Albert Wesker: Difference between revisions
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(Created page with "<!--Infobox information--> {{Infobox Monster |name = Albert Wesker |image = File:Albert Wesker.png |level = 999 |attack style = Hybrid |always drops = 1-5 Platinum Coins |examine = It's an Albert Wesker |hitpoints = 2,000,000,000 |slaylvl = 1 |aggressive = No |max hit = Unknown |weakness = Hybrid |aspeed = 5 |hit cap = 25m }} <!--Brief summary of the monster (if more that 1 mode, requirements to access, etc.) DO NOT USE {{PAGENAME}} ANYWHERE!--> {|class="article-t...") |
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Revision as of 19:36, 24 September 2024
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Combat Level | 999 |
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Hitpoints | 2,000,000,000 |
Slayer Level | 1 |
Aggressive | No |
Attack Style | Hybrid |
Attack Speed | Error creating thumbnail: Unable to save thumbnail to destination
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Max Hit | Unknown |
Weakness | Hybrid |
Always Drops | 1-5 Platinum Coins |
Examine | It's an Albert Wesker |
Hit Cap | 45m |
Monster Name |
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Albert Wesker is a level 999 boss. To be able to fight him, you will need an Albert Wesker Teleport Tab The fight has two phases with a main mechanic the player must adhere to in order to defeat him. Phase 1Range attacks are reflected back on to the player (10 damage per hit). Melee attacks deal 0 damage. Therefore, you must use Magic to get through Phase 1. Phase 2 begins at 50% HP Phase 2Melee attacks will be only way to deal damage. Magic and Range attacks will reflect onto the player just as it does in Phase 1. |
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