Extreme Hell Arcade Mechanics: Difference between revisions
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(Added Street Fighter Set) |
(Added Super Smash Bros Set) |
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| E. Honda || Flying Sumo Press || E. Honda will jump towards player dealing damage in a 3 x 3 area. If the player is in the 3 x 3 area, the player will receive 75 damage. | | E. Honda || Flying Sumo Press || E. Honda will jump towards player dealing damage in a 3 x 3 area. If the player is in the 3 x 3 area, the player will receive 75 damage. | ||
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===Super Smash Bros Set=== | |||
{| class="wikitable | |||
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! Monster !! Mechanic !! Description | |||
|- | |||
| Meta Knight || Mach Tornado || Meta Knight will send 3 Tornados in a CONE shape toward the player. If player gets hit by the tornado, player will receive 10 to 40 damage. | |||
|- | |||
| King Dedede || Super Dedede Jump || King Dedede will jump upwards on the same tile damaging in a 4 x 4 area. Players in the area will be stunned for 3 seconds and Prayer overheads will be removed. | |||
|- | |||
| Samus || Charged Shot || Samus will charge up a projectile and fire a cannon shot towards the player, this projectile is not tracking and it will fire in a straight line and can be avoided. If player is hit, they will be hit for 80 damage. | |||
|- | |||
| Link || Remote Bomb || Link will randomly walk around the map and plant remote mines. The mines will remain on the ground for 15 seconds and will explode thereafter. Upon stepping on the mine, the player will take 65 damage. | |||
|- | |||
| Falco || Fire Bird || Falco will summon a phoenix and burn the ground in a 9 x 9 area. The Ground will burn for 15 seconds. If the player is standing in the fire, the player will receive 10 damage every tick. | |||
|- | |||
| Captain Falcon || Falcon Punch || Captain Falcon will channel a punch for 5 seconds, during this 5 seconds phase, the player may dodge it. If the player does not dodge the attack; they are dealt 99 damage. | |||
|- | |||
| Fox || Fire Fox || Fox will set himself ablaze and charge in a straight line for 8 tiles. If the player is hit or stands in the fire trail, they will be dealt 15 damage per tick. | |||
|- | |||
| Mewtwo || 1. Teleportation || Mewtwo will teleport the player Infront of Mewtwo. After 4 ticks, if the player does not move away from that specific tile, player will be dealt for 150 damage. | |||
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| || 2. Psystrike || Mewtwo will knock back the player 3 tiles and stun the player for 3 seconds. This move can be avoided by hiding behind the pillars if they are still up. On Channeling, the player will receive an alert "Pesky humans Die" and the player will be dealt 0 - 75 damage. | |||
|} | |} |
Revision as of 18:26, 23 December 2022
Street Fighter Set
Monster | Mechanic | Description |
---|---|---|
Ryu | Hadouken | Sends an Energy Ball in a straight line till the end of the map, If a player touches the energy ball, you will take 50 damage. |
Ken | Senpukyaku | Ken will do a Spin kick animation in a straight line of 4 Tiles, 3 x 3 area. If a player is in the area of the spin, your are dealt 30 damage per tick. |
Chun Li | Lightning Kicks | Chun Li will do a fury of kicks Infront of her. If a player is standing Infront of her, take 30 damage per tick. |
Guile | Knee Bazooka | Guile will do a quick surge forward with his knee across 4 Tiles.
If you are standing in the area of the surge, you will receive 70 damage. |
Cammy | Delta Through | Cammy will do a quick surge forward with a corkscrew kick, surging forward 6 Tiles. If the player is in range, they will be dealt 70 damage. |
M. Bison | Psycho Reflect | M. Bison will reflect all damage done towards it.
Each HIT splat the NPC receives = 5 damage reflected towards the player. This will stack to do MASSIVE damage. |
E. Honda | Flying Sumo Press | E. Honda will jump towards player dealing damage in a 3 x 3 area. If the player is in the 3 x 3 area, the player will receive 75 damage. |
Super Smash Bros Set
Monster | Mechanic | Description |
---|---|---|
Meta Knight | Mach Tornado | Meta Knight will send 3 Tornados in a CONE shape toward the player. If player gets hit by the tornado, player will receive 10 to 40 damage. |
King Dedede | Super Dedede Jump | King Dedede will jump upwards on the same tile damaging in a 4 x 4 area. Players in the area will be stunned for 3 seconds and Prayer overheads will be removed. |
Samus | Charged Shot | Samus will charge up a projectile and fire a cannon shot towards the player, this projectile is not tracking and it will fire in a straight line and can be avoided. If player is hit, they will be hit for 80 damage. |
Link | Remote Bomb | Link will randomly walk around the map and plant remote mines. The mines will remain on the ground for 15 seconds and will explode thereafter. Upon stepping on the mine, the player will take 65 damage. |
Falco | Fire Bird | Falco will summon a phoenix and burn the ground in a 9 x 9 area. The Ground will burn for 15 seconds. If the player is standing in the fire, the player will receive 10 damage every tick. |
Captain Falcon | Falcon Punch | Captain Falcon will channel a punch for 5 seconds, during this 5 seconds phase, the player may dodge it. If the player does not dodge the attack; they are dealt 99 damage. |
Fox | Fire Fox | Fox will set himself ablaze and charge in a straight line for 8 tiles. If the player is hit or stands in the fire trail, they will be dealt 15 damage per tick. |
Mewtwo | 1. Teleportation | Mewtwo will teleport the player Infront of Mewtwo. After 4 ticks, if the player does not move away from that specific tile, player will be dealt for 150 damage. |
2. Psystrike | Mewtwo will knock back the player 3 tiles and stun the player for 3 seconds. This move can be avoided by hiding behind the pillars if they are still up. On Channeling, the player will receive an alert "Pesky humans Die" and the player will be dealt 0 - 75 damage. |