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{{Infobox Monster|name = Raksha, The Colossus|image = [[File:Raksha.png|thumb]]|level = 6000|attack style = Trybrid|Always drops = See Drop Table|examine = It´s Raksha, the Colossus|hitpoints = 600,000,000|slaylvl = Varies|aggressive = Yes|max hit = Unknown|weakness = Check Info|always drops = 20-100 Gold coin|attack speed = 10| drop boost = <span style="color:#3f99f2;">Drop Rate</span>}}
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{| class="article-table" style="width: auto;border: 1px solid black;"
 
! style="background-color:navy;color:white;" |Raksha, The Colossus
[[File:30_Day_Membership.png]] Redemption Membership is an addition to a player's [[Donator Rank]].
|-
| style="width: auto;border: 1px solid black;" |'''Raksha''' is a high level boss, released on October 23rd, 2022.


Raksha, The Shadow Colossus will be testing your patience and your mechanic dodging skills.<br>
As a member, players have access to the perks listed below as well as daily spins on the Membership Daily Spin wheel. <br>
Will you face him alone or with a partner (increases his HP with 1.75x). <br>
The amount of spins is based on your donation rank as seen below:
Players with active ELITE MEMBERSHIP will have a streaking bonus.<br>
Streaking bonus - each kill you do without landing a RARE drop, your next kill will have enhanced drop rate.<br>
This will continue on till you get a RARE drop


'''All Ranks: 1 Daily Reward Spin<br>
Platinum Rank: 3 Reward Spins<br>
Diamond Rank: 5 Reward Spins'''


Raksha's damage received is capped at 400k per hitsplat
<tabber>
[[File:Raksha Room.jpg|thumb|left]]<br>
<br> <br>
<br> <br>
<br>
<br>
<br>


|-|Perks=
Raksha is a 4 Phase Boss Fight <tabber>
Phases, what to expect=
<span style="font-size: 24px;">Raksha</span> <br>


{| class="wikitable dropstable rdtable" style="text-align:center" cellpadding="2" cellspacing="0" data-expandtext="show" data-collapsetext="hide"
{| class="wikitable" style="text-align:center"
|-
|-
! colspan="10" style="min-width:250px" |Phases short explanation
!colspan="3"|<big>'''Membership Perks:'''</big>
|-
|-
! scope="col" style="text-align:center;"|Phase 1
|50% Drop Rate
! scope="col" style="text-align:center;"|Phase 2
|50% Luck Bonus
! scope="col" style="text-align:center;"|Phase 3
|50% Tribrid Bonus
! scope="col" style="text-align:center;"|Phase 4
|-
|-
| scope="col" style="text-align:center;"|*Tail sweep/trampling charge
|3x ELO gained per day
| scope="col" style="text-align:center;"|*Tail sweep/trampling charge
|1 Slayer Point for completing hard tasks
| scope="col" style="text-align:center;"|*Tail sweep/trampling charge
|3 Slayer points for completing boss tasks
| scope="col" style="text-align:center;"|*Tail sweep/trampling charge
|-
|-
| scope="col" style="text-align:center;"|*Auto-attack (melee/ranged/magic attack)
|5% Increase to grinder value
| scope="col" style="text-align:center;"|*Auto-attack (melee/ranged/magic attack)
|5% Upgrade chance boost
| scope="col" style="text-align:center;"|*Auto-attack (melee/ranged/magic attack)
|1 Daily task in each difficulty
| scope="col" style="text-align:center;"|*Auto-attack (melee/ranged/magic attack)
|-
|-
| scope="col" style="text-align:center;"|*Shadow Anchor
|25% Bonus XP
| scope="col" style="text-align:center;"|*Shadow Anchor
|Third gem socket slot
| scope="col" style="text-align:center;"|*Shadow Anchor
|
| scope="col" style="text-align:center;"|*Shadow Anchor
|-
|-
| scope="col" style="text-align:center;"|*Shadow Anima
!colspan="3"|<big>'''Special Access:'''</big>
| scope="col" style="text-align:center;"|*Shadow Anima
| scope="col" style="text-align:center;"|*Shadow Anima
| scope="col" style="text-align:center;"|
|-
|-
| scope="col" style="text-align:center;"|*Shadow Bomb & Shadow Bombardment
|Donator Bosses
| scope="col" style="text-align:center;"|*Shadow Bomb & Shadow Bombardment
|Miss Fortune
| scope="col" style="text-align:center;"|
|Bomberman
| scope="col" style="text-align:center;"|
|-
|-
| scope="col" style="text-align:center;"|
|Executive Rank bonuses
| scope="col" style="text-align:center;"|*Collosal stomp
|Executive Zone
| scope="col" style="text-align:center;"|*Collosal stomp
|
| scope="col" style="text-align:center;"|
|-
|-
| scope="col" style="text-align:center;"|
!colspan="3"|<big>'''Double Drop Rate:'''</big>
| scope="col" style="text-align:center;"|*Mind Flay
| scope="col" style="text-align:center;"|*Mind Flay
| scope="col" style="text-align:center;"|
|-
|-
| scope="col" style="text-align:center;"|
|colspan="3"|10% Double drop rate for 1 hour with 6-hour cooldown
| scope="col" style="text-align:center;"|
| scope="col" style="text-align:center;"|
| scope="col" style="text-align:center;"|*Shadow Detonation
|}
|-|Phases, Fully explained=
{| class="wikitable dropstable rdtable" style="text-align:center" cellpadding="2" cellspacing="0" data-expandtext="show" data-collapsetext="hide"
|-
! colspan="10" style="min-width:250px" |Phases short explanation
|-
! scope="col" style="text-align:center;"|Ability Name
! scope="col" style="text-align:center;"|Explanation on how it works
! scope="col" style="text-align:center;"|Additional Ability
|-
| scope="col" style="text-align:center;"|*Tail sweep/trampling charge
| scope="col" style="text-align:center;"|If you are within melee range Raksha will perform a tail swipe with a large AoE. <br> If you are out of melee range, Raksha will charge towards you. Getting caught in the charge attack will disable protection prayers and stun you for 3 seconds.
| scope="col" style="text-align:center;"|GRAAAAH! or RRR... followed by ROAAARRRRR!!!. If struck by either of these attacks in phase 2 onwards Raksha will follow-up by yelling SUCH A FRAIL CREATURE.
|-
| scope="col" style="text-align:center;"|*Auto-attack (melee/ranged/magic attack)
| scope="col" style="text-align:center;"|Raksha uses all three styles of combat; <br> Melee: Biting and Lunging you. <br> Ranged: Launching Spikes. <br> Magic: Discharging a shadow ball of energy. <br> <br> If Raksha is within Melee Distance, he will alternate between the 3 auto-attacks, and won't the use the same attack twice in a row. <br> If Raksha is not within Melee Distance, he will alternate between Ranged and Magic, and can use the same attack twice in a row.
| scope="col" style="text-align:center;"|When you are facing him as a Duo, he will launch it at both players, the primary target will be chased when the players are out of his Melee Distance.
|-
| scope="col" style="text-align:center;"|*Shadow Anchor
| scope="col" style="text-align:center;"|Raksha launches a shadow orb at player(s), applying a 6 second stun.
The attack will be fired on to a player's last standing gametile, which means you can move away before the projectile hits, to avoid this mechanic.
Make sure you are about 2 - 3 gametile away from impact tile
| scope="col" style="text-align:center;"|
|-
| scope="col" style="text-align:center;"|*Shadow Anima
| scope="col" style="text-align:center;"|Raksha will spawn pools of shadow anima. <br>
These Shadow anima will heal raksha on certain phases and can be easily cleared with AoE weapons.
| scope="col" style="text-align:center;"|
|-
| scope="col" style="text-align:center;"|*Shadow Bomb & Shadow Bombardment
| scope="col" style="text-align:center;"|Raksha will walk to the centre of the first arena and discharge five blasts of shadow energy that damages per hit.
| scope="col" style="text-align:center;"|While this mechanic is active, damage dealt to Raksha is reduced by 90%. During the phases it is used, Raksha will also siphon from anima pools lingering in the oubliette.
|-
| scope="col" style="text-align:center;"|Collosal Stomp
| scope="col" style="text-align:center;"|Raksha will violently stomp the ground, causing the ceiling to collapse from above.
small rocks will fall down as a warning indicator, before a large rock falls down in a 3 tile from center (5x5 AoE) radius. <br>
These rocks will also damage players next to them on impact, essentially making them cover a 4 tile from center (7x7) radius
| scope="col" style="text-align:center;"|Rocks will continually fall around the player's position, with one of these always in a spot that will always hit the player if they do not move; there are four of these rocks per player during the transition.
|-
| scope="col" style="text-align:center;"|Mind Flay
| scope="col" style="text-align:center;"|Players will become immobilised and between 2-5 orbs of shadow energy (2 by default, +1 for every 25% anima absorbed during the shadow anima pool mechanic) will appear around the player and will start dealing damage.
| scope="col" style="text-align:center;"|Raksha will stop using auto-attacks for 8 seconds during this time but at the end of the timeframe any shadow energy still remaining will deal damage towards player.
|-
| scope="col" style="text-align:center;"|Shadow Detonation
| scope="col" style="text-align:center;"|Raksha will stop performing auto-attacks for the duration of this attack while charging up shadow anima as a blue dome surrounds him.
Deal enough damage to break the dome. The damage varies based on how much anima Raksha had absorbed in the previous phases
If you are unable to clear this DPS check, you can hide behind any of the pillars surrounding raksha to avoid the instant death
Only recommended if the dome cannot be breached in time.
| scope="col" style="text-align:center;"|A bar will also appear above him; if it fills he will unleash a blast of shadow anima that causes instant death if not dealt with properly. The dome that surrounds him will de-spawn prior to the next instance of this attack, as a warning that it is being used again.
|-|Attack Rotation=
Phase 1: <br>
'''Attack rotation:'''
{| class="wikitable" style="font-weight:700;text-align:center"
! width="80px" height="70px" |Phase 1
| width="70px" | 4 [[#Auto-attacks|auto-attacks]]
| width="70px" class="table-bg-yellow" | [[#Tail sweep/trampling charge|Tail sweep/trampling charge]]
| width="70px" class="table-bg-purple" | [[#Shadow anima|Shadow anima]]
| width="70px" | 4 [[#Auto-attacks|auto-attacks]]
| width="70px" class="table-bg-red" | 1 [[#Shadow anchor|Shadow anchor]]
| width="70px" | 4 [[#Auto-attacks|auto-attacks]]
| width="70px" class="table-bg-yellow" | [[#Tail sweep/trampling charge|Tail sweep/trampling charge]]
| width="70px" class="table-bg-purple" | [[#Shadow anima|Shadow anima]]
| width="70px" | 4 [[#Auto-attacks|auto-attacks]]
| width="70px" class="table-bg-red" | 1 [[#Shadow anchor|Shadow anchor]]
| width="70px" | 4 [[#Auto-attacks|auto-attacks]]
| width="70px" class="table-bg-pink" | [[#Shadow bomb & shadow bombardment|Shadow bomb]]
| width="70px" class="table-bg-blue" | Repeats cycle
|}
<br>
Phase 2: <br>
{| class="wikitable" style="font-weight:700;text-align:center"
! width="80px" height="70px" |Phase 2
| width="70px" | 4 [[#auto-attacks|auto-attacks]]
| width="70px" class="table-bg-green" | [[#Mind flay|Mind flay]]
| width="70px" | 4 [[#auto-attacks|auto-attacks]]
| width="70px" class="table-bg-yellow" | [[#Tail sweep/trampling charge|Tail sweep/trampling charge]]
| width="70px" class="table-bg-purple" | [[#Shadow anima|Shadow anima]]
| width="70px" | 4 [[#auto-attacks|auto-attacks]]
| width="70px" class="table-bg-red" | 3 [[#shadow anchor|shadow anchor]]
| width="70px" | 4 [[#auto-attacks|auto-attacks]]
| width="70px" class="table-bg-yellow" | [[#Tail sweep/trampling charge|Tail sweep/trampling charge]]
| width="70px" class="table-bg-purple" | [[#Shadow anima|Shadow anima]]
| width="70px" | 4 [[#auto-attacks|auto-attacks]]
| width="70px" class="table-bg-pink" | [[#Shadow bomb & shadow bombardment|Shadow bomb & shadow bombardment]]
| width="70px" class="table-bg-blue" | Repeats cycle
|}
<br>
Phase 3: <br>
{| class="wikitable" style="font-weight:700;text-align:center"
! width="80px" height="70px" |Phase 3
| width="70px" | 4 [[#auto-attacks|auto-attacks]] + [[#shadow manifestation]] spawn
| width="70px" class="table-bg-green" | [[#Mind flay|mind flay]]
| width="70px" | 4 [[#auto-attacks|auto-attacks]]
| width="70px" class="table-bg-red" | 3 [[#shadow anchor|shadow anchors]]
| width="70px" | 4 [[#auto-attacks|auto-attacks]]
| width="70px" class="table-bg-yellow" | [[#Tail sweep/trampling charge|Tail sweep/trampling charge]]
| width="70px" class="table-bg-purple" | [[#Shadow anima|Shadow anima]]
| width="70px" class="table-bg-blue" | Repeats cycle
|}
<br>
Phase 4: <br>
{| class="wikitable" style="font-weight:700;text-align:center"
! width="80px" height="70px" |Phase 4
| width="70px" class="table-bg-pink" | Regains a big chunk of life points
| width="70px" | 2 [[#auto-attacks|auto-attacks]]
| width="70px" class="table-bg-red" | [[#Tail sweep/trampling charge|Tail sweep]] or [[#shadow anchor|shadow anchor]]
| width="70px" | 2 [[#auto-attacks|auto-attacks]]
| width="70px" class="table-bg-red" | [[#Tail sweep/trampling charge|Tail sweep]] or [[#shadow anchor|shadow anchor]]
| width="70px" | 2 [[#auto-attacks|auto-attacks]]
| width="70px" class="table-bg-purple" | [[#Shadow detonation|Shadow detonation]]
| width="70px" | 2 [[#auto-attacks|auto-attacks]]
| width="70px" class="table-bg-red" | [[#Tail sweep/trampling charge|Tail sweep]] or [[#shadow anchor|shadow anchor]]
| width="70px" | 2 [[#auto-attacks|auto-attacks]]
| width="70px" class="table-bg-red" | [[#Tail sweep/trampling charge|Tail sweep]] or [[#shadow anchor|shadow anchor]]
| width="70px" | 2 [[#auto-attacks|auto-attacks]]
| width="70px" class="table-bg-red" | [[#Tail sweep/trampling charge|Tail sweep]] or [[#shadow anchor|shadow anchor]]
| width="70px" | 2 [[#auto-attacks|auto-attacks]]
| width="70px" class="table-bg-red" | [[#Tail sweep/trampling charge|Tail sweep]] or [[#shadow anchor|shadow anchor]]
| width="70px" | 2 [[#auto-attacks|auto-attacks]]
| width="70px" class="table-bg-purple" | [[#Shadow detonation|Shadow detonation]]
| width="70px" class="table-bg-blue" | Repeats cycle
|}
|}
|-|Daily Spin Table=
{| class="wikitable dropstable" style="text-align:center"
{{DropsLine|Name = Slayer Box|Quantity = 1|Rarity = N/A}}
{{DropsLine|Name = Spin to Win Token|Quantity = 1|Rarity = N/A}}
{{DropsLine|Name = Spin to Win Token|Quantity = 3|Rarity = N/A}}
{{DropsLine|Name = Treasure Hunter Chest|Quantity = 1|Rarity = N/A}}
{{DropsLine|Name = Treasure Hunter Chest Key|Quantity = 1|Rarity = N/A}}
{{DropsLine|Name = Treasure Hunter Chest Key|Quantity = 1-3|Rarity = N/A}}
{{DropsLine|Name = Ultimate Fortune Chest|Quantity = 1|Rarity = N/A}}
{{DropsLine|Name = $10 Custom Credit Scroll (u)|Quantity = 1|Rarity = N/A}}
{{DropsLine|Name = $25 Custom Credit Scroll (u)|Quantity = 1|Rarity = N/A}}
{{DropsLine|Name = Dream Enchantment Stone (e)|Quantity = 1|Rarity = N/A}}
{{DropsLine|Name = Owner's Box|Quantity = 1|Rarity = N/A}}
{{DropsLine|Name = Sigil Box|Quantity = 1|Rarity = N/A}}
{{DropsLine|Name = Slayer Key (+)|Quantity = 25|Rarity = N/A}}
{{DropsLine|Name = Slayer Superior Teleport|Quantity = 10|Rarity = N/A}}


</tabber>
</tabber>
 
----
{{DropsTableHead}}
{{DropsLine|Name = Gold Coin|Quantity = 20-100|Rarity = Always}}
{{DropsLine|Name = Perfect Enchantment Stone|Quantity = 1-5|Rarity = Common}}
{{DropsLine|Name = Chunk of Salvage|Quantity = 1|Rarity = Common}}
{{DropsLine|Name = Black Diamond Box|Quantity = 1|Rarity = Common}}
{{DropsLine|Name = Royal Mystery Box|Quantity = 1|Rarity = Common}}
{{DropsLine|Name = Kismet Box|Quantity = 2|Rarity = Common}}
{{DropsLine|Name = Mega Lottery Box|Quantity = 1|Rarity = Common}}
{{DropsLine|Name = Gold Coin|Quantity = 100-250|Rarity = Uncommon}}
{{DropsLine|Name = Chunk of Salvage|Quantity = 2|Rarity = Uncommon}}
{{DropsLine|Name = Ultimate Armour Box|Quantity = 1-4|Rarity = Uncommon}}
{{DropsLine|Name = Hespori Seed|Quantity = 1|Rarity = Uncommon}}
{{DropsLine|Name = Herblore Supply Crate|Quantity = 1|Rarity = Uncommon}}
{{DropsLine|Name = Ultra Pet Box|Quantity = 1|Rarity = Uncommon}}
{{DropsLine|Name = Cash Crate|Quantity = 1-2|Rarity = Rare}}
{{DropsLine|Name = Shadow Essence|Quantity = 1|Rarity = Very Rare}}
{{DropsLine|Name = Shadow Spike|Quantity = 1|Rarity = Ultra Rare}}
{{DropsLine|Name = Shadow Crystal|Quantity = 1|Rarity = Ultra Rare}}
{{DropsLine|Name = Crossbow Limbs|Quantity = 1|Rarity = Dream}}
{{DropsLine|Name = Crossbow Stock|Quantity = 1|Rarity = Dream}}
{{DropsLine|Name = Crossbow Mechanism|Quantity = 1|Rarity = Dream}}
{{DropsLine|Name = Ice Dye|Quantity = 1|Rarity = Dream}}
{{DropsLine|Name = Shadow Dye|Quantity = 1|Rarity = Dream}}
{{DropsLine|Name = Blood Dye|Quantity = 1|Rarity = Dream}}
{{DropsLine|Name = Holy Dye|Quantity = 1|Rarity = Dream}}
{{DropsLine|Name = Electric Dye|Quantity = 1|Rarity = Dream}}
{{DropsLine|Name = Broken Shackle|Quantity = 1|Rarity = Dream}}

Latest revision as of 09:21, 28 December 2023

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Redemption Membership is an addition to a player's Donator Rank.

As a member, players have access to the perks listed below as well as daily spins on the Membership Daily Spin wheel.
The amount of spins is based on your donation rank as seen below:

All Ranks: 1 Daily Reward Spin
Platinum Rank: 3 Reward Spins
Diamond Rank: 5 Reward Spins

Membership Perks:
50% Drop Rate 50% Luck Bonus 50% Tribrid Bonus
3x ELO gained per day 1 Slayer Point for completing hard tasks 3 Slayer points for completing boss tasks
5% Increase to grinder value 5% Upgrade chance boost 1 Daily task in each difficulty
25% Bonus XP Third gem socket slot
Special Access:
Donator Bosses Miss Fortune Bomberman
Executive Rank bonuses Executive Zone
Double Drop Rate:
10% Double drop rate for 1 hour with 6-hour cooldown

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Slayer Box 1 N/A
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Spin to Win Token 1 N/A
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Spin to Win Token 3 N/A
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Treasure Hunter Chest 1 N/A
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Treasure Hunter Chest Key 1 N/A
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Treasure Hunter Chest Key 1−3 N/A
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Ultimate Fortune Chest 1 N/A
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$10 Custom Credit Scroll (u) 1 N/A
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$25 Custom Credit Scroll (u) 1 N/A
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Dream Enchantment Stone (e) 1 N/A
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Owner's Box 1 N/A
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Sigil Box 1 N/A
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Slayer Key (+) 25 N/A
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Slayer Superior Teleport 10 N/A