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Aethereal Tortoise: Difference between revisions
Peripheral (talk | contribs) (Created page with "<!--Infobox information--> {{Infobox Monster |name = Aethereal Tortoise |image = 200px |level = ??? |attack style = N/A |always drops = 25 Platinum Coins |examine = It's a Aethereal Tortoise. |hitpoints = 100B |slaylvl = Prestige 12 Slayer |aggressive = Yes |max hit = 300 |weakness = N/A |aspeed = 4 |hit cap = 700M }} <!--Brief summary of the monster (if more that 1 mode, requirements to access, etc.) DO NOT USE {{PAGENAME}} ANYWHERE!...") |
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|examine = It's a Aethereal Tortoise. | |examine = It's a Aethereal Tortoise. | ||
|hitpoints = 100B | |hitpoints = 100B | ||
|slaylvl = Prestige | |slaylvl = Prestige 10 [[Slayer]] | ||
|aggressive = Yes | |aggressive = Yes | ||
|max hit = 300 | |max hit = 300 | ||
|weakness = N/A | |weakness = N/A | ||
|aspeed = 4 | |aspeed = 4 | ||
|hit cap = | |hit cap = 1b | ||
}} | }} | ||
Latest revision as of 11:13, 11 June 2025
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Combat Level | ??? |
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Hitpoints | 100B |
Slayer Level | Prestige 10 Slayer |
Aggressive | Yes |
Attack Style | N/A |
Attack Speed | ![]() |
Max Hit | 300 |
Weakness | N/A |
Always Drops | 25 Platinum Coins |
Examine | It's a Aethereal Tortoise. |
Hit Cap | 1b |
Aethereal Tortoise |
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Aethereal Tortoise is a level ??? boss monster with high hitpoints and strong attacks. In the fight, players face a combination of ??? attacks and a special mechanisms.
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How to Get There |
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Use teleport interface and create a party. |
Fight Overview |
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Every 10th attack, two random players are marked and must reach designated spots on the floor marked with an "X" within 10 seconds. Players will get a message that they have been marked. If both players fail, they will be 1 hit. If only one player makes it, the other is hit for 130 damage. If both reach the spot, the damage is negated.
This is triggered at 75% and 50% health. The Tortoise announces a direction ("North," "East," "South," or "West") for players to activate the corresponding Energy Pool. If players fail to tag the Energy Pool within 5 seconds, the tortoise heals 10B HP. The Tortoise will continue to heal for damage dealt until the pool is cleared. Failure Penalty: Starting 2 seconds after the pools spawn, players will begin taking 2 damage every 2 game ticks. This damage scales up by 2 every 2 game ticks if they haven't tagged the correct pool. This will stop once the correct pool is tagged.
This is triggered at 50% health. Two minions with 20B HP each spawn, preventing any damage to the tortoise until defeated.
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