Albert Wesker: Difference between revisions
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{|class="article-table" style="width: 60%;border: 1px solid black;" | {|class="article-table" style="width: 60%;border: 1px solid black;" | ||
!style="background-color:navy;color:white; text-align:center"| | !style="background-color:navy;color:white; text-align:center"|Albert Wesker | ||
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'''Albert Wesker''' is a level 999 boss. To be able to fight him, you will need an [[Albert Wesker Teleport Tab]] | '''Albert Wesker''' is a level 999 boss. To be able to fight him, you will need an [[Albert Wesker Teleport Tab]], And will continuously spawn as long as you have [[Albert Wesker Teleport Tab]]'s in your inventory. | ||
The fight has two phases with a main mechanic the player must adhere to in order to defeat him. | The fight has two phases with a main mechanic the player must adhere to in order to defeat him. | ||
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<center> | <center> | ||
{{DropsTableHead}} | {{DropsTableHead}} | ||
{{DropsLine|Name = Platinum Coin|Quantity = | {{DropsLine|Name = Platinum Coin|Quantity = 10-30|Rarity = Always}} | ||
{{DropsLine|Name = Box of Dreams (e)|Quantity = 1 | {{DropsLine|Name = Box of Dreams (e)|Quantity = 1|Rarity = 1/50}} | ||
{{DropsLine|Name = Kismet Box|Quantity = 1|Rarity = 1/50}} | {{DropsLine|Name = Kismet Box|Quantity = 1-3|Rarity = 1/50}} | ||
{{DropsLine|Name = $5 Custom Credit Scroll (u)|Quantity = 1|Rarity = 1/50}} | {{DropsLine|Name = $5 Custom Credit Scroll (u)|Quantity = 1|Rarity = 1/50}} | ||
{{DropsLine|Name = Black Diamond Box|Quantity = 1-3|Rarity = 1/50}} | |||
{{DropsLine|Name = Dream Enchantment Stone|Quantity = 1|Rarity = 1/75}} | {{DropsLine|Name = Dream Enchantment Stone|Quantity = 1|Rarity = 1/75}} | ||
{{DropsLine|Name = Scroll Crate|Quantity = 1|Rarity = 1/ | {{DropsLine|Name = Scroll Crate|Quantity = 1|Rarity = 1/150}} | ||
{{DropsLine|Name = Dream Enchantment Stone|Quantity = 1-3|Rarity = 1/250}} | |||
{{DropsLine|Name = Dream Enchantment Stone|Quantity = 1-3|Rarity = 1/ | {{DropsLine|Name = Scroll Crate|Quantity = 2-5|Rarity = 1/250}} | ||
{{DropsLine|Name = Scroll Crate|Quantity = | {{DropsLine|Name = Mid-Tier Bountiful Gem Box|Quantity = 1|Rarity = 1/250}} | ||
{{DropsLine|Name = Mid-Tier Bountiful Gem Box|Quantity = 1|Rarity = 1/ | {{DropsLine|Name = Drop Rate Gem (T5)|Quantity = 1|Rarity = 1/250}} | ||
{{DropsLine|Name = Drop Rate Gem (T5)|Quantity = 1|Rarity = 1/ | {{DropsLine|Name = Supreme Enchantment Stone|Quantity = 1|Rarity = 1/250}} | ||
{{DropsLine|Name = | {{DropsLine|Name = Platinum Coin|Quantity = 500|Rarity = 1/250}} | ||
{{DropsLine|Name = | {{DropsLine|Name = $25 Custom Credit Scroll (u)|Quantity = 1|Rarity = 1/250}} | ||
{{DropsLine|Name = | {{DropsLine|Name = Wesker Serum|Quantity = 5|Rarity = 1/250}} | ||
{{DropsLine|Name = | {{DropsLine|Name = High-Tier Bountiful Gem Box|Quantity = 1|Rarity = 1/500}} | ||
{{DropsLine|Name = High-Tier Bountiful Gem Box|Quantity = 1|Rarity = 1/ | {{DropsLine|Name = Diamond Coin|Quantity = 5|Rarity = 1/500}} | ||
{{DropsLine|Name = | {{DropsLine|Name = Diamond Coin|Quantity = 10|Rarity = 1/750}} | ||
{{DropsLine|Name = | {{DropsLine|Name = Drop Rate Gem (T10)|Quantity = 1|Rarity = 1/500}} | ||
{{DropsLine|Name = | {{DropsLine|Name = Soul of Redemption|Quantity = 1|Rarity = 1/500}} | ||
{{DropsLine|Name = Albert Wesker Pet|Quantity = 1|Rarity = 1/ | {{DropsLine|Name = Albert Wesker Pet|Quantity = 1|Rarity = 1/1,000}} | ||
{{DropsLine|Name = $250 Custom Credit Scroll|Quantity = 1|Rarity = 1/ | {{DropsLine|Name = $250 Custom Credit Scroll|Quantity = 1|Rarity = 1/1,000}} | ||
{{DropsLine|Name = Drop Rate Gem (T25)|Quantity = 1|Rarity = 1/ | {{DropsLine|Name = Samurai Edge|Quantity = 1|Rarity = 1/1,500}} | ||
{{DropsLine|Name = Drop Rate Gem (T25)|Quantity = 1|Rarity = 1/1,500}} | |||
|} | |} |
Latest revision as of 11:50, 11 June 2025
Albert Wesker |
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Albert Wesker is a level 999 boss. To be able to fight him, you will need an Albert Wesker Teleport Tab, And will continuously spawn as long as you have Albert Wesker Teleport Tab's in your inventory. The fight has two phases with a main mechanic the player must adhere to in order to defeat him. Phase 1[edit | edit source]Range attacks are reflected back on to the player (10 damage per hit). Melee attacks deal 0 damage. Therefore, you must use Magic to get through Phase 1. Phase 2 begins at 50% HP Phase 2[edit | edit source]Melee attacks will be only way to deal damage. Magic and Range attacks will reflect onto the player just as it does in Phase 1. |
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