Attack: Difference between revisions
Jump to navigation
Jump to search
>HexUseMe No edit summary |
>HexUseMe No edit summary |
||
Line 1: | Line 1: | ||
{| border="0" cellpadding="1" cellspacing="1" class="article-table" style="width: 500px;" | {| border="0" cellpadding="1" cellspacing="1" class="article-table" style="width: 500px;" | ||
|- | |- | ||
! scope="col"|Attack | ! scope="col"|Attack[[File:Attack.png|right]] | ||
|- | |- | ||
| | | |
Revision as of 05:03, 14 November 2015
Attack Error creating thumbnail: Unable to save thumbnail to destination |
---|
Attack is a melee combat skill which determines the accuracy of a player's melee attacks and the types of weapons a player may wield. The higher the Attack level, the fewer misses a player will incur during melee combat. As Attack is a vital skill in melee combat, increasing one's Attack level will increase one's combat level associated with melee. |
Popular Custom Weapons For PVM |
---|
|
|
|
|
|
|
Training |
---|
Because of the experience rates of Dreamscape, it is actually rather easy to achieve a 99 combat skill. It is recommended to begin your training experience at novice areas such as ::train or ::mbox. Use the weapons listed above for efficient training. As a new player, stick with your starter weapon, until you have a chance to achieve/wield new weapons. |