scope="col" style="text-align:center;"{{!}}Stats kind
! scope="col" style="text-align:center;"{{!}}Amount of Stats
! scope="col" style="text-align:center;"{{!}}USD cost
{{!}}-
{{!}} style="text-align:center;"{{!}}Defensive (All styles)
{{!}} style="text-align:center;"{{!}}1,500
{{!}} style="text-align:center;"{{!}}100
{{!}}-
{{!}} style="text-align:center;"{{!}}Defensive (All styles)
{{!}} style="text-align:center;"{{!}}10,000
{{!}} style="text-align:center;"{{!}}300
{{!}}}
{{!}}-{{!}}Perks=
{{{!}} border="1" cellpadding="1" cellspacing="1" class="article-table" style="width: 500px;"
{{!}}-
{{{!}} border="1" cellpadding="1" cellspacing="1" class="article-table mw-collapsible mw-collapsed rdtable" style="width: 500px;"
{{!}}-
! scope="col" colspan="10" style="min-width:250px" style="text-align:center;"{{!}}
Utility
{{!}}-
! scope="col" style="text-align:center;"{{!}}Perk kind
! scope="col" style="text-align:center;"{{!}}Amount
! scope="col" style="text-align:center;"{{!}}USD cost
{{!}}-
{{!}} style="text-align:center;"{{!}}Drop Rate OR Luck
{{!}} style="text-align:center;"{{!}}5% (Max of 50%)
{{!}} style="text-align:center;"{{!}}100
{{!}}-
{{!}} style="text-align:center;"{{!}}Drop Rate AND Luck
{{!}} style="text-align:center;"{{!}}10% (Max of 50%)
{{!}} style="text-align:center;"{{!}}250
{{!}}-
{{!}} style="text-align:center;"{{!}}Hit effect
{{!}} style="text-align:center;"{{!}}1 each (3 hits max)
{{!}} style="text-align:center;"{{!}}500
{{!}}-
{{!}} style="text-align:center;"{{!}}Attack Speed
{{!}} style="text-align:center;"{{!}}0.6 seconds (1 tick - Max speed)
{{!}} style="text-align:center;"{{!}}500
{{!}}-
{{!}} style="text-align:center;"{{!}}Healing
{{!}} style="text-align:center;"{{!}}1Hp per attack (Max = 5Hp)
{{!}} style="text-align:center;"{{!}}150
{{!}}-
{{!}} style="text-align:center;"{{!}}Prayer Restore
{{!}} style="text-align:center;"{{!}}Restores Prayer
{{!}} style="text-align:center;"{{!}}200
{{!}}-
{{{!}} border="1" cellpadding="1" cellspacing="1" class="article-table mw-collapsible mw-collapsed rdtable" style="width: 500px;"
{{!}}-
! scope="col" colspan="10" style="min-width:250px" style="text-align:center;"{{!}}
Attack range
{{!}}-
! scope="col" style="text-align:center;"{{!}}Perk kind
! scope="col" style="text-align:center;"{{!}}Amount
! scope="col" style="text-align:center;"{{!}}USD cost
{{!}}-
{{!}} style="text-align:center;"{{!}}Attack Range
{{!}} style="text-align:center;"{{!}}Magic short bow range (7 tiles)
{{!}} style="text-align:center;"{{!}}350
{{!}}-
{{!}} style="text-align:center;"{{!}}Attack Range
{{!}} style="text-align:center;"{{!}}Long range attack distance (8 tiles)
{{!}} style="text-align:center;"{{!}}400
{{!}}-
{{!}} style="text-align:center;"{{!}}Attack Range
{{!}} style="text-align:center;"{{!}}Max attack range distance (15 tiles)
{{!}} style="text-align:center;"{{!}}600
{{!}}}
{{{!}} border="1" cellpadding="1" cellspacing="1" class="article-table mw-collapsible mw-collapsed rdtable" style="width: 500px;"
{{!}}-
! scope="col" colspan="10" style="min-width:250px" style="text-align:center;"{{!}}
Bonus Range / Melee / Magic damage
{{!}}-
! scope="col" style="text-align:center;"{{!}}Perk kind
! scope="col" style="text-align:center;"{{!}}Amount
! scope="col" style="text-align:center;"{{!}}USD cost
{{!}}-
{{!}} style="text-align:center;"{{!}}Bonus Range / Melee / Magic damage
{{!}} style="text-align:center;"{{!}}10% (Max of 500%)
{{!}} style="text-align:center;"{{!}}150
{{!}}-
{{!}} style="text-align:center;"{{!}}Bonus Range / Melee / Magic damage
{{!}} style="text-align:center;"{{!}}50%
{{!}} style="text-align:center;"{{!}}600
{{!}}-
{{!}} style="text-align:center;"{{!}}Bonus Range / Melee / Magic damage
{{!}} style="text-align:center;"{{!}}100%
{{!}} style="text-align:center;"{{!}}1,100
{{!}}-
{{!}} style="text-align:center;"{{!}}Bonus Range / Melee / Magic damage
{{!}} style="text-align:center;"{{!}}250%
{{!}} style="text-align:center;"{{!}}2,500
{{!}}}
{{{!}} border="1" cellpadding="1" cellspacing="1" class="article-table mw-collapsible mw-collapsed rdtable" style="width: 500px;"
{{!}}-
! scope="col" colspan="10" style="min-width:250px" style="text-align:center;"{{!}}
Possible Damage Chance
{{!}}-
! scope="col" style="text-align:center;"{{!}}Perk kind
! scope="col" style="text-align:center;"{{!}}Amount
! scope="col" style="text-align:center;"{{!}}USD cost
{{!}}-
{{!}} style="text-align:center;"{{!}}Possible Damage
{{!}} style="text-align:center;"{{!}}1/10 Chance at 2x Hit
{{!}} style="text-align:center;"{{!}}1,000
{{!}}-
{{!}} style="text-align:center;"{{!}}Possible Damage
{{!}} style="text-align:center;"{{!}}1/5 Chance at 2x Hit
{{!}} style="text-align:center;"{{!}}2,000
{{!}}-
{{!}} style="text-align:center;"{{!}}Possible Damage
{{!}} style="text-align:center;"{{!}}1/10 Chance at 2.5x Hit
{{!}} style="text-align:center;"{{!}}2,000
{{!}}-
{{!}} style="text-align:center;"{{!}}Possible Damage
{{!}} style="text-align:center;"{{!}}1/5 Chance at 2.5x Hit
{{!}} style="text-align:center;"{{!}}3,000
{{!}}-
{{!}} style="text-align:center;"{{!}}Possible Damage
{{!}} style="text-align:center;"{{!}}1/10 Chance at 3x Hit
{{!}} style="text-align:center;"{{!}}3,000
{{!}}-
{{!}} style="text-align:center;"{{!}}Possible Damage
{{!}} style="text-align:center;"{{!}}1/5 Chance at 3x Hit
{{!}} style="text-align:center;"{{!}}4,000
{{!}}-
{{!}} style="text-align:center;"{{!}}Possible Damage
{{!}} style="text-align:center;"{{!}}1/10 Chance at 3.5x Hit
{{!}} style="text-align:center;"{{!}}4,000
{{!}}-
{{!}} style="text-align:center;"{{!}}Possible Damage
{{!}} style="text-align:center;"{{!}}1/5 Chance at 3.5x Hit
{{!}} style="text-align:center;"{{!}}5,000
{{!}}-
{{!}} style="text-align:center;"{{!}}Possible Damage
{{!}} style="text-align:center;"{{!}}1/10 Chance at 4x Hit
{{!}} style="text-align:center;"{{!}}5,000
{{!}}-
{{!}} style="text-align:center;"{{!}}Possible Damage
{{!}} style="text-align:center;"{{!}}1/5 Chance at 4.5x Hit
{{!}} style="text-align:center;"{{!}}6,000
{{!}}-
{{!}} style="text-align:center;"{{!}}Possible Damage
{{!}} style="text-align:center;"{{!}}1/10 Chance at 5x Hit
{{!}} style="text-align:center;"{{!}}6,000
{{!}}-
{{!}} style="text-align:center;"{{!}}Possible Damage
{{!}} style="text-align:center;"{{!}}1/5 Chance at 5x Hit
{{!}} style="text-align:center;"{{!}}7,000
{{!}}}
{{!}}-{{!}}AOE=
AOE stands for Area Of Effect -> Radius of the damage
{{{!}} border="1" cellpadding="1" cellspacing="1" class="article-table mw-collapsible mw-collapsed rdtable" style="width: 500px;"
{{!}}-
! scope="col" colspan="10" style="min-width:250px" style="text-align:center;"{{!}}
Area of Effect
{{!}}-
! scope="col" style="text-align:center;"{{!}}AOE Range
! scope="col" style="text-align:center;"{{!}}USD cost
{{!}}-
{{!}} style="text-align:center;"{{!}}3x3
{{!}} style="text-align:center;"{{!}}200
{{!}}-
{{!}} style="text-align:center;"{{!}}9x9
{{!}} style="text-align:center;"{{!}}300
{{!}}-
{{!}} style="text-align:center;"{{!}}25x25 (capped at 25 NPC kills)
{{!}} style="text-align:center;"{{!}}500
{{!}}-
{{!}} style="text-align:center;"{{!}}50x50 (capped at 50 NPC kills)
{{!}} style="text-align:center;"{{!}}800
{{!}}}
}}
|-|Offhand=
{{#tag:tabber|
{{!}}-{{!}}Stats=
Stats chosen include both Attack and Strength.
{{{!}} border="1" cellpadding="1" cellspacing="1" class="article-table mw-collapsible mw-collapsed rdtable" style="width: 500px;"
{{!}}-
! scope="col" colspan="10" style="min-width:250px" style="text-align:center;"{{!}}
Ranged
{{!}}-
! scope="col" style="text-align:center;"{{!}}Stats kind
! scope="col" style="text-align:center;"{{!}}Amount of Stats
! scope="col" style="text-align:center;"{{!}}USD cost
{{!}}-
{{!}} style="text-align:center;"{{!}}Ranged
{{!}} style="text-align:center;"{{!}}1,000
{{!}} style="text-align:center;"{{!}}100
{{!}}-
{{!}} style="text-align:center;"{{!}}Ranged
{{!}} style="text-align:center;"{{!}}3,000
{{!}} style="text-align:center;"{{!}}300
{{!}}-
{{!}} style="text-align:center;"{{!}}Ranged
{{!}} style="text-align:center;"{{!}}5,500
{{!}} style="text-align:center;"{{!}}500
{{!}}-
{{!}} style="text-align:center;"{{!}}Ranged
{{!}} style="text-align:center;"{{!}}10,000
{{!}} style="text-align:center;"{{!}}800
{{!}}-
{{!}} style="text-align:center;"{{!}}Ranged
{{!}} style="text-align:center;"{{!}}25,000
{{!}} style="text-align:center;"{{!}}1,750
{{!}}-
{{!}} style="text-align:center;"{{!}}Ranged
{{!}} style="text-align:center;"{{!}}50,000
{{!}} style="text-align:center;"{{!}}3,000
{{!}}}
{{{!}} border="1" cellpadding="1" cellspacing="1" class="article-table mw-collapsible mw-collapsed rdtable" style="width: 500px;"
{{!}}-
! scope="col" colspan="10" style="min-width:250px" style="text-align:center;"{{!}}
Melee
{{!}}-
! scope="col" style="text-align:center;"{{!}}Stats kind
! scope="col" style="text-align:center;"{{!}}Amount of Stats
! scope="col" style="text-align:center;"{{!}}USD cost
{{!}}-
{{!}} style="text-align:center;"{{!}}Melee
{{!}} style="text-align:center;"{{!}}1,000
{{!}} style="text-align:center;"{{!}}100
{{!}}-
{{!}} style="text-align:center;"{{!}}Melee
{{!}} style="text-align:center;"{{!}}3,000
{{!}} style="text-align:center;"{{!}}300
{{!}}-
{{!}} style="text-align:center;"{{!}}Melee
{{!}} style="text-align:center;"{{!}}5,500
{{!}} style="text-align:center;"{{!}}500
{{!}}-
{{!}} style="text-align:center;"{{!}}Melee
{{!}} style="text-align:center;"{{!}}10,000
{{!}} style="text-align:center;"{{!}}800
{{!}}-
{{!}} style="text-align:center;"{{!}}Melee
{{!}} style="text-align:center;"{{!}}25,000
{{!}} style="text-align:center;"{{!}}1,750
{{!}}-
{{!}} style="text-align:center;"{{!}}Melee
{{!}} style="text-align:center;"{{!}}50,000
{{!}} style="text-align:center;"{{!}}3,000
{{!}}}
{{{!}} border="1" cellpadding="1" cellspacing="1" class="article-table mw-collapsible mw-collapsed rdtable" style="width: 500px;"
{{!}}-
! scope="col" colspan="10" style="min-width:250px" style="text-align:center;"{{!}}
Magic
{{!}}-
! scope="col" style="text-align:center;"{{!}}Stats kind
! scope="col" style="text-align:center;"{{!}}Amount of Stats
! scope="col" style="text-align:center;"{{!}}USD cost
{{!}}-
{{!}} style="text-align:center;"{{!}}Magic
{{!}} style="text-align:center;"{{!}}1,500 attack, 50% magic dmg
{{!}} style="text-align:center;"{{!}}150
{{!}}-
{{!}} style="text-align:center;"{{!}}Magic
{{!}} style="text-align:center;"{{!}}10,000 attack, 275% magic dmg
{{!}} style="text-align:center;"{{!}}750
{{!}}-
{{!}} style="text-align:center;"{{!}}Magic
{{!}} style="text-align:center;"{{!}}10,000 attack, 400% magic dmg
{{!}} style="text-align:center;"{{!}}1,000
{{!}}-
{{!}} style="text-align:center;"{{!}}Magic
{{!}} style="text-align:center;"{{!}}25,000 attack, 1000% magic dmg
{{!}} style="text-align:center;"{{!}}2,250
{{!}}-
{{!}} style="text-align:center;"{{!}}Magic
{{!}} style="text-align:center;"{{!}}50,000 attack, 2000% magic dmg
{{!}} style="text-align:center;"{{!}}4,000
{{!}}}
{{{!}} border="1" cellpadding="1" cellspacing="1" class="article-table mw-collapsible mw-collapsed rdtable" style="width: 500px;"
{{!}}-
! scope="col" colspan="10" style="min-width:250px" style="text-align:center;"{{!}}
Defensive (All Styles)
{{!}}-
! scope="col" style="text-align:center;"{{!}}Stats kind
! scope="col" style="text-align:center;"{{!}}Amount of Stats
! scope="col" style="text-align:center;"{{!}}USD cost
{{!}}-
{{!}} style="text-align:center;"{{!}}Defensive (All styles)
{{!}} style="text-align:center;"{{!}}1,500
{{!}} style="text-align:center;"{{!}}100
{{!}}-
{{!}} style="text-align:center;"{{!}}Defensive (All styles)
{{!}} style="text-align:center;"{{!}}10,000
{{!}} style="text-align:center;"{{!}}300
{{!}}}
{{!}}-{{!}}Perks=
{{{!}} border="1" cellpadding="1" cellspacing="1" class="article-table mw-collapsible mw-collapsed rdtable" style="width: 500px;"
{{!}}-
! scope="col" colspan="10" style="min-width:250px" style="text-align:center;"{{!}}
Drop rate, luck
{{!}}-
! scope="col" style="text-align:center;"{{!}}Perk kind
! scope="col" style="text-align:center;"{{!}}Amount
! scope="col" style="text-align:center;"{{!}}USD cost
{{!}}-
{{!}} style="text-align:center;"{{!}}Drop Rate OR Luck
{{!}} style="text-align:center;"{{!}}10% (Max of 50%)
{{!}} style="text-align:center;"{{!}}200
{{!}}-
{{!}} style="text-align:center;"{{!}}Drop Rate AND Luck
{{!}} style="text-align:center;"{{!}}10% (Max of 50%)
{{!}} style="text-align:center;"{{!}}250
{{!}}}
{{{!}} border="1" cellpadding="1" cellspacing="1" class="article-table mw-collapsible mw-collapsed rdtable" style="width: 500px;"
{{!}}-
! scope="col" colspan="10" style="min-width:250px" style="text-align:center;"{{!}}
Bonus Range / Melee / Magic damage
{{!}}-
! scope="col" style="text-align:center;"{{!}}Perk kind
! scope="col" style="text-align:center;"{{!}}Amount
! scope="col" style="text-align:center;"{{!}}USD cost
{{!}}-
{{!}} style="text-align:center;"{{!}}Bonus Range / Melee / Magic damage
{{!}} style="text-align:center;"{{!}}10% (Max of 500%)
{{!}} style="text-align:center;"{{!}}150
{{!}}-
{{!}} style="text-align:center;"{{!}}Bonus Range / Melee / Magic damage
{{!}} style="text-align:center;"{{!}}50%
{{!}} style="text-align:center;"{{!}}600
{{!}}-
{{!}} style="text-align:center;"{{!}}Bonus Range / Melee / Magic damage
{{!}} style="text-align:center;"{{!}}100%
{{!}} style="text-align:center;"{{!}}1,100
{{!}}-
{{!}} style="text-align:center;"{{!}}Bonus Range / Melee / Magic damage
{{!}} style="text-align:center;"{{!}}250%
{{!}} style="text-align:center;"{{!}}2,500
{{!}}}
}}
</tabber>
----
==Outfits / Sets==
Armour is considered to be a Set (Helm-Body-Legs), if perks are added towards it, you need to wear it fully to enjoy the perks !
{| class="article-table" border="1" cellpadding="1" cellspacing="1" class="article-table mw-collapsible mw-collapsed rdtable" style="width: 500px;"
|-
! scope="col" style="text-align:center;" |Perk kind
! scope="col" style="text-align:center;" |Amount
! scope="col" style="text-align:center;" |USD cost
|-
| style="text-align:center;" |Drop Rate OR Luck
| style="text-align:center;" |5% (Max of 70%) <br> Cape = 50% Max Gloves/Boots not possible.
| style="text-align:center;" |100
|-
| style="text-align:center;" |Drop Rate AND Luck
| style="text-align:center;" |10% each
| style="text-align:center;" |250
|-
| style="text-align:center;" |Healing
| style="text-align:center;" |1Hp per attack (Max = 5Hp)
| style="text-align:center;" |150
|-
| style="text-align:center;" |Bonus Range / Melee / Magic damage
| style="text-align:center;" |10% (max 250% per piece)
| style="text-align:center;" |150
|-
| style="text-align:center;" |Bonus Range / Melee / Magic damage
| style="text-align:center;" |50%
| style="text-align:center;" |600
|-
| style="text-align:center;" |Bonus Range / Melee / Magic damage
| style="text-align:center;" |100%
| style="text-align:center;" |1,100
|-
| style="text-align:center;" |Bonus Range / Melee / Magic damage
| style="text-align:center;" |250%
| style="text-align:center;" |2,500
|-
| style="text-align:center;" |Bonus damage on slayer task
| style="text-align:center;" |10% (max 50%)
| style="text-align:center;" |500
|-
|}
----
==Cosmetic Add-ons==
Note: Item cannot have both texturing and particles.
{| class="article-table" border="1" cellpadding="1" cellspacing="1"  class="article-table mw-collapsible mw-collapsed rdtable" style="width: 500px;"
|-
! scope="col" style="text-align:center;" |Description
! scope="col" style="text-align:center;" |USD cost
|-
| style="text-align:center;" |Custom item texturing
| style="text-align:center;" |600
|-
| style="text-align:center;" |Custom item particles
| style="text-align:center;" |600
|-
| style="text-align:center;" |5 piece set texturing(+boots/gloves)
| style="text-align:center;" |300
|-
| style="text-align:center;" |6 piece set texturing(+boots/gloves/cape)
| style="text-align:center;" |400
|-
| style="text-align:center;" |GFX change
| style="text-align:center;" |200
|-
| style="text-align:center;" |animation change
| style="text-align:center;" |200
|-
| style="text-align:center;" |Option to change between 2 textures similar to Battle Pass
| style="text-align:center;" |1,250
|}
----
==Pets==
{| class="article-table" border="1" cellpadding="1" cellspacing="1" class="article-table mw-collapsible mw-collapsed rdtable" style="width: 500px;"
|-
! scope="col" style="text-align:center;" |Perk kind
! scope="col" style="text-align:center;" |Amount
! scope="col" style="text-align:center;" |USD cost
|-
| style="text-align:center;" |Drop Rate OR Luck
| style="text-align:center;" |5% (Max of 60%)
| style="text-align:center;" |100
|-
| style="text-align:center;" |Drop Rate AND Luck
| style="text-align:center;" |10% each
| style="text-align:center;" |250
|-
| style="text-align:center;" |Soulsplit
| style="text-align:center;" |Soulsplit Effect
| style="text-align:center;" |100
|-
| style="text-align:center;" |Prayer Restore
| style="text-align:center;" |Restores Prayer
| style="text-align:center;" |100
|-
| style="text-align:center;" |Battle Pet
| style="text-align:center;" |Make it a Battle Pet (-> Increased Stats overtime)
| style="text-align:center;" |750
|-
| style="text-align:center;" |Damage Bonus
| style="text-align:center;" |30% added hit (like Shadow Pet)
| style="text-align:center;" |600
|-
| style="text-align:center;" |Damage Boost
| style="text-align:center;" |10% (Vorki Effect - Max of 50)
| style="text-align:center;" |300
|}
----
==Custom Cosmetic Model Prices==
Textures and particles are extra (see cosmetic add-ons) <br>
Store items = store pricing (stats included) <br>
Custom cosmetics not from store come with 0 stats.
{| class="article-table" border="1" cellpadding="1" cellspacing="1" class="article-table mw-collapsible mw-collapsed rdtable" style="width: 500px;"
|-
! scope="col" style="text-align:center;" |Custom order
! scope="col" style="text-align:center;" |USD cost
|-
| style="text-align:center;" |Custom 3 piece cosmetic
| style="text-align:center;" |750
|-
| style="text-align:center;" |Custom 3 piece w/ boots&gloves
| style="text-align:center;" |900
|-
| style="text-align:center;" |Custom 5 piece set with cape
| style="text-align:center;" |1,100
|-
| style="text-align:center;" |Custom cape
| style="text-align:center;" |300
|-
| style="text-align:center;" |Custom gloves
| style="text-align:center;" |150
|-
| style="text-align:center;" |Custom boots
| style="text-align:center;" |150
|-
| style="text-align:center;" |Custom weapon
| style="text-align:center;" |500
|-
| style="text-align:center;" |Custom offhand/shield
| style="text-align:center;" |300
|-
| style="text-align:center;" |Custom pet
| style="text-align:center;" |500
|-
| style="text-align:center;" |Custom icon
| style="text-align:center;" |500
|-
| style="text-align:center;" |Custom amulet
| style="text-align:center;" |300
|-
| style="text-align:center;" |Custom ammo
| style="text-align:center;" |300
|-
| style="text-align:center;" |Custom pocket slot
| style="text-align:center;" |300
|-
|}
----
==Custom Scrolls / Examples==
*Custom Scrolls are only used to add stats on your already existing Custom !
*Custom Scrolls cannot be used for any type of model rework !
=Examples=
Here are some short examples for you.
<tabber>
Example 1=
You'd like a Omen set with texture recolor and base stats, 20% drop rate and no other bonuses <br>
<br>
$300 ( base )  <br>
$600 ( Recolor ) <br>
$400 (drop rate) <br>
In total you will have to pay $1300 <br>
Total of $900 has to be paid; scrolls can be used for the remaining $400 (drop rate)
Set will have base stats of the omen set modeled after. <br>
|-|Example 2=
You'd like a Hatori Hanzo Katana (Kill Bill) custom with texture and BFG9000 stats with 50x50AOE, 0.6 Speed and 30% dr <br>
<br>
BASE: $500 <br>
Texture: $600 <br>
50x50 AoE= $800 <br>
0.6 speed = $300 <br>
30% dr = $600 <br>
3k Stats (BFG9000 stats) = $300 <br>
Total of $3100 of which $1100 has to be paid. Custom scrolls can be used for the remaining $2000.
</tabber>
</center>

Latest revision as of 17:33, 4 August 2024