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{{DISPLAYTITLE:New Player Guide}}
{{DISPLAYTITLE:New Player Guide}}


<div style="margin: 16px 0; padding: 18px; border-radius: 10px; border: 1px solid #3a4658; background: #151922; color: #d7dce5;">
<div style="max-width:1200px; margin:0 auto;">
<span style="font-size: 26px; font-weight: bold; color: #f2c46d;">New Player Guide</span><br>
<span style="font-size: 15px;">A step-by-step roadmap for your first few days on Redemption.</span>
</div>


TOC
<div style="background:#07131b; border:1px solid #1f4658; box-shadow:0 0 18px rgba(0,0,0,.35); padding:18px; margin-top:15px; border-radius:6px;">


== Introduction ==
<!-- MAIN HEADER -->


Welcome to ‘’‘Redemption’’’! This guide is designed to help a brand-new player understand what to do after logging in for the first time.
<div style="background:#07131b; border:1px solid #1f4658; border-radius:6px; margin-bottom:16px; overflow:hidden; box-shadow:0 2px 10px rgba(0,0,0,.45);">


Instead of explaining every system at once, this page focuses on the most important early progression path:
<div class="mw-customtoggle-NewPlayerOverview" style="cursor:pointer; background:linear-gradient(90deg, #1a2f3c 0%, #10202b 70%, #07131b 100%); border-left:4px solid #ffb347; border-bottom:1px solid #2d5364; padding:14px 18px; font-size:26px; font-weight:bold; color:#ffb347;">
New Player Guide
</div>


* Learning the basics
<div id="mw-customcollapsible-NewPlayerOverview" class="mw-collapsible" data-expandtext="" data-collapsetext="" style="padding:16px;">
* Starting Slayer
* Using events
* Building gear
* Unlocking important account systems
* Moving toward early midgame


== What is a Custom RSPS? ==
<div style="background:#0d2230; border:1px solid #1f4658; border-radius:5px; padding:14px; box-shadow:0 2px 8px rgba(0,0,0,.3); line-height:1.6; font-size:16px;">
Redemption includes faster progression, custom bosses, custom gear, events, Slayer prestiges, account progression systems, and unique rewards.
'''Welcome to Redemption!''' This guide is designed to help brand-new players understand what to do after logging in for the first time.


If you are new to private servers, the biggest difference is that progression is much faster and more focused on unlocking custom systems.
Redemption is a custom RSPS with faster progression, custom bosses, custom gear, events, Slayer prestiges, account progression systems, and unique rewards.


== Claim Your Wiki Starter Code ==
Instead of trying to explain every system at once, this page gives you a simple early-game path to follow.
</div>


Before starting progression, claim the current wiki starter code in-game.
</div>
</div>


<pre>
<!-- QUICK START -->
::code-wikistarter
</pre>


== Useful Commands ==
<div style="background:#07131b; border:1px solid #1f4658; border-radius:5px; margin-bottom:16px; overflow:hidden; box-shadow:0 2px 8px rgba(0,0,0,.35);">


{| class=“article-table” style=“width:100%;
<div class="mw-customtoggle-NewPlayerQuickStart" style="cursor:pointer; background:linear-gradient(90deg, #1a2f3c 0%, #10202b 70%, #07131b 100%); border-left:4px solid #ffb347; border-bottom:1px solid #2d5364; padding:7px 12px; font-size:24px; font-weight:bold; color:#ffb347;">
! Command
Quick Start
</div>


! Use
<div id="mw-customcollapsible-NewPlayerQuickStart" class="mw-collapsible" data-expandtext="" data-collapsetext="" style="padding:11px 14px;">


::wiki
<div style="display:grid; grid-template-columns:repeat(4, minmax(180px, 1fr)); gap:10px;">


Opens the Redemption Wiki.
<div style="background:#0d2230; border:1px solid #1f4658; border-radius:4px; padding:12px; box-shadow:0 2px 8px rgba(0,0,0,.3);">
<div style="color:#00d9ff; font-size:13px; font-weight:bold; text-transform:uppercase; letter-spacing:.7px;">Step 1</div>
<div style="font-size:18px; margin-top:6px; font-weight:bold; color:#ffffff;">Claim Starter Code</div>
<div style="line-height:1.5; margin-top:7px;">Use the wiki starter code in-game for an early boost.</div>
</div>


-
<div style="background:#0d2230; border:1px solid #1f4658; border-radius:4px; padding:12px; box-shadow:0 2px 8px rgba(0,0,0,.3);">
<div style="color:#00d9ff; font-size:13px; font-weight:bold; text-transform:uppercase; letter-spacing:.7px;">Step 2</div>
<div style="font-size:18px; margin-top:6px; font-weight:bold; color:#ffffff;">Start Slayer</div>
<div style="line-height:1.5; margin-top:7px;">Slayer is your main early-game progression loop.</div>
</div>


::vote
<div style="background:#0d2230; border:1px solid #1f4658; border-radius:4px; padding:12px; box-shadow:0 2px 8px rgba(0,0,0,.3);">
<div style="color:#00d9ff; font-size:13px; font-weight:bold; text-transform:uppercase; letter-spacing:.7px;">Step 3</div>
<div style="font-size:18px; margin-top:6px; font-weight:bold; color:#ffffff;">Follow Events</div>
<div style="line-height:1.5; margin-top:7px;">Events are great for rewards, supplies, and community activity.</div>
</div>


Opens the voting page.
<div style="background:#0d2230; border:1px solid #1f4658; border-radius:4px; padding:12px; box-shadow:0 2px 8px rgba(0,0,0,.3);">
<div style="color:#00d9ff; font-size:13px; font-weight:bold; text-transform:uppercase; letter-spacing:.7px;">Step 4</div>
<div style="font-size:18px; margin-top:6px; font-weight:bold; color:#ffffff;">Upgrade Gear</div>
<div style="line-height:1.5; margin-top:7px;">Use [[Gear Progression]] to know what your next upgrade should be.</div>
</div>


-
</div>


::redeem
<div style="background:#061018; border-left:4px solid #ffb347; padding:12px 14px; line-height:1.6; font-size:16px; box-shadow:0 2px 8px rgba(0,0,0,.35); margin-top:12px;">
'''Starter Code:''' Type <code>::code-wikistarter</code> in-game to claim the current wiki starter code.
</div>


Redeems vote rewards.
</div>
</div>


-
<!-- USEFUL COMMANDS -->


::slayer
<div style="background:#07131b; border:1px solid #1f4658; border-radius:5px; margin-bottom:16px; overflow:hidden; box-shadow:0 2px 8px rgba(0,0,0,.35);">


Opens Slayer.
<div class="mw-customtoggle-NewPlayerCommands" style="cursor:pointer; background:linear-gradient(90deg, #1a2f3c 0%, #10202b 70%, #07131b 100%); border-left:4px solid #ffb347; border-bottom:1px solid #2d5364; padding:7px 12px; font-size:24px; font-weight:bold; color:#ffb347;">
Useful Commands
</div>


-
<div id="mw-customcollapsible-NewPlayerCommands" class="mw-collapsible" data-expandtext="" data-collapsetext="" style="padding:11px 14px;">


CTRL + S
<div style="background:#07131b; border:1px solid #1f4658; border-radius:5px; overflow:hidden; box-shadow:0 2px 8px rgba(0,0,0,.3);">
<div style="background:#142536; color:#ffb347; font-weight:bold; padding:9px 12px; border-left:4px solid #00d9ff; border-bottom:1px solid #1f4658;">Basic Commands</div>
<div style="padding:10px 12px; overflow-x:auto;">


Opens the Slayer interface.
{| class="wikitable" style="width:100%; margin:0; font-size:15px; border:1px solid #1f4658; background:#07131b;"
! style="background:#142536; color:#ffb347; padding:8px; border-color:#1f4658;" | Command
! style="background:#142536; color:#ffb347; padding:8px; border-color:#1f4658;" | Use
|-
| style="background:#0d2230; border-color:#1f4658; color:#00d9ff; font-weight:bold;" | <code>::wiki</code>
| style="background:#0d2230; border-color:#1f4658;" | Opens the Redemption Wiki.
|-
| style="background:#0d2230; border-color:#1f4658; color:#00d9ff; font-weight:bold;" | <code>::vote</code>
| style="background:#0d2230; border-color:#1f4658;" | Opens the voting page.
|-
| style="background:#0d2230; border-color:#1f4658; color:#00d9ff; font-weight:bold;" | <code>::redeem</code>
| style="background:#0d2230; border-color:#1f4658;" | Redeems vote rewards.
|-
| style="background:#0d2230; border-color:#1f4658; color:#00d9ff; font-weight:bold;" | <code>::slayer</code> or <code>CTRL + S</code>
| style="background:#0d2230; border-color:#1f4658;" | Opens Slayer.
|-
| style="background:#0d2230; border-color:#1f4658; color:#00d9ff; font-weight:bold;" | <code>::teleports</code> or <code>CTRL + T</code>
| style="background:#0d2230; border-color:#1f4658;" | Opens the teleport menu.
|-
| style="background:#0d2230; border-color:#1f4658; color:#00d9ff; font-weight:bold;" | <code>::shops</code>
| style="background:#0d2230; border-color:#1f4658;" | Opens the shop area.
|-
| style="background:#0d2230; border-color:#1f4658; color:#00d9ff; font-weight:bold;" | <code>::home</code> or <code>CTRL + H</code>
| style="background:#0d2230; border-color:#1f4658;" | Returns home.
|}


-
</div>
</div>


::teleports
</div>
</div>


Opens the teleport menu.
<!-- WHY VOTING MATTERS -->


-
<div style="background:#07131b; border:1px solid #1f4658; border-radius:5px; margin-bottom:16px; overflow:hidden; box-shadow:0 2px 8px rgba(0,0,0,.35);">


CTRL + T
<div class="mw-customtoggle-NewPlayerVoting" style="cursor:pointer; background:linear-gradient(90deg, #1a2f3c 0%, #10202b 70%, #07131b 100%); border-left:4px solid #ffb347; border-bottom:1px solid #2d5364; padding:7px 12px; font-size:24px; font-weight:bold; color:#ffb347;">
Why Voting Matters
</div>


Opens the teleport menu.
<div id="mw-customcollapsible-NewPlayerVoting" class="mw-collapsible" data-expandtext="" data-collapsetext="" style="padding:11px 14px;">


-
<div style="display:grid; grid-template-columns:repeat(3, minmax(220px, 1fr)); gap:10px;">


::shops
<div style="background:#0d2230; border:1px solid #1f4658; border-radius:4px; padding:12px; box-shadow:0 2px 8px rgba(0,0,0,.3);">
<div style="color:#00d9ff; font-size:13px; font-weight:bold; text-transform:uppercase; letter-spacing:.7px;">Rewards</div>
<div style="line-height:1.5; margin-top:7px;">Voting can reward vote boxes, vote tickets, supplies, and useful progression items.</div>
</div>


Opens the shop area.
<div style="background:#0d2230; border:1px solid #1f4658; border-radius:4px; padding:12px; box-shadow:0 2px 8px rgba(0,0,0,.3);">
<div style="color:#00d9ff; font-size:13px; font-weight:bold; text-transform:uppercase; letter-spacing:.7px;">Daily Habit</div>
<div style="line-height:1.5; margin-top:7px;">Vote before starting your session for the day.</div>
</div>


-
<div style="background:#0d2230; border:1px solid #1f4658; border-radius:4px; padding:12px; box-shadow:0 2px 8px rgba(0,0,0,.3);">
<div style="color:#00d9ff; font-size:13px; font-weight:bold; text-transform:uppercase; letter-spacing:.7px;">Server Support</div>
<div style="line-height:1.5; margin-top:7px;">Voting helps Redemption grow while giving you rewards for your account.</div>
</div>


::home
</div>


Returns home.
<div style="background:#061018; border-left:4px solid #ffb347; padding:12px 14px; line-height:1.6; font-size:16px; box-shadow:0 2px 8px rgba(0,0,0,.35); margin-top:12px;">
Use <code>::vote</code> to vote, then copy the code by using the icon beside it, or use <code>::redeem-CODEHERE</code> to claim your rewards.
</div>


-
</div>
</div>


CTRL + H
<!-- EVENTS -->


Returns home.
<div style="background:#07131b; border:1px solid #1f4658; border-radius:5px; margin-bottom:16px; overflow:hidden; box-shadow:0 2px 8px rgba(0,0,0,.35);">


}
<div class="mw-customtoggle-NewPlayerEvents" style="cursor:pointer; background:linear-gradient(90deg, #1a2f3c 0%, #10202b 70%, #07131b 100%); border-left:4px solid #ffb347; border-bottom:1px solid #2d5364; padding:7px 12px; font-size:24px; font-weight:bold; color:#ffb347;">
Events to Watch For
</div>


== Why Voting Matters ==
<div id="mw-customcollapsible-NewPlayerEvents" class="mw-collapsible" data-expandtext="" data-collapsetext="" style="padding:11px 14px;">


Voting is one of the easiest daily habits for new players.
<div style="background:#0d2230; border:1px solid #1f4658; border-radius:4px; padding:10px 11px; box-shadow:0 2px 8px rgba(0,0,0,.3); font-size:16px; line-height:1.5; margin-bottom:12px;">
 
Events are not meant to replace your normal progression path, but they are still worth paying attention to. If an event is active, it is usually a good idea to go because you can earn money, receive useful rewards, and engage with the community.
Voting can reward:
</div>
 
* Vote boxes
* Vote tickets
* Useful supplies
* Progression items
* Access to vote-related rewards


<div style="margin: 14px 0; padding: 12px; border-left: 5px solid #f0ad4e; background: #221b13; color: #f5e6c8;">
<div style="background:#061018; border-left:4px solid #ffb347; padding:12px 14px; line-height:1.6; font-size:16px; box-shadow:0 2px 8px rgba(0,0,0,.35); margin-bottom:12px;">
'''Daily Habit:''' Vote before starting your Slayer or event routine.
'''New Player Tip:''' Skilling events have no skilling level requirements. PvM events may require you to survive the boss or area, but they typically do not require a high Slayer Prestige to participate. Most PvM events are masses with enough players to help carry newer players, and the boosted loot often makes them worth attending.
</div>
</div>


== Events to Watch For ==
<!-- REGULAR EVENTS -->


Events are a great way for new players to earn rewards, meet other players, and progress without needing endgame gear.
<div style="display:grid; grid-template-columns:repeat(2, minmax(260px, 1fr)); gap:10px; margin-bottom:12px;">


=== Regular Events ===
<div style="background:#0d2230; border:1px solid #1f4658; border-radius:4px; padding:12px; box-shadow:0 2px 8px rgba(0,0,0,.3);">
<div style="color:#ffb347; font-size:16px; font-weight:bold;">Skilling Events</div>
<div style="line-height:1.6; margin-top:7px;">
[[Fishing Contest]]<br>
[[Fishing Event]]<br>
[[Woodcutting Event]]<br>
[[Thieving Event]]<br>
[[Mining Event]]
</div>
</div>


{| class=“article-table” style=“width:100%;
<div style="background:#0d2230; border:1px solid #1f4658; border-radius:4px; padding:12px; box-shadow:0 2px 8px rgba(0,0,0,.3);">
! Skilling Events
<div style="color:#ffb347; font-size:16px; font-weight:bold;">PvM Events</div>
<div style="line-height:1.6; margin-top:7px;">
[[Reforged Barrelchest]]<br>
[[Nightmare]]<br>
[[Lodsmok]]<br>
[[Toma]]<br>
[[Golden Maw]]<br>
[[Blightfiend]]
</div>
</div>


! PvM Events
</div>


|
<!-- WEEKEND EVENTS -->


* Fishing Contest
<div style="background:#07131b; border:1px solid #1f4658; border-radius:5px; overflow:hidden; box-shadow:0 2px 8px rgba(0,0,0,.3); margin-top:12px;">
* Fishing Event
<div style="background:#142536; color:#ffb347; font-weight:bold; padding:9px 12px; border-left:4px solid #00d9ff; border-bottom:1px solid #1f4658;">Weekend Events</div>
* Woodcutting Event
<div style="padding:10px 12px; overflow-x:auto;">
* Thieving Event
* Thieving Boss
* Mining Event
    |
* Barrelchest Mass
* Nightmare Mass
* Lodsmok Mass
* Toma
* Golden Maw
* Blightfiend
    |}


=== Weekend Events ===
{| class="wikitable" style="width:100%; margin:0; font-size:15px; border:1px solid #1f4658; background:#07131b;"
! style="background:#142536; color:#ffb347; padding:8px; border-color:#1f4658;" | Event
! style="background:#142536; color:#ffb347; padding:8px; border-color:#1f4658;" | Length
! style="background:#142536; color:#ffb347; padding:8px; border-color:#1f4658;" | Description
|-
| style="background:#0d2230; border-color:#1f4658; color:#00d9ff; font-weight:bold;" | [[Bounty Hunter Weekend Event]]
| style="background:#0d2230; border-color:#1f4658; text-align:center;" | Weekend Long
| style="background:#0d2230; border-color:#1f4658;" | Players attempt to be one of the first 3 to collect a specified item from a list of items.
|-
| style="background:#0d2230; border-color:#1f4658; color:#00d9ff; font-weight:bold;" | [[PvM Bingo]]
| style="background:#0d2230; border-color:#1f4658; text-align:center;" | 48 Hours
| style="background:#0d2230; border-color:#1f4658;" | Players try to complete a row up, down, or diagonal by earning collection log drops shown on <code>::bingo</code>. Complete the drops and earn a huge reward.
|-
| style="background:#0d2230; border-color:#1f4658; color:#00d9ff; font-weight:bold;" | [[Lost Relics]]
| style="background:#0d2230; border-color:#1f4658; text-align:center;" | 72 Hours
| style="background:#0d2230; border-color:#1f4658;" | Players collect as many Lost Relics as possible from various bosses and skilling activities. The top 5 win rewards.
|-
| style="background:#0d2230; border-color:#1f4658; color:#00d9ff; font-weight:bold;" | [[Slayer Showdown]]
| style="background:#0d2230; border-color:#1f4658; text-align:center;" | 48 Hours
| style="background:#0d2230; border-color:#1f4658;" | Players earn as many points as possible by completing Slayer tasks, contracts, and Executioner tasks. The top 5 win rewards.
|-
| style="background:#0d2230; border-color:#1f4658; color:#00d9ff; font-weight:bold;" | [[Vaultbreaker]]
| style="background:#0d2230; border-color:#1f4658; text-align:center;" | 72 Hours
| style="background:#0d2230; border-color:#1f4658;" | Players collect vault key fragments from a specific list of bosses. The top 3 keep their fragments and can turn them into keys used at the Vault.
|-
| style="background:#0d2230; border-color:#1f4658; color:#00d9ff; font-weight:bold;" | [[Weekend Event Box]]
| style="background:#0d2230; border-color:#1f4658; text-align:center;" | Reward Item
| style="background:#0d2230; border-color:#1f4658;" | A reward box commonly used throughout Weekend Events.
|}


{| class=“article-table” style=“width:100%;”
</div>
! Event
</div>


! Why It Matters
<div style="background:#061018; border-left:4px solid #56d17b; padding:12px 14px; line-height:1.6; font-size:16px; box-shadow:0 2px 8px rgba(0,0,0,.35); margin-top:12px;">
'''When in doubt, show up.''' Even if you are new, events are a good way to make money, see what other players are doing, and get involved with the community.
</div>


Bounty Hunter
</div>
</div>


Weekend activity with special rewards.
<!-- FIRST FIVE DAYS ROADMAP -->


-
<div style="background:#07131b; border:1px solid #1f4658; border-radius:5px; margin-bottom:16px; overflow:hidden; box-shadow:0 2px 8px rgba(0,0,0,.35);">


Bingo
<div class="mw-customtoggle-NewPlayerRoadmap" style="cursor:pointer; background:linear-gradient(90deg, #1a2f3c 0%, #10202b 70%, #07131b 100%); border-left:4px solid #ffb347; border-bottom:1px solid #2d5364; padding:7px 12px; font-size:24px; font-weight:bold; color:#ffb347;">
First Five Days Roadmap
</div>


Great for progression and community activity.
<div id="mw-customcollapsible-NewPlayerRoadmap" class="mw-collapsible" data-expandtext="" data-collapsetext="" style="padding:11px 14px;">


-
<div style="background:#0d2230; border:1px solid #1f4658; border-radius:4px; padding:10px 11px; box-shadow:0 2px 8px rgba(0,0,0,.3); font-size:16px; line-height:1.5; margin-bottom:12px;">
This roadmap does not have to be followed by exact real-life days. Some players progress faster, while others take longer. Treat each day as a milestone.
</div>


Relics
<div style="display:grid; grid-template-columns:repeat(5, minmax(160px, 1fr)); gap:10px;">


Powerful temporary or event-based progression.
<div style="background:#0d2230; border:1px solid #1f4658; border-radius:4px; padding:12px; box-shadow:0 2px 8px rgba(0,0,0,.3);">
<div style="color:#00d9ff; font-size:13px; font-weight:bold; text-transform:uppercase; letter-spacing:.7px;">Day 1</div>
<div style="font-size:17px; margin-top:6px; font-weight:bold; color:#ffffff;">Start Slayer</div>
<div style="line-height:1.5; margin-top:7px;">Learn commands, open the Player's Task Companion, and begin Slayer.</div>
</div>


-
<div style="background:#0d2230; border:1px solid #1f4658; border-radius:4px; padding:12px; box-shadow:0 2px 8px rgba(0,0,0,.3);">
<div style="color:#00d9ff; font-size:13px; font-weight:bold; text-transform:uppercase; letter-spacing:.7px;">Day 2</div>
<div style="font-size:17px; margin-top:6px; font-weight:bold; color:#ffffff;">Build Momentum</div>
<div style="line-height:1.5; margin-top:7px;">Continue Hard Slayer tasks, push prestiges, and prepare for Paragon.</div>
</div>


Vaultbreaker
<div style="background:#0d2230; border:1px solid #1f4658; border-radius:4px; padding:12px; box-shadow:0 2px 8px rgba(0,0,0,.3);">
<div style="color:#00d9ff; font-size:13px; font-weight:bold; text-transform:uppercase; letter-spacing:.7px;">Day 3</div>
<div style="font-size:17px; margin-top:6px; font-weight:bold; color:#ffffff;">Add Systems</div>
<div style="line-height:1.5; margin-top:7px;">Start Prayer, Karma, daily tasks, and deeper Slayer progression.</div>
</div>


Weekend event with valuable rewards.
<div style="background:#0d2230; border:1px solid #1f4658; border-radius:4px; padding:12px; box-shadow:0 2px 8px rgba(0,0,0,.3);">
<div style="color:#00d9ff; font-size:13px; font-weight:bold; text-transform:uppercase; letter-spacing:.7px;">Day 4</div>
<div style="font-size:17px; margin-top:6px; font-weight:bold; color:#ffffff;">Learn Item Value</div>
<div style="line-height:1.5; margin-top:7px;">Understand Item Grinder and Advanced Item Grinder before grinding items.</div>
</div>


-
<div style="background:#0d2230; border:1px solid #1f4658; border-radius:4px; padding:12px; box-shadow:0 2px 8px rgba(0,0,0,.3);">
<div style="color:#00d9ff; font-size:13px; font-weight:bold; text-transform:uppercase; letter-spacing:.7px;">Day 5</div>
<div style="font-size:17px; margin-top:6px; font-weight:bold; color:#ffffff;">Enter Midgame</div>
<div style="line-height:1.5; margin-top:7px;">Push toward Tier 5 Slayer gear and begin preparing for bossing.</div>
</div>


Slayer Showdown
</div>


Slayer-focused weekend progression event.
</div>
 
}
 
<div style="margin: 14px 0; padding: 12px; border-left: 5px solid #56d17b; background: #18251d; color: #d9f5df;">
'''New Player Rule:''' If an event starts and you are unsure whether you can participate, ask in-game or in Discord. Many events are still worth attending early.
</div>
</div>


= First Five Days Roadmap =
<!-- DAY 1 -->
 
This roadmap does not have to be followed by exact real-life days. Some players will progress faster, while others may take longer. Use each day as a milestone.


== Day 1 - Start Slayer and Learn the Core Loop ==
<div style="background:#07131b; border:1px solid #1f4658; border-radius:5px; margin-bottom:16px; overflow:hidden; box-shadow:0 2px 8px rgba(0,0,0,.35);">


<div style="margin: 14px 0; padding: 14px; border: 1px solid #34465f; border-radius: 8px; background: #17202b; color: #dce6f5;">
<div class="mw-customtoggle-NewPlayerDay1" style="cursor:pointer; background:linear-gradient(90deg, #1a2f3c 0%, #10202b 70%, #07131b 100%); border-left:4px solid #ffb347; border-bottom:1px solid #2d5364; padding:7px 12px; font-size:24px; font-weight:bold; color:#ffb347;">
<span style="font-size: 20px; font-weight: bold; color: #78b7ff;">Goal:</span><br>
Day 1 - Start Slayer and Learn the Core Loop
Start Slayer, learn the basic progression loop, and begin working toward Slayer Prestige 1-5.
</div>
</div>


=== Step 1 - Open the Player’s Task Companion ===
<div id="mw-customcollapsible-NewPlayerDay1" class="mw-collapsible" data-expandtext="" data-collapsetext="" style="padding:11px 14px;">


The ‘’‘Player’s Task Companion’’’ gives early objectives and rewards. Use it to learn the server and pick up useful early progression rewards.
<div style="background:#061018; border-left:4px solid #ffb347; padding:12px 14px; line-height:1.6; font-size:16px; box-shadow:0 2px 8px rgba(0,0,0,.35); margin-bottom:12px;">
'''Goal:''' Start Slayer, learn the basic progression loop, and begin working toward Slayer Prestige 1-5.
</div>


Focus especially on tasks involving:
<div style="display:grid; grid-template-columns:repeat(2, minmax(260px, 1fr)); gap:10px;">


* Slayer tasks
<div style="background:#0d2230; border:1px solid #1f4658; border-radius:4px; padding:12px; box-shadow:0 2px 8px rgba(0,0,0,.3);">
* Hard Slayer tasks
<div style="color:#ffb347; font-size:16px; font-weight:bold;">Player's Task Companion</div>
* Voting
<div style="line-height:1.5; margin-top:7px;">Use the Player's Task Companion to learn early objectives and claim useful starter rewards.</div>
* World bosses
</div>
* Early combat progression


=== Step 2 - Start Slayer ===
<div style="background:#0d2230; border:1px solid #1f4658; border-radius:4px; padding:12px; box-shadow:0 2px 8px rgba(0,0,0,.3);">
<div style="color:#ffb347; font-size:16px; font-weight:bold;">Start Slayer</div>
<div style="line-height:1.5; margin-top:7px;">Open Slayer with <code>::slayer</code> or <code>CTRL + S</code>, then begin completing tasks.</div>
</div>


Open Slayer with:
<div style="background:#0d2230; border:1px solid #1f4658; border-radius:4px; padding:12px; box-shadow:0 2px 8px rgba(0,0,0,.3);">
<div style="color:#ffb347; font-size:16px; font-weight:bold;">Prestige 1-5</div>
<div style="line-height:1.5; margin-top:7px;">Complete tasks, earn Slayer experience and points, prestige when ready, and repeat.</div>
</div>


<pre>
<div style="background:#0d2230; border:1px solid #1f4658; border-radius:4px; padding:12px; box-shadow:0 2px 8px rgba(0,0,0,.3);">
::slayer
<div style="color:#ffb347; font-size:16px; font-weight:bold;">Check Gear Progression</div>
</pre>
<div style="line-height:1.5; margin-top:7px;">Use [[Gear Progression]] to understand what your next upgrades should be.</div>
</div>


or use:
</div>


<pre>
</div>
CTRL + S
</div>
</pre>


Start completing Slayer tasks to earn Slayer experience, Slayer points, keys, and progression.
<!-- DAY 2 -->


=== Step 3 - Work Toward Slayer Prestige 1-5 ===
<div style="background:#07131b; border:1px solid #1f4658; border-radius:5px; margin-bottom:16px; overflow:hidden; box-shadow:0 2px 8px rgba(0,0,0,.35);">


Your first major Slayer goal is reaching ‘’‘Slayer Prestige 1-5’’’.
<div class="mw-customtoggle-NewPlayerDay2" style="cursor:pointer; background:linear-gradient(90deg, #1a2f3c 0%, #10202b 70%, #07131b 100%); border-left:4px solid #ffb347; border-bottom:1px solid #2d5364; padding:7px 12px; font-size:24px; font-weight:bold; color:#ffb347;">
Day 2 - Slayer Momentum and Paragon Prep
</div>


Early Slayer progression is simple:
<div id="mw-customcollapsible-NewPlayerDay2" class="mw-collapsible" data-expandtext="" data-collapsetext="" style="padding:11px 14px;">


Complete Slayer tasks.
<div style="background:#061018; border-left:4px solid #ffb347; padding:12px 14px; line-height:1.6; font-size:16px; box-shadow:0 2px 8px rgba(0,0,0,.35); margin-bottom:12px;">
'''Goal:''' Continue Slayer, push toward Prestige 6-10, prepare for Slayer Paragon, and keep upgrading gear.
</div>


Earn Slayer experience.
<div style="display:grid; grid-template-columns:repeat(3, minmax(220px, 1fr)); gap:10px;">


Earn Slayer points.
<div style="background:#0d2230; border:1px solid #1f4658; border-radius:4px; padding:12px; box-shadow:0 2px 8px rgba(0,0,0,.3);">
<div style="color:#ffb347; font-size:16px; font-weight:bold;">Hard Slayer Tasks</div>
<div style="line-height:1.5; margin-top:7px;">Hard tasks should become your main early progression loop once available.</div>
</div>


Prestige when ready.
<div style="background:#0d2230; border:1px solid #1f4658; border-radius:4px; padding:12px; box-shadow:0 2px 8px rgba(0,0,0,.3);">
<div style="color:#ffb347; font-size:16px; font-weight:bold;">Prestige Tasks</div>
<div style="line-height:1.5; margin-top:7px;">Higher prestiges may require specific tasks, boss kills, sacrificed keys, or other goals.</div>
</div>


Repeat until Prestige 5.
<div style="background:#0d2230; border:1px solid #1f4658; border-radius:4px; padding:12px; box-shadow:0 2px 8px rgba(0,0,0,.3);">
<div style="color:#ffb347; font-size:16px; font-weight:bold;">Slayer Paragon</div>
<div style="line-height:1.5; margin-top:7px;">At Slayer Prestige 8, the [[Slayer Paragon System]] becomes available.</div>
</div>


=== Step 4 - Unlock Hard Slayer Tasks ===
</div>


Once possible, unlock ‘’‘Hard Slayer Tasks’’’. Hard tasks become the main early progression loop and are important for later Slayer prestige requirements.
<div style="background:#061018; border-left:4px solid #ffb347; padding:12px 14px; line-height:1.6; font-size:16px; box-shadow:0 2px 8px rgba(0,0,0,.35); margin-top:12px;">
'''Important:''' Do not switch away from Hard Slayer tasks too early. Using Slayer Prestige Task Skips for prestige requirements is usually faster.
</div>


=== Step 5 - Check Gear Progression ===
</div>
</div>


Open the ‘’’[[Gear Progression]]’’’ page and compare your current gear to the early Slayer gear tiers.
<!-- DAY 3 -->


Do not worry about perfect gear on Day 1. Your goal is to understand what your next upgrades are.
<div style="background:#07131b; border:1px solid #1f4658; border-radius:5px; margin-bottom:16px; overflow:hidden; box-shadow:0 2px 8px rgba(0,0,0,.35);">


=== Day 1 Checklist ===
<div class="mw-customtoggle-NewPlayerDay3" style="cursor:pointer; background:linear-gradient(90deg, #1a2f3c 0%, #10202b 70%, #07131b 100%); border-left:4px solid #ffb347; border-bottom:1px solid #2d5364; padding:7px 12px; font-size:24px; font-weight:bold; color:#ffb347;">
Day 3 - Prayer, Karma, Slayer 11+, and Daily Progression
</div>


{| class=“article-table” style=“width:100%;
<div id="mw-customcollapsible-NewPlayerDay3" class="mw-collapsible" data-expandtext="" data-collapsetext="" style="padding:11px 14px;">
! Task


! Done
<div style="background:#061018; border-left:4px solid #ffb347; padding:12px 14px; line-height:1.6; font-size:16px; box-shadow:0 2px 8px rgba(0,0,0,.35); margin-bottom:12px;">
'''Goal:''' Begin working on support systems that make your account stronger outside of raw gear.
</div>


Claimed wiki starter code
<div style="display:grid; grid-template-columns:repeat(4, minmax(180px, 1fr)); gap:10px;">


<div style="background:#0d2230; border:1px solid #1f4658; border-radius:4px; padding:12px; box-shadow:0 2px 8px rgba(0,0,0,.3);">
<div style="color:#ffb347; font-size:16px; font-weight:bold;">Continue Slayer</div>
<div style="line-height:1.5; margin-top:7px;">Keep Slayer as your main progression activity while pushing into Prestige 11+.</div>
</div>


-
<div style="background:#0d2230; border:1px solid #1f4658; border-radius:4px; padding:12px; box-shadow:0 2px 8px rgba(0,0,0,.3);">
<div style="color:#ffb347; font-size:16px; font-weight:bold;">Prayer</div>
<div style="line-height:1.5; margin-top:7px;">Start learning how Prayer is trained and which unlocks matter for your stage.</div>
</div>


Learned basic commands
<div style="background:#0d2230; border:1px solid #1f4658; border-radius:4px; padding:12px; box-shadow:0 2px 8px rgba(0,0,0,.3);">
<div style="color:#ffb347; font-size:16px; font-weight:bold;">Karma</div>
<div style="line-height:1.5; margin-top:7px;">Begin learning Karma, Karma food, and why it matters later.</div>
</div>


<div style="background:#0d2230; border:1px solid #1f4658; border-radius:4px; padding:12px; box-shadow:0 2px 8px rgba(0,0,0,.3);">
<div style="color:#ffb347; font-size:16px; font-weight:bold;">Daily Routine</div>
<div style="line-height:1.5; margin-top:7px;">Vote, check events, complete useful daily tasks, and continue Slayer.</div>
</div>


-
</div>


Opened Player’s Task Companion
</div>
</div>


<!-- DAY 4 -->


-
<div style="background:#07131b; border:1px solid #1f4658; border-radius:5px; margin-bottom:16px; overflow:hidden; box-shadow:0 2px 8px rgba(0,0,0,.35);">


Started Slayer
<div class="mw-customtoggle-NewPlayerDay4" style="cursor:pointer; background:linear-gradient(90deg, #1a2f3c 0%, #10202b 70%, #07131b 100%); border-left:4px solid #ffb347; border-bottom:1px solid #2d5364; padding:7px 12px; font-size:24px; font-weight:bold; color:#ffb347;">
Day 4 - Item Grinder and Advanced Item Grinder
</div>


<div id="mw-customcollapsible-NewPlayerDay4" class="mw-collapsible" data-expandtext="" data-collapsetext="" style="padding:11px 14px;">


-
<div style="background:#061018; border-left:4px solid #ffb347; padding:12px 14px; line-height:1.6; font-size:16px; box-shadow:0 2px 8px rgba(0,0,0,.35); margin-bottom:12px;">
'''Goal:''' Learn how unwanted items turn into long-term value through the Item Grinder systems.
</div>


Completed first Slayer task
<div style="display:grid; grid-template-columns:repeat(3, minmax(220px, 1fr)); gap:10px;">


<div style="background:#0d2230; border:1px solid #1f4658; border-radius:4px; padding:12px; box-shadow:0 2px 8px rgba(0,0,0,.3);">
<div style="color:#ffb347; font-size:16px; font-weight:bold;">Item Grinder</div>
<div style="line-height:1.5; margin-top:7px;">The [[Item Grinder]] turns certain items into Grinder Points for the Item Grinder Rewards Shop.</div>
</div>


-
<div style="background:#0d2230; border:1px solid #1f4658; border-radius:4px; padding:12px; box-shadow:0 2px 8px rgba(0,0,0,.3);">
<div style="color:#ffb347; font-size:16px; font-weight:bold;">Duplicate Items</div>
<div style="line-height:1.5; margin-top:7px;">Before selling or grinding duplicates, check whether they are used for upgrades or progression.</div>
</div>


Began working toward Slayer Prestige 1-5
<div style="background:#0d2230; border:1px solid #1f4658; border-radius:4px; padding:12px; box-shadow:0 2px 8px rgba(0,0,0,.3);">
<div style="color:#ffb347; font-size:16px; font-weight:bold;">Advanced Item Grinder</div>
<div style="line-height:1.5; margin-top:7px;">This becomes more useful as you collect higher-value duplicate items and advanced materials.</div>
</div>


</div>


-
<div style="background:#061018; border-left:4px solid #ff6868; padding:12px 14px; line-height:1.6; font-size:16px; box-shadow:0 2px 8px rgba(0,0,0,.35); margin-top:12px;">
'''Warning:''' Do not blindly grind items. Some items may be needed later for upgrades, Gear Progression, Karma, Salvage, or another system.
</div>


Checked Gear Progression
</div>
 
</div>


}
<!-- DAY 5 -->


== Day 2 - Slayer Momentum and Paragon Prep ==
<div style="background:#07131b; border:1px solid #1f4658; border-radius:5px; margin-bottom:16px; overflow:hidden; box-shadow:0 2px 8px rgba(0,0,0,.35);">


<div style="margin: 14px 0; padding: 14px; border: 1px solid #34465f; border-radius: 8px; background: #17202b; color: #dce6f5;">
<div class="mw-customtoggle-NewPlayerDay5" style="cursor:pointer; background:linear-gradient(90deg, #1a2f3c 0%, #10202b 70%, #07131b 100%); border-left:4px solid #ffb347; border-bottom:1px solid #2d5364; padding:7px 12px; font-size:24px; font-weight:bold; color:#ffb347;">
<span style="font-size: 20px; font-weight: bold; color: #78b7ff;">Goal:</span><br>
Day 5 - Early Midgame Goals
Continue Slayer, push toward Prestige 6-10, prepare for Slayer Paragon, and keep upgrading gear.
</div>
</div>


=== Step 1 - Continue Hard Slayer Tasks ===
<div id="mw-customcollapsible-NewPlayerDay5" class="mw-collapsible" data-expandtext="" data-collapsetext="" style="padding:11px 14px;">


Hard Slayer tasks should now become your main loop.
<div style="background:#061018; border-left:4px solid #ffb347; padding:12px 14px; line-height:1.6; font-size:16px; box-shadow:0 2px 8px rgba(0,0,0,.35); margin-bottom:12px;">
'''Goal:''' Move from beginner progression into early midgame.
</div>


<pre>
<div style="background:#0d2230; border:1px solid #1f4658; border-radius:4px; padding:10px 11px; box-shadow:0 2px 8px rgba(0,0,0,.3); font-size:16px; line-height:1.5; margin-bottom:12px;">
Complete Hard Task
By Day 5, you should understand the core loop of Redemption: Slayer, events, gear upgrades, account progression, and bossing.
Earn Slayer Points and Keys
</div>
Upgrade Gear
Repeat
</pre>


=== Step 2 - Understand Prestige 6-10 ===
<div style="display:grid; grid-template-columns:repeat(2, minmax(260px, 1fr)); gap:10px;">


After Prestige 5, Slayer progression becomes more requirement-based. Higher prestiges may require specific tasks, boss kills, sacrificed keys, Slayer completions, or other goals.
<div style="background:#0d2230; border:1px solid #1f4658; border-radius:4px; padding:12px; box-shadow:0 2px 8px rgba(0,0,0,.3);">
<div style="color:#ffb347; font-size:16px; font-weight:bold;">Gear Goal</div>
<div style="line-height:1.5; margin-top:7px;">Aim to be around '''Tier 5 Slayer Gear''' from the [[Gear Progression]] page.</div>
</div>


Do not try to finish everything at once. Continue building progress through Hard tasks.
<div style="background:#0d2230; border:1px solid #1f4658; border-radius:4px; padding:12px; box-shadow:0 2px 8px rgba(0,0,0,.3);">
<div style="color:#ffb347; font-size:16px; font-weight:bold;">What Comes Next?</div>
<div style="line-height:1.5; margin-top:7px;">Continue Slayer Prestige progression, bossing, events, Prayer, Karma, Paragon, and grinder systems.</div>
</div>


=== Step 3 - Use Slayer Prestige Task Skips Efficiently ===
</div>


The current recommended strategy is to continue completing ‘’‘Hard Slayer Tasks’’’ and earn ‘’‘Slayer Prestige Task Skips’’’ instead of immediately grinding every prestige task manually.
</div>
 
<div style="margin: 14px 0; padding: 12px; border-left: 5px solid #f0ad4e; background: #221b13; color: #f5e6c8;">
'''Important:''' Do not switch away from Hard Slayer tasks too early. Using skips for Prestige requirements is usually faster.
</div>
</div>


=== Step 4 - Unlock Slayer Paragon ===
<!-- CHECKLISTS -->


At ‘’‘Slayer Prestige 8’’’, the ‘’’[[Slayer Paragon System]]’’’ becomes available.
<div style="background:#07131b; border:1px solid #1f4658; border-radius:5px; margin-bottom:16px; overflow:hidden; box-shadow:0 2px 8px rgba(0,0,0,.35);">


Paragon allows you to spend Slayer Points on account boosts such as:
<div class="mw-customtoggle-NewPlayerChecklist" style="cursor:pointer; background:linear-gradient(90deg, #1a2f3c 0%, #10202b 70%, #07131b 100%); border-left:4px solid #ffb347; border-bottom:1px solid #2d5364; padding:7px 12px; font-size:24px; font-weight:bold; color:#ffb347;">
Progression Checklist
</div>


* Tribrid stats
<div id="mw-customcollapsible-NewPlayerChecklist" class="mw-collapsible mw-collapsed" data-expandtext="" data-collapsetext="" style="padding:11px 14px;">
* Tribrid percent
* Max hit
* Drop rate
* ELO
* Double drop rate
* XP bonus


=== Day 2 Checklist ===
<div style="background:#07131b; border:1px solid #1f4658; border-radius:5px; overflow:hidden; box-shadow:0 2px 8px rgba(0,0,0,.3);">
<div style="background:#142536; color:#ffb347; font-weight:bold; padding:9px 12px; border-left:4px solid #00d9ff; border-bottom:1px solid #1f4658;">New Player Checklist</div>
<div style="padding:10px 12px; overflow-x:auto;">


{| class=“article-table” style=“width:100%;
{| class="wikitable" style="width:100%; margin:0; font-size:15px; border:1px solid #1f4658; background:#07131b;"
! Task
! style="background:#142536; color:#ffb347; padding:8px; border-color:#1f4658;" | Stage
! style="background:#142536; color:#ffb347; padding:8px; border-color:#1f4658;" | Task
! style="background:#142536; color:#ffb347; padding:8px; border-color:#1f4658;" | Done
|-
| style="background:#0d2230; border-color:#1f4658; color:#00d9ff; font-weight:bold;" | Day 1
| style="background:#0d2230; border-color:#1f4658;" | Claimed wiki starter code
| style="background:#0d2230; border-color:#1f4658; text-align:center;" | ☐
|-
| style="background:#0d2230; border-color:#1f4658; color:#00d9ff; font-weight:bold;" | Day 1
| style="background:#0d2230; border-color:#1f4658;" | Started Slayer and completed first task
| style="background:#0d2230; border-color:#1f4658; text-align:center;" | ☐
|-
| style="background:#0d2230; border-color:#1f4658; color:#00d9ff; font-weight:bold;" | Day 1
| style="background:#0d2230; border-color:#1f4658;" | Checked [[Gear Progression]]
| style="background:#0d2230; border-color:#1f4658; text-align:center;" | ☐
|-
| style="background:#0d2230; border-color:#1f4658; color:#00d9ff; font-weight:bold;" | Day 2
| style="background:#0d2230; border-color:#1f4658;" | Continued Hard Slayer tasks
| style="background:#0d2230; border-color:#1f4658; text-align:center;" | ☐
|-
| style="background:#0d2230; border-color:#1f4658; color:#00d9ff; font-weight:bold;" | Day 2
| style="background:#0d2230; border-color:#1f4658;" | Learned how Prestige tasks and Slayer Prestige Task Skips work
| style="background:#0d2230; border-color:#1f4658; text-align:center;" | ☐
|-
| style="background:#0d2230; border-color:#1f4658; color:#00d9ff; font-weight:bold;" | Day 2
| style="background:#0d2230; border-color:#1f4658;" | Unlocked or prepared for [[Slayer Paragon System]]
| style="background:#0d2230; border-color:#1f4658; text-align:center;" | ☐
|-
| style="background:#0d2230; border-color:#1f4658; color:#00d9ff; font-weight:bold;" | Day 3
| style="background:#0d2230; border-color:#1f4658;" | Began Prayer and Karma progression
| style="background:#0d2230; border-color:#1f4658; text-align:center;" | ☐
|-
| style="background:#0d2230; border-color:#1f4658; color:#00d9ff; font-weight:bold;" | Day 4
| style="background:#0d2230; border-color:#1f4658;" | Learned Item Grinder basics before grinding valuable items
| style="background:#0d2230; border-color:#1f4658; text-align:center;" | ☐
|-
| style="background:#0d2230; border-color:#1f4658; color:#00d9ff; font-weight:bold;" | Day 5
| style="background:#0d2230; border-color:#1f4658;" | Worked toward Tier 5 Slayer Gear
| style="background:#0d2230; border-color:#1f4658; text-align:center;" | ☐
|}


! Done
</div>
</div>


Continued Hard Slayer tasks
</div>
</div>


<!-- COMMON MISTAKES -->


-
<div style="background:#07131b; border:1px solid #1f4658; border-radius:5px; margin-bottom:16px; overflow:hidden; box-shadow:0 2px 8px rgba(0,0,0,.35);">


Reached or pushed toward Prestige 6+
<div class="mw-customtoggle-NewPlayerMistakes" style="cursor:pointer; background:linear-gradient(90deg, #1a2f3c 0%, #10202b 70%, #07131b 100%); border-left:4px solid #ffb347; border-bottom:1px solid #2d5364; padding:7px 12px; font-size:24px; font-weight:bold; color:#ffb347;">
Common Mistakes
</div>


<div id="mw-customcollapsible-NewPlayerMistakes" class="mw-collapsible" data-expandtext="" data-collapsetext="" style="padding:11px 14px;">


-
<div style="background:#061018; border-left:4px solid #ff6868; padding:12px 14px; line-height:1.6; font-size:16px; box-shadow:0 2px 8px rgba(0,0,0,.35);">
'''Avoid these early mistakes:'''


Learned how Prestige tasks work
* Trying to learn every system on Day 1.
* Ignoring Slayer.
* Spending Slayer Points without understanding Paragon.
* Doing outdated starter methods just because an old guide mentions them.
* Grinding or selling items before checking whether they are needed.
* Ignoring voting and events.
* Switching away from Hard Slayer tasks too early.
</div>


</div>
</div>


-
<!-- USEFUL GUIDES -->


Started using Slayer Prestige Task Skips wisely
<div style="background:#07131b; border:1px solid #1f4658; border-radius:5px; margin-bottom:16px; overflow:hidden; box-shadow:0 2px 8px rgba(0,0,0,.35);">


<div class="mw-customtoggle-NewPlayerUsefulGuides" style="cursor:pointer; background:linear-gradient(90deg, #1a2f3c 0%, #10202b 70%, #07131b 100%); border-left:4px solid #ffb347; border-bottom:1px solid #2d5364; padding:7px 12px; font-size:24px; font-weight:bold; color:#ffb347;">
Useful Guides
</div>


-
<div id="mw-customcollapsible-NewPlayerUsefulGuides" class="mw-collapsible" data-expandtext="" data-collapsetext="" style="padding:11px 14px;">


Unlocked or prepared for Slayer Paragon
<div style="display:grid; grid-template-columns:repeat(3, minmax(220px, 1fr)); gap:10px;">


<div style="background:#0d2230; border:1px solid #1f4658; border-radius:4px; padding:12px; box-shadow:0 2px 8px rgba(0,0,0,.3);">
<div style="color:#ffb347; font-size:16px; font-weight:bold;">Slayer Progression</div>
<div style="line-height:1.6; margin-top:7px;">
[[Slayer]]<br>
[[Slayer Prestige]]<br>
[[Slayer Paragon System]]<br>
[[Slayer Skips]]
</div>
</div>


-
<div style="background:#0d2230; border:1px solid #1f4658; border-radius:4px; padding:12px; box-shadow:0 2px 8px rgba(0,0,0,.3);">
<div style="color:#ffb347; font-size:16px; font-weight:bold;">Account Progression</div>
<div style="line-height:1.6; margin-top:7px;">
[[Gear Progression]]<br>
[[Player's Task Companion]]<br>
[[Karma]]<br>
[[Prayer]]
</div>
</div>


Upgraded at least one gear slot
<div style="background:#0d2230; border:1px solid #1f4658; border-radius:4px; padding:12px; box-shadow:0 2px 8px rgba(0,0,0,.3);">
 
<div style="color:#ffb347; font-size:16px; font-weight:bold;">Helpful Systems</div>
<div style="line-height:1.6; margin-top:7px;">
 
[[Item Grinder]]<br>
}
[[Events]]<br>
 
[[Commands]]<br>
== Day 3 - Prayer, Karma, Slayer 11+, and Daily Progression ==
[[Voting]]
</div>
</div>


<div style="margin: 14px 0; padding: 14px; border: 1px solid #34465f; border-radius: 8px; background: #17202b; color: #dce6f5;">
<span style="font-size: 20px; font-weight: bold; color: #78b7ff;">Goal:</span><br>
Begin working on support systems that make your account stronger outside of raw gear.
</div>
</div>


=== Step 1 - Continue Slayer ===
Slayer should still be your main progression activity. Continue pushing into ‘’‘Slayer Prestige 11+’’’ while improving your account through supporting systems.
=== Step 2 - Begin Prayer Progression ===
Prayer is an important long-term system. By this stage, begin learning:
* How Prayer is trained
* Which materials are needed
* Which unlocks matter for your stage
=== Step 3 - Begin Karma ===
Karma is another important custom progression system. Start learning:
* Where Karma begins
* What Karma food is used for
* Why Karma matters later
* How Karma connects to long-term progression
=== Step 4 - Build a Daily Routine ===
Your daily routine should include:
* Voting
* Checking events
* Completing useful daily tasks
* Continuing Slayer
* Spending Slayer Points carefully
* Progressing Paragon if unlocked
=== Day 3 Checklist ===
{| class=“article-table” style=“width:100%;”
! Task
! Done
Continued Slayer past early prestiges
-
Started learning Prestige 11+ requirements
-
Began Prayer progression
-
Began Karma progression
-
Checked Daily Tasks
-
Continued Paragon progression
-
Upgraded more gear slots
}
== Day 4 - Item Grinder and Advanced Item Grinder ==
<div style="margin: 14px 0; padding: 14px; border: 1px solid #34465f; border-radius: 8px; background: #17202b; color: #dce6f5;">
<span style="font-size: 20px; font-weight: bold; color: #78b7ff;">Goal:</span><br>
Learn how unwanted items turn into long-term value through the Item Grinder systems.
</div>
</div>
=== Step 1 - Learn the Item Grinder ===
The ‘’’[[Item Grinder]]’’’ turns certain items into Grinder Points. These points are used in the Item Grinder Rewards Shop.
Before grinding anything valuable, check whether the item is needed for upgrades, gear progression, Karma, Salvage, or another system.
<div style="margin: 14px 0; padding: 12px; border-left: 5px solid #ff6868; background: #251818; color: #f7dddd;">
'''Warning:''' Do not blindly grind items. Some items may be needed later.
</div>
</div>


=== Step 2 - Clean Up Duplicate Items ===
[[Category:Guides]]
[[Category:New Player Guides]]


By now, you may have extra items from Slayer, boxes, bosses, or events.
Before selling or grinding anything, ask:
* Is this used in an upgrade?
* Is this part of my gear path?
* Is this useful for Karma, Salvage, or another system?
* Is this safe to grind?
=== Step 3 - Learn the Advanced Item Grinder ===
Once you understand the basic Item Grinder, begin learning the ‘’‘Advanced Item Grinder’’’.
This becomes more useful as you start collecting higher-value duplicate items and advanced progression materials.
=== Day 4 Checklist ===
{| class=“article-table” style=“width:100%;”
! Task
! Done
Read the Item Grinder page
-
Checked grinder values before grinding items
-
Cleaned up duplicate items carefully
-
Started learning Advanced Item Grinder
-
Continued Slayer and gear progression
}
== Day 5 - Early Midgame Goals ==
<div style="margin: 14px 0; padding: 14px; border: 1px solid #34465f; border-radius: 8px; background: #17202b; color: #dce6f5;">
<span style="font-size: 20px; font-weight: bold; color: #78b7ff;">Goal:</span><br>
Move from beginner progression into early midgame.
</div>
</div>
By Day 5, you should understand the core loop of Redemption:
<pre>
Slayer
Events
Gear Upgrades
Account Progression
Bossing
</pre>
=== Gear Goal ===
By this stage, aim to be around ‘’‘Tier 5 Slayer Gear’’’ from the ‘’’[[Gear Progression]]’’’ page.
Do not worry if you are not perfectly there yet. The important thing is knowing what your next upgrade is and how to work toward it.
=== What Comes Next? ===
After this guide, continue with:
* Slayer Prestige progression
* Gear Progression
* Bossing
* Events
* Prayer
* Karma
* Paragon
* Item Grinder
* Advanced PvM systems
=== Day 5 Checklist ===
{| class=“article-table” style=“width:100%;”
! Task
! Done
Understand the main Slayer loop
-
Reached or worked toward higher Slayer Prestiges
-
Started Slayer Paragon
-
Built a daily routine
-
Began Prayer and Karma
-
Learned Item Grinder basics
-
Reached or worked toward Tier 5 Slayer Gear
-
Ready to begin bossing and midgame progression
}
= Quick Roadmap =
{| class=“article-table” style=“width:100%;”
! Stage
! Main Focus
! Key Systems
Day 1
Learn Slayer and basic progression
Player’s Task Companion, Slayer, Gear Progression
-
Day 2
Build Slayer momentum
Prestige 6-10, Hard Tasks, Slayer Skips, Paragon
-
Day 3
Add account progression
Prayer, Karma, Daily Tasks, Prestige 11+
-
Day 4
Learn item value systems
Item Grinder, Advanced Item Grinder
-
Day 5
Prepare for midgame
Tier 5 Slayer Gear, bossing, continued Slayer
}
= Common Mistakes =
<div style="margin: 14px 0; padding: 12px; border-left: 5px solid #ff6868; background: #251818; color: #f7dddd;">
'''Avoid these early mistakes:'''
* Trying to learn every system on Day 1.
* Ignoring Slayer.
* Spending Slayer Points without understanding Paragon.
* Doing outdated starter methods just because an old guide mentions them.
* Grinding or selling items before checking whether they are needed.
* Ignoring voting and events.
* Switching away from Hard Slayer tasks too early.
</div>
</div>
= Useful Guides =
* [[Slayer]]
* [[Slayer Prestige]]
* [[Slayer Paragon System]]
* [[Slayer Skips]]
* [[Gear Progression]]
* [[Player’s Task Companion]]
* [[Item Grinder]]
* [[Karma]]
* [[Prayer]]
* [[Events]]
* [[Commands]]

Revision as of 18:31, 26 June 2026



New Player Guide

Welcome to Redemption! This guide is designed to help brand-new players understand what to do after logging in for the first time.

Redemption is a custom RSPS with faster progression, custom bosses, custom gear, events, Slayer prestiges, account progression systems, and unique rewards.

Instead of trying to explain every system at once, this page gives you a simple early-game path to follow.


Quick Start

Step 1
Claim Starter Code
Use the wiki starter code in-game for an early boost.
Step 2
Start Slayer
Slayer is your main early-game progression loop.
Step 3
Follow Events
Events are great for rewards, supplies, and community activity.
Step 4
Upgrade Gear
Use Gear Progression to know what your next upgrade should be.

Starter Code: Type ::code-wikistarter in-game to claim the current wiki starter code.


Useful Commands

Basic Commands
Command Use
::wiki Opens the Redemption Wiki.
::vote Opens the voting page.
::redeem Redeems vote rewards.
::slayer or CTRL + S Opens Slayer.
::teleports or CTRL + T Opens the teleport menu.
::shops Opens the shop area.
::home or CTRL + H Returns home.


Why Voting Matters

Rewards
Voting can reward vote boxes, vote tickets, supplies, and useful progression items.
Daily Habit
Vote before starting your session for the day.
Server Support
Voting helps Redemption grow while giving you rewards for your account.

Use ::vote to vote, then copy the code by using the icon beside it, or use ::redeem-CODEHERE to claim your rewards.


Events to Watch For

Events are not meant to replace your normal progression path, but they are still worth paying attention to. If an event is active, it is usually a good idea to go because you can earn money, receive useful rewards, and engage with the community.

New Player Tip: Skilling events have no skilling level requirements. PvM events may require you to survive the boss or area, but they typically do not require a high Slayer Prestige to participate. Most PvM events are masses with enough players to help carry newer players, and the boosted loot often makes them worth attending.



Weekend Events
Event Length Description
Bounty Hunter Weekend Event Weekend Long Players attempt to be one of the first 3 to collect a specified item from a list of items.
PvM Bingo 48 Hours Players try to complete a row up, down, or diagonal by earning collection log drops shown on ::bingo. Complete the drops and earn a huge reward.
Lost Relics 72 Hours Players collect as many Lost Relics as possible from various bosses and skilling activities. The top 5 win rewards.
Slayer Showdown 48 Hours Players earn as many points as possible by completing Slayer tasks, contracts, and Executioner tasks. The top 5 win rewards.
Vaultbreaker 72 Hours Players collect vault key fragments from a specific list of bosses. The top 3 keep their fragments and can turn them into keys used at the Vault.
Weekend Event Box Reward Item A reward box commonly used throughout Weekend Events.

When in doubt, show up. Even if you are new, events are a good way to make money, see what other players are doing, and get involved with the community.


First Five Days Roadmap

This roadmap does not have to be followed by exact real-life days. Some players progress faster, while others take longer. Treat each day as a milestone.

Day 1
Start Slayer
Learn commands, open the Player's Task Companion, and begin Slayer.
Day 2
Build Momentum
Continue Hard Slayer tasks, push prestiges, and prepare for Paragon.
Day 3
Add Systems
Start Prayer, Karma, daily tasks, and deeper Slayer progression.
Day 4
Learn Item Value
Understand Item Grinder and Advanced Item Grinder before grinding items.
Day 5
Enter Midgame
Push toward Tier 5 Slayer gear and begin preparing for bossing.


Day 1 - Start Slayer and Learn the Core Loop

Goal: Start Slayer, learn the basic progression loop, and begin working toward Slayer Prestige 1-5.

Player's Task Companion
Use the Player's Task Companion to learn early objectives and claim useful starter rewards.
Start Slayer
Open Slayer with ::slayer or CTRL + S, then begin completing tasks.
Prestige 1-5
Complete tasks, earn Slayer experience and points, prestige when ready, and repeat.
Check Gear Progression
Use Gear Progression to understand what your next upgrades should be.


Day 2 - Slayer Momentum and Paragon Prep

Goal: Continue Slayer, push toward Prestige 6-10, prepare for Slayer Paragon, and keep upgrading gear.

Hard Slayer Tasks
Hard tasks should become your main early progression loop once available.
Prestige Tasks
Higher prestiges may require specific tasks, boss kills, sacrificed keys, or other goals.
Slayer Paragon
At Slayer Prestige 8, the Slayer Paragon System becomes available.

Important: Do not switch away from Hard Slayer tasks too early. Using Slayer Prestige Task Skips for prestige requirements is usually faster.


Day 3 - Prayer, Karma, Slayer 11+, and Daily Progression

Goal: Begin working on support systems that make your account stronger outside of raw gear.

Continue Slayer
Keep Slayer as your main progression activity while pushing into Prestige 11+.
Prayer
Start learning how Prayer is trained and which unlocks matter for your stage.
Karma
Begin learning Karma, Karma food, and why it matters later.
Daily Routine
Vote, check events, complete useful daily tasks, and continue Slayer.


Day 4 - Item Grinder and Advanced Item Grinder

Goal: Learn how unwanted items turn into long-term value through the Item Grinder systems.

Item Grinder
The Item Grinder turns certain items into Grinder Points for the Item Grinder Rewards Shop.
Duplicate Items
Before selling or grinding duplicates, check whether they are used for upgrades or progression.
Advanced Item Grinder
This becomes more useful as you collect higher-value duplicate items and advanced materials.

Warning: Do not blindly grind items. Some items may be needed later for upgrades, Gear Progression, Karma, Salvage, or another system.


Day 5 - Early Midgame Goals

Goal: Move from beginner progression into early midgame.

By Day 5, you should understand the core loop of Redemption: Slayer, events, gear upgrades, account progression, and bossing.

Gear Goal
Aim to be around Tier 5 Slayer Gear from the Gear Progression page.
What Comes Next?
Continue Slayer Prestige progression, bossing, events, Prayer, Karma, Paragon, and grinder systems.


Progression Checklist

New Player Checklist
Stage Task Done
Day 1 Claimed wiki starter code
Day 1 Started Slayer and completed first task
Day 1 Checked Gear Progression
Day 2 Continued Hard Slayer tasks
Day 2 Learned how Prestige tasks and Slayer Prestige Task Skips work
Day 2 Unlocked or prepared for Slayer Paragon System
Day 3 Began Prayer and Karma progression
Day 4 Learned Item Grinder basics before grinding valuable items
Day 5 Worked toward Tier 5 Slayer Gear


Common Mistakes

Avoid these early mistakes:

  • Trying to learn every system on Day 1.
  • Ignoring Slayer.
  • Spending Slayer Points without understanding Paragon.
  • Doing outdated starter methods just because an old guide mentions them.
  • Grinding or selling items before checking whether they are needed.
  • Ignoring voting and events.
  • Switching away from Hard Slayer tasks too early.