Extreme Hell Arcade Mechanics: Difference between revisions
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(Tzkal Zuk Mechanic Added) |
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{| class="wikitable mw-collapsible mw-collapsed" style="text-align:center" cellpadding="2" cellspacing="0" data-expandtext="show" data-collapsetext="hide" | |||
=== | ! colspan="10" style="min-width:250px"| Street Fighter Set | ||
|- | |- | ||
! Monster !! Mechanic !! Description | ! Monster !! Mechanic !! Description | ||
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| E. Honda || Flying Sumo Press || E. Honda will jump towards player dealing damage in a 3 x 3 area. If the player is in the 3 x 3 area, the player will receive 75 damage. | | E. Honda || Flying Sumo Press || E. Honda will jump towards player dealing damage in a 3 x 3 area. If the player is in the 3 x 3 area, the player will receive 75 damage. | ||
|} | |} | ||
=== | |||
{| class="wikitable mw-collapsible mw-collapsed" style="text-align:center" cellpadding="2" cellspacing="0" data-expandtext="show" data-collapsetext="hide" | |||
! colspan="10" style="min-width:250px"| Super Smash Bros Set | |||
|- | |- | ||
! Monster !! Mechanic !! Description | ! Monster !! Mechanic !! Description | ||
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| || 2. Psystrike || Mewtwo will knock back the player 3 tiles and stun the player for 3 seconds. This move can be avoided by hiding behind the pillars if they are still up. On Channeling, the player will receive an alert "Pesky humans Die" and the player will be dealt 0 - 75 damage. | | || 2. Psystrike || Mewtwo will knock back the player 3 tiles and stun the player for 3 seconds. This move can be avoided by hiding behind the pillars if they are still up. On Channeling, the player will receive an alert "Pesky humans Die" and the player will be dealt 0 - 75 damage. | ||
|} | |} | ||
=== | |||
{| class="wikitable mw-collapsible mw-collapsed" style="text-align:center" cellpadding="2" cellspacing="0" data-expandtext="show" data-collapsetext="hide" | |||
! ! colspan="10" style="min-width:250px"| Mortal Kombat Set | |||
|- | |- | ||
! Monster !! Mechanic !! Description | ! Monster !! Mechanic !! Description | ||
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| Sonya Blade || Flash Blind || Sonya will flashbang the player, making the screen fade to black for 2 seconds. | | Sonya Blade || Flash Blind || Sonya will flashbang the player, making the screen fade to black for 2 seconds. | ||
|- | |- | ||
| | | Heartless || Summon Bats || Quan Chi will summon 1 bat toward the player's last location. Upon reaching the location the bat will explode in a 3 x 3 area dealing 20 - 55 damage. | ||
|- | |- | ||
| Kabal || Speed dash || Kabal will dash around the map randomly, while dashing; he cannot be targetted for 5 seconds. | | Kabal || Speed dash || Kabal will dash around the map randomly, while dashing; he cannot be targetted for 5 seconds. | ||
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| Shao Kahn || 1. Soul Steal || Shao Kahn will drain the players stats overtime for 5 seconds at a rate of 10 stats per second. This move cannot be avoided and the stats will be restored after 30 seconds. | | Shao Kahn || 1. Soul Steal || Shao Kahn will drain the players stats overtime for 5 seconds at a rate of 10 stats per second. This move cannot be avoided and the stats will be restored after 30 seconds. | ||
|- | |- | ||
| || 2. Ground Smash || Shao Khan will jump up and smash the ground giving a quake effect. If the player is not behind a Pillar, their weapon is unequipped and dealt 75 damage | | || 2. Ground Smash || Shao Khan will jump up and smash the ground giving a quake effect. If the player is not behind a Pillar, their weapon is unequipped and dealt 75 damage. | ||
|} | |} | ||
{| class="wikitable mw-collapsible mw-collapsed" style="text-align:center" cellpadding="2" cellspacing="0" data-expandtext="show" data-collapsetext="hide" | |||
{| class="wikitable | ! colspan="10" style="min-width:250px" | House of the Dead Set | ||
|- | |- | ||
! Monster !! Mechanic !! Description | ! Monster !! Mechanic !! Description | ||
|- | |||
| colspan="10" style="min-width:250px" | All Monsters in this set have the same Mechanics. They will infect the player when within a 3 x 3 area of themselves, draining your stats for 1 stat every 4 ticks. All damage done toward the Pillars are doubled. On Death, they will explode in a 9 x 9 area dealing 35 damage. | |||
|- | |- | ||
| Sam || Infect and Explode || As mentioned above | | Sam || Infect and Explode || As mentioned above | ||
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|- | |- | ||
| Bourbon || Infect and Explode || As mentioned above | | Bourbon || Infect and Explode || As mentioned above | ||
|- | |||
| Ebitan A || Infect and Explode || As mentioned above | |||
|- | |- | ||
| Ebitan B || Infect and Explode || As mentioned above | | Ebitan B || Infect and Explode || As mentioned above | ||
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| Kage || Infect and Explode || As mentioned above | | Kage || Infect and Explode || As mentioned above | ||
|} | |} | ||
=== | |||
{| class="wikitable mw-collapsible mw-collapsed" style="text-align:center" cellpadding="2" cellspacing="0" data-expandtext="show" data-collapsetext="hide" | |||
! colspan="10" style="min-width:250px" | Metal Slug Set | |||
|- | |- | ||
! Monster !! Mechanic !! Description | ! Monster !! Mechanic !! Description | ||
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| || 2. Ball of Energy || Ptolemaios will be surrounded by rotating Energy balls that will damage the player for 10 damage. This balls will last for 15 seconds, and will then be launched at the player. If the player does not move away, the player will be '''instantly killed.''' | | || 2. Ball of Energy || Ptolemaios will be surrounded by rotating Energy balls that will damage the player for 10 damage. This balls will last for 15 seconds, and will then be launched at the player. If the player does not move away, the player will be '''instantly killed.''' | ||
|} | |} | ||
=== | |||
{| class="wikitable mw-collapsible mw-collapsed" style="text-align:center" cellpadding="2" cellspacing="0" data-expandtext="show" data-collapsetext="hide" | |||
! colspan="10" style="min-width:250px" | TzKal Zuk (Final Wave) | |||
|- | |- | ||
! Monster !! Mechanic !! Description | ! Monster !! Mechanic !! Description | ||
|- | |- | ||
| Tzkal Zuk || 1. The Floor is LAVA || The floor will be randomly filled with Lava, with only a few spaces left to stand. If the player is standing on lava, they will receive 5 damage every 2 ticks. | | rowspan="6" | Tzkal Zuk | ||
|- | |||
| 1. The Floor is LAVA || The floor will be randomly filled with Lava, with only a few spaces left to stand. If the player is standing on lava, they will receive 5 damage every 2 ticks. | |||
|- | |||
| 2. Slash || Zuk will swing his blade in an 180 angle. If the player is within range, they will receive 0 - 70 damage. | |||
|- | |- | ||
| | | 3. Summon Healers || At 50% HP, Zuk will summon Rangers to heal him for 250k hp per hitsplat received. The player must draw the aggro to stop healing. The healers will hit between 0 - 25 damage on the player. This is a '''one time''' Mechanic. | ||
|- | |- | ||
| | | 4. Quake Slam || Zuk will slam the ground dealing 10 - 60 damage. The screen will shake for 5 seconds if the player is hit. This attack can be avoided by hiding behind the Pillars. | ||
|- | |- | ||
| | | 5. Fire Rain || Zuk will Rain down fire across a random portion of the map dealing 15 - 35 damage. | ||
|- | |- | ||
| | | | colspan="10" style="min-width:250px" | NOTE: Zuk's Regular attacks will heal him for 2500 HP x damage dealt. | ||
|} | |} | ||
Latest revision as of 15:03, 20 October 2023
Street Fighter Set | |||||||||
---|---|---|---|---|---|---|---|---|---|
Monster | Mechanic | Description | |||||||
Ryu | Hadouken | Sends an Energy Ball in a straight line till the end of the map, If a player touches the energy ball, you will take 50 damage. | |||||||
Ken | Senpukyaku | Ken will do a Spin kick animation in a straight line of 4 Tiles, 3 x 3 area. If a player is in the area of the spin, your are dealt 30 damage per tick. | |||||||
Chun Li | Lightning Kicks | Chun Li will do a fury of kicks Infront of her. If a player is standing Infront of her, take 30 damage per tick. | |||||||
Guile | Knee Bazooka | Guile will do a quick surge forward with his knee across 4 Tiles.
If you are standing in the area of the surge, you will receive 70 damage. | |||||||
Cammy | Delta Through | Cammy will do a quick surge forward with a corkscrew kick, surging forward 6 Tiles. If the player is in range, they will be dealt 70 damage. | |||||||
M. Bison | Psycho Reflect | M. Bison will reflect all damage done towards it.
Each HIT splat the NPC receives = 5 damage reflected towards the player. This will stack to do MASSIVE damage. | |||||||
E. Honda | Flying Sumo Press | E. Honda will jump towards player dealing damage in a 3 x 3 area. If the player is in the 3 x 3 area, the player will receive 75 damage. |
Super Smash Bros Set | |||||||||
---|---|---|---|---|---|---|---|---|---|
Monster | Mechanic | Description | |||||||
Meta Knight | Mach Tornado | Meta Knight will send 3 Tornados in a CONE shape toward the player. If player gets hit by the tornado, player will receive 10 to 40 damage. | |||||||
King Dedede | Super Dedede Jump | King Dedede will jump upwards on the same tile damaging in a 4 x 4 area. Players in the area will be stunned for 3 seconds and Prayer overheads will be removed. | |||||||
Samus | Charged Shot | Samus will charge up a projectile and fire a cannon shot towards the player, this projectile is not tracking and it will fire in a straight line and can be avoided. If player is hit, they will be hit for 80 damage. | |||||||
Link | Remote Bomb | Link will randomly walk around the map and plant remote mines. The mines will remain on the ground for 15 seconds and will explode thereafter. Upon stepping on the mine, the player will take 65 damage. | |||||||
Falco | Fire Bird | Falco will summon a phoenix and burn the ground in a 9 x 9 area. The Ground will burn for 15 seconds. If the player is standing in the fire, the player will receive 10 damage every tick. | |||||||
Captain Falcon | Falcon Punch | Captain Falcon will channel a punch for 5 seconds, during this 5 seconds phase, the player may dodge it. If the player does not dodge the attack; they are dealt 99 damage. | |||||||
Fox | Fire Fox | Fox will set himself ablaze and charge in a straight line for 8 tiles. If the player is hit or stands in the fire trail, they will be dealt 15 damage per tick. | |||||||
Mewtwo | 1. Teleportation | Mewtwo will teleport the player Infront of Mewtwo. After 4 ticks, if the player does not move away from that specific tile, player will be dealt for 150 damage. | |||||||
2. Psystrike | Mewtwo will knock back the player 3 tiles and stun the player for 3 seconds. This move can be avoided by hiding behind the pillars if they are still up. On Channeling, the player will receive an alert "Pesky humans Die" and the player will be dealt 0 - 75 damage. |
Mortal Kombat Set | |||||||||
---|---|---|---|---|---|---|---|---|---|
Monster | Mechanic | Description | |||||||
Scorpion | Get Over Here | Scorpion will pull the player towards them, stunning them for 1 second and dealing 25 damage. | |||||||
Sub-Zero (Bender) | Freeze | Sub-Zero will freeze the player on the same tile and prevent you from healing for 5 seconds. Rainbow fish will only heal for 10 hp during the duration of the freeze. | |||||||
Goro | Ground Slam | Goro will do a Ground slam of 3 x 3 Area dealing 0 - 30 damage and stunning the player for 2 ticks within the area. | |||||||
Kung Lao | Teleport | Kung Lao will dive underground and pop out Infront of the player, dealing 10-50 damage with an uppercut. | |||||||
Sonya Blade | Flash Blind | Sonya will flashbang the player, making the screen fade to black for 2 seconds. | |||||||
Heartless | Summon Bats | Quan Chi will summon 1 bat toward the player's last location. Upon reaching the location the bat will explode in a 3 x 3 area dealing 20 - 55 damage. | |||||||
Kabal | Speed dash | Kabal will dash around the map randomly, while dashing; he cannot be targetted for 5 seconds. | |||||||
Shao Kahn | 1. Soul Steal | Shao Kahn will drain the players stats overtime for 5 seconds at a rate of 10 stats per second. This move cannot be avoided and the stats will be restored after 30 seconds. | |||||||
2. Ground Smash | Shao Khan will jump up and smash the ground giving a quake effect. If the player is not behind a Pillar, their weapon is unequipped and dealt 75 damage. |
House of the Dead Set | |||||||||
---|---|---|---|---|---|---|---|---|---|
Monster | Mechanic | Description | |||||||
All Monsters in this set have the same Mechanics. They will infect the player when within a 3 x 3 area of themselves, draining your stats for 1 stat every 4 ticks. All damage done toward the Pillars are doubled. On Death, they will explode in a 9 x 9 area dealing 35 damage. | |||||||||
Sam | Infect and Explode | As mentioned above | |||||||
Neil | Infect and Explode | As mentioned above | |||||||
Cyril | Infect and Explode | As mentioned above | |||||||
Kageo | Infect and Explode | As mentioned above | |||||||
Bourbon | Infect and Explode | As mentioned above | |||||||
Ebitan A | Infect and Explode | As mentioned above | |||||||
Ebitan B | Infect and Explode | As mentioned above | |||||||
Kage | Infect and Explode | As mentioned above |
Metal Slug Set | |||||||||
---|---|---|---|---|---|---|---|---|---|
Monster | Mechanic | Description | |||||||
Marco Rossi | Grenade | Marco will throw a grenade at the player, on impact it will explode in a 9 x 9 area dealing 0 - 40 damage. | |||||||
Allen O'Neil | Fire fire fire | Allen will chain fire his minigun dealing damage in a straight 5 tile line. If the player is in range, they are dealt 15 damage per tick. | |||||||
Allen Jr | Fire Fire fire away | Allen Jr will chain fire his minigun dealing damage in a straight 3 tile line. If the player is in range, they are dealt 30 damage per tick. | |||||||
RootMars | Slice and Dice | RootMars will claw in a cone dealing 0 - 65 damage. | |||||||
Avatar of Evil | Shadow Clones | The Avatar of Evil will spawn between 2 - 5 monsters and teleport to another location. It will then drive into the ground and spawn another 2 - 5 clones with less HP. The Avatar is invulnerable until all monsters have been killed. | |||||||
Invader King | Savage Roar | The Invader King will Roar, Fearing the player and causing them to run in Panic. The closer you are to the Invader King, the further you are locked in Fear. You are also dealt 0 - 25 damage. | |||||||
Unknown Alien | Creep Spawn | The Alien will spawn a pool of Creep, which can be destroyed. The pool will spawn Lesser Aliens that will attack the player until killed. | |||||||
Ptolemaios | 1. Laser Fireworks | Ptolemaios will spawn random lasers will be beamed across the map dealing 0 - 30 damage to the player. | |||||||
2. Ball of Energy | Ptolemaios will be surrounded by rotating Energy balls that will damage the player for 10 damage. This balls will last for 15 seconds, and will then be launched at the player. If the player does not move away, the player will be instantly killed. |
TzKal Zuk (Final Wave) | |||||||||
---|---|---|---|---|---|---|---|---|---|
Monster | Mechanic | Description | |||||||
Tzkal Zuk | |||||||||
1. The Floor is LAVA | The floor will be randomly filled with Lava, with only a few spaces left to stand. If the player is standing on lava, they will receive 5 damage every 2 ticks. | ||||||||
2. Slash | Zuk will swing his blade in an 180 angle. If the player is within range, they will receive 0 - 70 damage. | ||||||||
3. Summon Healers | At 50% HP, Zuk will summon Rangers to heal him for 250k hp per hitsplat received. The player must draw the aggro to stop healing. The healers will hit between 0 - 25 damage on the player. This is a one time Mechanic. | ||||||||
4. Quake Slam | Zuk will slam the ground dealing 10 - 60 damage. The screen will shake for 5 seconds if the player is hit. This attack can be avoided by hiding behind the Pillars. | ||||||||
5. Fire Rain | Zuk will Rain down fire across a random portion of the map dealing 15 - 35 damage. | ||||||||
NOTE: Zuk's Regular attacks will heal him for 2500 HP x damage dealt. |