2.8x Damage Card: Difference between revisions

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(Created page with "leftThe 2.8x Damage Card doubles a players damage for 20 minutes. This is accomplished by multiplying what the player '''would''' hit by 2.8, rather than merely increasing your max hit by 2.8x times. <br>")
 
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[[File:2x Damage Card.png|left]]The 2.8x Damage Card doubles a players damage for 20 minutes. This is accomplished by multiplying what the player '''would''' hit by 2.8, rather than merely increasing your max hit by 2.8x times. <br>
[[File:2x Damage Card.png|left]]The 2.8x Damage Card adds an additive damage boost on to the player's hits for 20 minutes. This is based off the player's base stats without any [[ELO]] or other [[Damage Boosts]].
 
 
Other Damage Cards exist, including [[2.5x Damage Card]], [[2.8x Damage Card]], [[3x Damage Card]], and [[5x Damage Card]].
 
__TOC__
 
=Explanation of Hits=
 
If a player has a base damage of 235k, they will deal 50k more damage per 1x damage. This is based off of the player's base stats. For this example, an [[Eye of Skadi Bow]] is used.
 
{| class="mediawiki"
! Damage !! Damage Boost
|-
| 285k || 2x
|-
| 335k || 3x
|}
 
Note: All numbers used are an approximation. The number of 50k changes based on the player's base stats. Damage increase will change for all items and is not exact. This is just an example.

Revision as of 15:30, 7 October 2023

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The 2.8x Damage Card adds an additive damage boost on to the player's hits for 20 minutes. This is based off the player's base stats without any ELO or other Damage Boosts.


Other Damage Cards exist, including 2.5x Damage Card, 2.8x Damage Card, 3x Damage Card, and 5x Damage Card.

Explanation of Hits

If a player has a base damage of 235k, they will deal 50k more damage per 1x damage. This is based off of the player's base stats. For this example, an Eye of Skadi Bow is used.

Damage Damage Boost
285k 2x
335k 3x

Note: All numbers used are an approximation. The number of 50k changes based on the player's base stats. Damage increase will change for all items and is not exact. This is just an example.