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	<id>https://redemptionps.com/wiki/index.php?action=history&amp;feed=atom&amp;title=Nexus_of_Ascension</id>
	<title>Nexus of Ascension - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://redemptionps.com/wiki/index.php?action=history&amp;feed=atom&amp;title=Nexus_of_Ascension"/>
	<link rel="alternate" type="text/html" href="https://redemptionps.com/wiki/index.php?title=Nexus_of_Ascension&amp;action=history"/>
	<updated>2026-06-07T03:59:55Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.38.2</generator>
	<entry>
		<id>https://redemptionps.com/wiki/index.php?title=Nexus_of_Ascension&amp;diff=87013&amp;oldid=prev</id>
		<title>Peripheral at 13:28, 13 May 2026</title>
		<link rel="alternate" type="text/html" href="https://redemptionps.com/wiki/index.php?title=Nexus_of_Ascension&amp;diff=87013&amp;oldid=prev"/>
		<updated>2026-05-13T13:28:26Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 13:28, 13 May 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l23&quot;&gt;Line 23:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 23:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-| Catalyst Tiers  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-| Catalyst Tiers  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Changing Catalysts&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;=&lt;/del&gt;==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Changing Catalysts==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If you would like to change your Catalysts, you must pay a fee.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If you would like to change your Catalysts, you must pay a fee.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l34&quot;&gt;Line 34:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 34:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Tier 7: 10Q&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Tier 7: 10Q&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;=&lt;/del&gt;== Tier 1 ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Tier 1 ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;! Name !! Effect !! Point Total Needed&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;! Name !! Effect !! Point Total Needed&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Peripheral</name></author>
	</entry>
	<entry>
		<id>https://redemptionps.com/wiki/index.php?title=Nexus_of_Ascension&amp;diff=87012&amp;oldid=prev</id>
		<title>Peripheral at 13:27, 13 May 2026</title>
		<link rel="alternate" type="text/html" href="https://redemptionps.com/wiki/index.php?title=Nexus_of_Ascension&amp;diff=87012&amp;oldid=prev"/>
		<updated>2026-05-13T13:27:59Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 13:27, 13 May 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l16&quot;&gt;Line 16:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 16:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The first catalyst is free and the remainder require gathering enough points using tasks&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The first catalyst is free and the remainder require gathering enough points using tasks&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt; &lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|-| Tasks=&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{:Nexus of Ascension Tasks}}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|-| Catalyst Tiers &lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Changing Catalysts===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Changing Catalysts===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l27&quot;&gt;Line 27:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 33:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Tier 6: 7.5Q&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Tier 6: 7.5Q&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Tier 7: 10Q&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Tier 7: 10Q&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt; &lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|-| Tasks=&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{:Nexus of Ascension Tasks}}&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|-| Catalyst Tiers &lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Tier 1 ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Tier 1 ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Peripheral</name></author>
	</entry>
	<entry>
		<id>https://redemptionps.com/wiki/index.php?title=Nexus_of_Ascension&amp;diff=87011&amp;oldid=prev</id>
		<title>Peripheral at 13:27, 13 May 2026</title>
		<link rel="alternate" type="text/html" href="https://redemptionps.com/wiki/index.php?title=Nexus_of_Ascension&amp;diff=87011&amp;oldid=prev"/>
		<updated>2026-05-13T13:27:10Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 13:27, 13 May 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l79&quot;&gt;Line 79:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 79:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Tier Passive Bonus || ● 5% increased damage to monsters while on Slayer Task.&amp;lt;br&amp;gt;● 1/10 chance to gain 5 Slayer Points on task completion. || 10,000 Points&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Tier Passive Bonus || ● 5% increased damage to monsters while on Slayer Task.&amp;lt;br&amp;gt;● 1/10 chance to gain 5 Slayer Points on task completion. || 10,000 Points&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Beastslayer || ● 25% chance to double Slayer Points when completing a task.&amp;lt;br&amp;gt;● 1/25 chance to receive a Slayer Hunter Key from Boss/Konar Slayer tasks.&amp;lt;br&amp;gt;● +5 Group Slayer Points from Hard Group Slayer Tasks.&amp;lt;br&amp;gt;● +8 Group Slayer Points from Boss Group Slayer Tasks. || 10,000 Points&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Beastslayer || ● 25% chance to double Slayer Points when completing a task.&amp;lt;br&amp;gt;● 1/25 chance to receive a Slayer Hunter Key from Boss/Konar Slayer tasks.&amp;lt;br&amp;gt;● +5 Group Slayer Points from Hard Group Slayer Tasks.&amp;lt;br&amp;gt;● +8 Group Slayer Points from Boss Group Slayer Tasks&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;.&amp;lt;br&amp;gt;●1/50 chance to receive an extra Slayer Executioner&amp;#039;s Key when completing a Slayer Executioner Task.&amp;lt;br&amp;gt;●1/30 chance to receive an Elder Slayer Key when completing a slayer task&lt;/ins&gt;. || 10,000 Points&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Divinity || ● 100% increased Karmic Kismets from the Karma Statue.&amp;lt;br&amp;gt;● 50% increased Divine Kismets from the Karma Statue.&amp;lt;br&amp;gt;● 25% increased Supreme Kismets from the Karma Statue.&amp;lt;br&amp;gt;● 1/4 chance for kills at the Creator, Armaros/Fallen Samael, and Good/Bad Minions to count as two kills toward task progress. || 10,000 Points&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Divinity || ● 100% increased Karmic Kismets from the Karma Statue.&amp;lt;br&amp;gt;● 50% increased Divine Kismets from the Karma Statue.&amp;lt;br&amp;gt;● 25% increased Supreme Kismets from the Karma Statue.&amp;lt;br&amp;gt;● 1/4 chance for kills at the Creator, Armaros/Fallen Samael, and Good/Bad Minions to count as two kills toward task progress. || 10,000 Points&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l92&quot;&gt;Line 92:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 92:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Tier Passive Bonus || ● 1/50 chance to receive an extra COMMON drop. || 17,500 Points&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Tier Passive Bonus || ● 1/50 chance to receive an extra COMMON drop. || 17,500 Points&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Overcharged || ● Worn equipment with +150 Enchantment grants +5% Drop Rate per piece.&amp;lt;br&amp;gt;● This effect only applies to equipped items that have reached +150 Enchantment.&amp;lt;br&amp;gt;● If all equipment slots contain +150 enchanted items, gain an additional +&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;25&lt;/del&gt;% Drop Rate. || 17,500 Points&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Overcharged || ● Worn equipment with +150 Enchantment grants +5% Drop Rate per piece.&amp;lt;br&amp;gt;● This effect only applies to equipped items that have reached +150 Enchantment.&amp;lt;br&amp;gt;● If all equipment slots contain +150 enchanted items, gain an additional +&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;75&lt;/ins&gt;% Drop Rate.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;br&amp;gt;●Maximum Bonus: +150% Drop Rate &lt;/ins&gt;|| 17,500 Points&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Fortune || ● If all equipment slots are filled, the player gains +3% Double Drop Rate. || 17,500 Points&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Fortune || ● If all equipment slots are filled, the player gains +3% Double Drop Rate. || 17,500 Points&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l103&quot;&gt;Line 103:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 103:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Tier Passive Bonus || ● 1/250 chance when opening a box, chest, or key to receive 1-10 Diamond Coins. || 22,500 Points&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Tier Passive Bonus || ● 1/250 chance when opening a box, chest, or key to receive 1-10 Diamond Coins. || 22,500 Points&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Vaultkeeper || ● 1/20 chance to save &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a key &lt;/del&gt;when &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;used at the Universal &lt;/del&gt;Chest&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. &lt;/del&gt;|| 22,500 Points&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Vaultkeeper || ● 1/20 chance to save &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the following boxes/chests &lt;/ins&gt;when &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;opened:&amp;lt;br&amp;gt;● Slayer Box&amp;lt;br&amp;gt;● Group Slayer Box&amp;lt;br&amp;gt;● Treasure Hunter Chest&amp;lt;br&amp;gt;● Exalted Chest&amp;lt;br&amp;gt;● Ultimate Fortune &lt;/ins&gt;Chest&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;br&amp;gt;● Prestigious Starbox&amp;lt;br&amp;gt;● High-Tier Gem Box &lt;/ins&gt;|| 22,500 Points&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Keymaster || ● 1/20 chance to save the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;following boxes/chests when opened:&amp;lt;br&amp;gt;● Slayer Box&amp;lt;br&amp;gt;● Group Slayer Box&amp;lt;br&amp;gt;● Treasure Hunter Chest&amp;lt;br&amp;gt;● Exalted Chest&amp;lt;br&amp;gt;● Ultimate Fortune &lt;/del&gt;Chest&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;br&amp;gt;● Prestigious Starbox&amp;lt;br&amp;gt;● High-Tier Gem Box &lt;/del&gt;|| 22,500 Points&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Keymaster || ● 1/20 chance to save &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a key when used at &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Universal &lt;/ins&gt;Chest&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. &lt;/ins&gt;|| 22,500 Points&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Peripheral</name></author>
	</entry>
	<entry>
		<id>https://redemptionps.com/wiki/index.php?title=Nexus_of_Ascension&amp;diff=87010&amp;oldid=prev</id>
		<title>Peripheral at 13:22, 13 May 2026</title>
		<link rel="alternate" type="text/html" href="https://redemptionps.com/wiki/index.php?title=Nexus_of_Ascension&amp;diff=87010&amp;oldid=prev"/>
		<updated>2026-05-13T13:22:08Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 13:22, 13 May 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l34&quot;&gt;Line 34:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 34:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-| Catalyst Tiers  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-| Catalyst Tiers  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Tier 1 &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;=&lt;/del&gt;==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Tier 1 ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;! Name !! Effect !! Point Total Needed&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;! Name !! Effect !! Point Total Needed&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Peripheral</name></author>
	</entry>
	<entry>
		<id>https://redemptionps.com/wiki/index.php?title=Nexus_of_Ascension&amp;diff=87009&amp;oldid=prev</id>
		<title>Peripheral at 13:21, 13 May 2026</title>
		<link rel="alternate" type="text/html" href="https://redemptionps.com/wiki/index.php?title=Nexus_of_Ascension&amp;diff=87009&amp;oldid=prev"/>
		<updated>2026-05-13T13:21:59Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 13:21, 13 May 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l38&quot;&gt;Line 38:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 38:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;! Name !! Effect !! Point Total Needed&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;! Name !! Effect !! Point Total Needed&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Tier Passive Bonus || ● 10% Bonus XP in ALL skills&amp;lt;br&amp;gt;● 1/20 chance to receive +1 extra resource while gathering || &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;100 Pts.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Tier Passive Bonus || ● 10% Bonus XP in ALL skills&amp;lt;br&amp;gt;● 1/20 chance to receive +1 extra resource while gathering || &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Free&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Pristine || ● 1/25 chance to mine a Pristine Ore while mining.&amp;lt;br&amp;gt;● Pristine Ore grants 500,000 Mining XP when mined.&amp;lt;br&amp;gt;● Using Pristine Ore in a forge guarantees a Blacksmith’s Bounty and grants 500,000 Smithing XP. || &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;100 Pts.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Pristine || ● 1/25 chance to mine a Pristine Ore while mining.&amp;lt;br&amp;gt;● Pristine Ore grants 500,000 Mining XP when mined.&amp;lt;br&amp;gt;● Using Pristine Ore in a forge guarantees a Blacksmith’s Bounty and grants 500,000 Smithing XP. || &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Free&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Wildfire || ● 1/50 chance to chop an Ancient Log while woodcutting.&amp;lt;br&amp;gt;● Cutting an Ancient Log grants 500,000 Woodcutting XP and summons a Divine Tree Spirit.&amp;lt;br&amp;gt;● Using an Ancient Log on a bonfire grants 500,000 Firemaking XP and summons a Divine Fire Spirit. || &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;200 Pts.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Wildfire || ● 1/50 chance to chop an Ancient Log while woodcutting.&amp;lt;br&amp;gt;● Cutting an Ancient Log grants 500,000 Woodcutting XP and summons a Divine Tree Spirit.&amp;lt;br&amp;gt;● Using an Ancient Log on a bonfire grants 500,000 Firemaking XP and summons a Divine Fire Spirit. || &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Free&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Big Catch || ● 1/50 chance to catch a Catfish, which is automatically cooked.&amp;lt;br&amp;gt;● Eating a Catfish grants a +50 HP boost.&amp;lt;br&amp;gt;● Fully heals the player.&amp;lt;br&amp;gt;● Provides 50% damage reduction for 5 minutes.&amp;lt;br&amp;gt;● Catching a Catfish grants 500,000 Fishing XP and 500,000 Cooking XP. || &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;200 Pts.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Big Catch || ● 1/50 chance to catch a Catfish, which is automatically cooked.&amp;lt;br&amp;gt;● Eating a Catfish grants a +50 HP boost.&amp;lt;br&amp;gt;● Fully heals the player.&amp;lt;br&amp;gt;● Provides 50% damage reduction for 5 minutes.&amp;lt;br&amp;gt;● Catching a Catfish grants 500,000 Fishing XP and 500,000 Cooking XP. || &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Free&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l51&quot;&gt;Line 51:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 51:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;! Name !! Effect !! Point Total Needed&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;! Name !! Effect !! Point Total Needed&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Tier Passive Bonus || ● 1/250 chance to deal 10x damage || &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;300 Pts.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Tier Passive Bonus || ● 1/250 chance to deal 10x damage || &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;2,500 Points&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Titan || ● +50,000 Strength stats.&amp;lt;br&amp;gt;● 1000% Strength boost. || &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;300 Pts.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Titan || ● +50,000 Strength stats.&amp;lt;br&amp;gt;● 1000% Strength boost. || &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;2,500 Points&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Deadeye || ● +50,000 Ranged stats.&amp;lt;br&amp;gt;● 1000% Ranged boost. || &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;400 Pts.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Deadeye || ● +50,000 Ranged stats.&amp;lt;br&amp;gt;● 1000% Ranged boost. || &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;2,500 Points&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Archmage || ● +50,000 Magic stats.&amp;lt;br&amp;gt;● 1000% Magic boost. || &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;400 Pts.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Archmage || ● +50,000 Magic stats.&amp;lt;br&amp;gt;● 1000% Magic boost. || &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;2,500 Points&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l64&quot;&gt;Line 64:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 64:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;! Name !! Effect !! Point Total Needed&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;! Name !! Effect !! Point Total Needed&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Tier Passive Bonus || ● 1/50 chance to save fish, gems, and ores when cooking, crafting, or smithing.&amp;lt;br&amp;gt;● 1/50 chance to create +1 extra product when skilling. || &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;500 Pts.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Tier Passive Bonus || ● 1/50 chance to save fish, gems, and ores when cooking, crafting, or smithing.&amp;lt;br&amp;gt;● 1/50 chance to create +1 extra product when skilling. || &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;5,000 Points&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Overgrowth || ● Players have a 1/50 chance to double any combat, skilling, slayer, or utility fruits when gathering from a fruit tree.&amp;lt;br&amp;gt;● 1/25 chance to harvest a Grimy Omniherb.&amp;lt;br&amp;gt;● Cleaning grants 250,000 Herblore XP.&amp;lt;br&amp;gt;● Harvesting grants 250,000 Farming XP.&amp;lt;br&amp;gt;● When used in potion-making, creates +1 extra potion. || &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;500 Pts.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Overgrowth || ● Players have a 1/50 chance to double any combat, skilling, slayer, or utility fruits when gathering from a fruit tree.&amp;lt;br&amp;gt;● 1/25 chance to harvest a Grimy Omniherb.&amp;lt;br&amp;gt;● Cleaning grants 250,000 Herblore XP.&amp;lt;br&amp;gt;● Harvesting grants 250,000 Farming XP.&amp;lt;br&amp;gt;● When used in potion-making, creates +1 extra potion. || &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;5,000 Points&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Shadowveil || ● Grants the Shadowveil Ring.&amp;lt;br&amp;gt;● Never fail a Thieving action.&amp;lt;br&amp;gt;● 1/10 chance to double loot from Thieving.&amp;lt;br&amp;gt;● 1/100 chance to obtain a Diamond Coin when looting Wall Safes.&amp;lt;br&amp;gt;● Stacks with other Thieving perks. || &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;600 Pts.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Shadowveil || ● Grants the Shadowveil Ring.&amp;lt;br&amp;gt;● Never fail a Thieving action.&amp;lt;br&amp;gt;● 1/10 chance to double loot from Thieving.&amp;lt;br&amp;gt;● 1/100 chance to obtain a Diamond Coin when looting Wall Safes.&amp;lt;br&amp;gt;● Stacks with other Thieving perks. || &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;5,000 Points&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Stonecutter || ● Grants the Primordial Chisel.&amp;lt;br&amp;gt;● 1/100 chance to receive a Tribrid Gem instead of Fragments.&amp;lt;br&amp;gt;● Still grants XP even if the Tribrid Gem procs.&amp;lt;br&amp;gt;● If a Tribrid Gem is NOT obtained, gain 10% more Fragments.&amp;lt;br&amp;gt;● When used while combining gems, Salvage Fragment cost is reduced by 10%. || &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;600 Pts.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Stonecutter || ● Grants the Primordial Chisel.&amp;lt;br&amp;gt;● 1/100 chance to receive a Tribrid Gem instead of Fragments.&amp;lt;br&amp;gt;● Still grants XP even if the Tribrid Gem procs.&amp;lt;br&amp;gt;● If a Tribrid Gem is NOT obtained, gain 10% more Fragments.&amp;lt;br&amp;gt;● When used while combining gems, Salvage Fragment cost is reduced by 10%. || &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;5,000 Points&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l77&quot;&gt;Line 77:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 77:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;! Name !! Effect !! Point Total Needed&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;! Name !! Effect !! Point Total Needed&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Tier Passive Bonus || ● 5% increased damage to monsters while on Slayer Task.&amp;lt;br&amp;gt;● 1/10 chance to gain 5 Slayer Points on task completion. || &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;700 Pts.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Tier Passive Bonus || ● 5% increased damage to monsters while on Slayer Task.&amp;lt;br&amp;gt;● 1/10 chance to gain 5 Slayer Points on task completion. || &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;10,000 Points&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Beastslayer || ● 25% chance to double Slayer Points when completing a task.&amp;lt;br&amp;gt;● 1/25 chance to receive a Slayer Hunter Key from Boss/Konar Slayer tasks.&amp;lt;br&amp;gt;● +5 Group Slayer Points from Hard Group Slayer Tasks.&amp;lt;br&amp;gt;● +8 Group Slayer Points from Boss Group Slayer Tasks. || &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;700 Pts.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Beastslayer || ● 25% chance to double Slayer Points when completing a task.&amp;lt;br&amp;gt;● 1/25 chance to receive a Slayer Hunter Key from Boss/Konar Slayer tasks.&amp;lt;br&amp;gt;● +5 Group Slayer Points from Hard Group Slayer Tasks.&amp;lt;br&amp;gt;● +8 Group Slayer Points from Boss Group Slayer Tasks. || &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;10,000 Points&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Divinity || ● 100% increased Karmic Kismets from the Karma Statue.&amp;lt;br&amp;gt;● 50% increased Divine Kismets from the Karma Statue.&amp;lt;br&amp;gt;● 25% increased Supreme Kismets from the Karma Statue.&amp;lt;br&amp;gt;● 1/4 chance for kills at the Creator, Armaros/Fallen Samael, and Good/Bad Minions to count as two kills toward task progress. || &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;800 Pts.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Divinity || ● 100% increased Karmic Kismets from the Karma Statue.&amp;lt;br&amp;gt;● 50% increased Divine Kismets from the Karma Statue.&amp;lt;br&amp;gt;● 25% increased Supreme Kismets from the Karma Statue.&amp;lt;br&amp;gt;● 1/4 chance for kills at the Creator, Armaros/Fallen Samael, and Good/Bad Minions to count as two kills toward task progress. || &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;10,000 Points&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Zealot || ● 1/50 chance per hit while Prayer is active to restore Prayer points equal to 15% of the player’s Prayer level. || &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;800 Pts.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Zealot || ● 1/50 chance per hit while Prayer is active to restore Prayer points equal to 15% of the player’s Prayer level. || &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;10,000 Points&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l90&quot;&gt;Line 90:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 90:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;! Name !! Effect !! Point Total Needed&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;! Name !! Effect !! Point Total Needed&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Tier Passive Bonus || ● 1/50 chance to receive an extra COMMON drop. || &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;900 Pts.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Tier Passive Bonus || ● 1/50 chance to receive an extra COMMON drop. || &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;17,500 Points&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Overcharged || ● Worn equipment with +150 Enchantment grants +5% Drop Rate per piece.&amp;lt;br&amp;gt;● This effect only applies to equipped items that have reached +150 Enchantment.&amp;lt;br&amp;gt;● If all equipment slots contain +150 enchanted items, gain an additional +25% Drop Rate. || &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;900 Pts.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Overcharged || ● Worn equipment with +150 Enchantment grants +5% Drop Rate per piece.&amp;lt;br&amp;gt;● This effect only applies to equipped items that have reached +150 Enchantment.&amp;lt;br&amp;gt;● If all equipment slots contain +150 enchanted items, gain an additional +25% Drop Rate. || &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;17,500 Points&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Fortune || ● If all equipment slots are filled, the player gains +3% Double Drop Rate. || &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;1000 Pts.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Fortune || ● If all equipment slots are filled, the player gains +3% Double Drop Rate. || &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;17,500 Points&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l101&quot;&gt;Line 101:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 101:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;! Name !! Effect !! Point Total Needed&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;! Name !! Effect !! Point Total Needed&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Tier Passive Bonus || ● 1/250 chance when opening a box, chest, or key to receive 1-10 Diamond Coins. || &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;1100 Pts.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Tier Passive Bonus || ● 1/250 chance when opening a box, chest, or key to receive 1-10 Diamond Coins. || &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;22,500 Points&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Vaultkeeper || ● 1/20 chance to save a key when used at the Universal Chest. || &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;1100 Pts.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Vaultkeeper || ● 1/20 chance to save a key when used at the Universal Chest. || &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;22,500 Points&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Keymaster || ● 1/20 chance to save the following boxes/chests when opened:&amp;lt;br&amp;gt;● Slayer Box&amp;lt;br&amp;gt;● Group Slayer Box&amp;lt;br&amp;gt;● Treasure Hunter Chest&amp;lt;br&amp;gt;● Exalted Chest&amp;lt;br&amp;gt;● Ultimate Fortune Chest&amp;lt;br&amp;gt;● Prestigious Starbox&amp;lt;br&amp;gt;● High-Tier Gem Box || &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;1200 Pts.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Keymaster || ● 1/20 chance to save the following boxes/chests when opened:&amp;lt;br&amp;gt;● Slayer Box&amp;lt;br&amp;gt;● Group Slayer Box&amp;lt;br&amp;gt;● Treasure Hunter Chest&amp;lt;br&amp;gt;● Exalted Chest&amp;lt;br&amp;gt;● Ultimate Fortune Chest&amp;lt;br&amp;gt;● Prestigious Starbox&amp;lt;br&amp;gt;● High-Tier Gem Box || &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;22,500 Points&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l112&quot;&gt;Line 112:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 112:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;! Name !! Effect !! Point Total Needed&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;! Name !! Effect !! Point Total Needed&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Tier Passive Bonus || ● 10% Damage Reduction.&amp;lt;br&amp;gt;● 1/50 chance to restore 100% special attack on kill.&amp;lt;br&amp;gt;● 1/100 chance for an extra hit. || &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;1300 Pts.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Tier Passive Bonus || ● 10% Damage Reduction.&amp;lt;br&amp;gt;● 1/50 chance to restore 100% special attack on kill.&amp;lt;br&amp;gt;● 1/100 chance for an extra hit. || &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;27,500 Points&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Blood Fury || ● 10% Increased Melee Damage.&amp;lt;br&amp;gt;● Every melee hit grants 1 Fury stack.&amp;lt;br&amp;gt;● At 10 stacks, your next melee attack deals 2x damage and heals 100 HP.&amp;lt;br&amp;gt;● Stacks decay at a rate of 1 per second when out of combat for 10+ seconds. || &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;1300 Pts.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Blood Fury || ● 10% Increased Melee Damage.&amp;lt;br&amp;gt;● Every melee hit grants 1 Fury stack.&amp;lt;br&amp;gt;● At 10 stacks, your next melee attack deals 2x damage and heals 100 HP.&amp;lt;br&amp;gt;● Stacks decay at a rate of 1 per second when out of combat for 10+ seconds. || &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;27,500 Points&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Volley || ● 10% Increased Ranged Damage.&amp;lt;br&amp;gt;● 30% chance to fire 2 extra projectiles (2 extra hits).&amp;lt;br&amp;gt;● If this procs, there is a 20-second cooldown.&amp;lt;br&amp;gt;● This only works with ranged weapons. || &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;1400 Pts.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Volley || ● 10% Increased Ranged Damage.&amp;lt;br&amp;gt;● 30% chance to fire 2 extra projectiles (2 extra hits).&amp;lt;br&amp;gt;● If this procs, there is a 20-second cooldown.&amp;lt;br&amp;gt;● This only works with ranged weapons. || &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;27,500 Points&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Tempest || ● 10% Increased Magic Damage.&amp;lt;br&amp;gt;● Each cast has a 20% chance to chain lightning to a nearby enemy within 5 tiles, dealing 50% of the original damage. Max 2 jumps.&amp;lt;br&amp;gt;● If no additional target is found, the lightning re-arcs to the original target and deals an additional 25% damage. || &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;1400 Pts.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Tempest || ● 10% Increased Magic Damage.&amp;lt;br&amp;gt;● Each cast has a 20% chance to chain lightning to a nearby enemy within 5 tiles, dealing 50% of the original damage. Max 2 jumps.&amp;lt;br&amp;gt;● If no additional target is found, the lightning re-arcs to the original target and deals an additional 25% damage. || &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;27,500 Points&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;/tabber&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;/tabber&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Peripheral</name></author>
	</entry>
	<entry>
		<id>https://redemptionps.com/wiki/index.php?title=Nexus_of_Ascension&amp;diff=87008&amp;oldid=prev</id>
		<title>Peripheral at 13:19, 13 May 2026</title>
		<link rel="alternate" type="text/html" href="https://redemptionps.com/wiki/index.php?title=Nexus_of_Ascension&amp;diff=87008&amp;oldid=prev"/>
		<updated>2026-05-13T13:19:21Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;a href=&quot;https://redemptionps.com/wiki/index.php?title=Nexus_of_Ascension&amp;amp;diff=87008&amp;amp;oldid=83404&quot;&gt;Show changes&lt;/a&gt;</summary>
		<author><name>Peripheral</name></author>
	</entry>
	<entry>
		<id>https://redemptionps.com/wiki/index.php?title=Nexus_of_Ascension&amp;diff=83404&amp;oldid=prev</id>
		<title>JohnBurger at 18:19, 21 March 2025</title>
		<link rel="alternate" type="text/html" href="https://redemptionps.com/wiki/index.php?title=Nexus_of_Ascension&amp;diff=83404&amp;oldid=prev"/>
		<updated>2025-03-21T18:19:49Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;a href=&quot;https://redemptionps.com/wiki/index.php?title=Nexus_of_Ascension&amp;amp;diff=83404&amp;amp;oldid=83402&quot;&gt;Show changes&lt;/a&gt;</summary>
		<author><name>JohnBurger</name></author>
	</entry>
	<entry>
		<id>https://redemptionps.com/wiki/index.php?title=Nexus_of_Ascension&amp;diff=83402&amp;oldid=prev</id>
		<title>JohnBurger at 05:58, 21 March 2025</title>
		<link rel="alternate" type="text/html" href="https://redemptionps.com/wiki/index.php?title=Nexus_of_Ascension&amp;diff=83402&amp;oldid=prev"/>
		<updated>2025-03-21T05:58:04Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 05:58, 21 March 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;center&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[File: Nexus of Ascension.png]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;tabber&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;tabber&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-| Nexus of Ascension=&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-| Nexus of Ascension=&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;center&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;center&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[File: Nexus of Ascension.png]]&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The Nexus of Ascension is a dynamic Skill Tree where you use task points to unlock Glyphs and Nexus Catalysts that enhance your gameplay.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The Nexus of Ascension is a dynamic Skill Tree where you use task points to unlock Glyphs and Nexus Catalysts that enhance your gameplay.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>JohnBurger</name></author>
	</entry>
	<entry>
		<id>https://redemptionps.com/wiki/index.php?title=Nexus_of_Ascension&amp;diff=83401&amp;oldid=prev</id>
		<title>JohnBurger: Created page with &quot;&lt;tabber&gt; |-| Nexus of Ascension= &lt;center&gt; File: Nexus of Ascension.png  The Nexus of Ascension is a dynamic Skill Tree where you use task points to unlock Glyphs and Nexus Catalysts that enhance your gameplay.  Choose your path and tailor your tree to your playstyle!  Players can access the Nexus of Ascension by using ::nexus or Ctrl+N.  File: Skill Tree.png  Upon opening the Nexus, you are given the choice between 4 separate Skill Trees:  Strength, Ranged, Magic...&quot;</title>
		<link rel="alternate" type="text/html" href="https://redemptionps.com/wiki/index.php?title=Nexus_of_Ascension&amp;diff=83401&amp;oldid=prev"/>
		<updated>2025-03-21T04:29:50Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;&amp;lt;tabber&amp;gt; |-| Nexus of Ascension= &amp;lt;center&amp;gt; &lt;a href=&quot;/wiki/File:Nexus_of_Ascension.png&quot; title=&quot;File:Nexus of Ascension.png&quot;&gt;File: Nexus of Ascension.png&lt;/a&gt;  The Nexus of Ascension is a dynamic Skill Tree where you use task points to unlock Glyphs and Nexus Catalysts that enhance your gameplay.  Choose your path and tailor your tree to your playstyle!  Players can access the Nexus of Ascension by using ::nexus or Ctrl+N.  &lt;a href=&quot;/wiki/File:Skill_Tree.png&quot; title=&quot;File:Skill Tree.png&quot;&gt;File: Skill Tree.png&lt;/a&gt;  Upon opening the Nexus, you are given the choice between 4 separate Skill Trees:  Strength, Ranged, Magic...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;tabber&amp;gt;&lt;br /&gt;
|-| Nexus of Ascension=&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[File: Nexus of Ascension.png]]&lt;br /&gt;
&lt;br /&gt;
The Nexus of Ascension is a dynamic Skill Tree where you use task points to unlock Glyphs and Nexus Catalysts that enhance your gameplay.&lt;br /&gt;
&lt;br /&gt;
Choose your path and tailor your tree to your playstyle!&lt;br /&gt;
&lt;br /&gt;
Players can access the Nexus of Ascension by using ::nexus or Ctrl+N.&lt;br /&gt;
&lt;br /&gt;
[[File: Skill Tree.png]]&lt;br /&gt;
&lt;br /&gt;
Upon opening the Nexus, you are given the choice between 4 separate Skill Trees:  Strength, Ranged, Magic, and Hybrid.  &lt;br /&gt;
&lt;br /&gt;
Choosing a Skill Tree requires 100 points.&lt;br /&gt;
&lt;br /&gt;
Additional Glyphs cost 100 Task Points and provide a minor bonus based on your current Skill Tree.&lt;br /&gt;
&lt;br /&gt;
Catalysts are major bonuses costing 500 Task Points each.  Catalysts provide many bonuses per unlock.&lt;br /&gt;
&lt;br /&gt;
=== Changing Trees ===&lt;br /&gt;
If you would like to change your Skill Tree, you must revert all currently unlocked nodes in your current tree.&lt;br /&gt;
&lt;br /&gt;
Glyphs can be removed at a cost of 500B each and Catalysts can be removed at a cost of 1T each.  &lt;br /&gt;
&lt;br /&gt;
Alternatively, a Tree Reset Token can be used to clear all nodes instantly.  It is currently obtained from the [https://redemptionrsps.com/store/ store].&lt;br /&gt;
&lt;br /&gt;
|-| Tasks=&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
Completing tasks earns the player task points that are usable in the Skill Trees.&lt;br /&gt;
&lt;br /&gt;
These Tasks are viewable in-game by typing ::tasks.&lt;br /&gt;
&lt;br /&gt;
There are 5 tiers of tasks offering increased points for higher difficulties:&lt;br /&gt;
&lt;br /&gt;
● Easy Tasks: 5 Points&lt;br /&gt;
&lt;br /&gt;
● Medium Tasks: 10 Points&lt;br /&gt;
&lt;br /&gt;
● Hard Tasks: 20 Points&lt;br /&gt;
&lt;br /&gt;
● Elite Tasks: 40 Points&lt;br /&gt;
&lt;br /&gt;
● Dream Tasks: 65 Points&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Skill Tree Tasks&lt;br /&gt;
! Tier !! Task !! !! Tier !! Task !!&lt;br /&gt;
|-&lt;br /&gt;
| Easy || Travel to ::home || || Medium || Equip a Skull Descimator9000&lt;br /&gt;
|-&lt;br /&gt;
| Easy || Visit the Gamble Zone || || Medium || Participate in killing ::vb&lt;br /&gt;
|-&lt;br /&gt;
| Easy || Open the Universal Chest || || Medium || Complete a Hard Slayer Task&lt;br /&gt;
|-&lt;br /&gt;
| Easy || Vote for Redemption || || Medium || Complete the Dreamland&lt;br /&gt;
|-&lt;br /&gt;
| Easy || Open the bank || || Medium || Equip a full Artic Guardian Set&lt;br /&gt;
|-&lt;br /&gt;
| Easy || Visit the ::shops || || Medium || Equip a full Doomblade Set&lt;br /&gt;
|-&lt;br /&gt;
| Easy || Visit the Grand Exchange || || Medium || Equip a full Vulcan Set&lt;br /&gt;
|-&lt;br /&gt;
| Easy || Use the ::wiki command || || Medium || Equip an Artic Fury Staff&lt;br /&gt;
|-&lt;br /&gt;
| Easy || View the Equipment Interface || || Medium || Equip a Vulcan&amp;#039;s Biden&lt;br /&gt;
|-&lt;br /&gt;
| Easy || View the Daily Reminders Interface || || Medium || Use a Sack of Bones on the altar while using the Protection or Ultimate Protection Prayer.&lt;br /&gt;
|-&lt;br /&gt;
| Easy || Visit ::discord || || Medium || Kill Artic Guardian&lt;br /&gt;
|-&lt;br /&gt;
| Easy || Complete an Easy Slayer Task || || Medium || Kill Doomblade Rogue&lt;br /&gt;
|-&lt;br /&gt;
| Easy || Kill Poseidon || || Medium || Kill Hespori&lt;br /&gt;
|-&lt;br /&gt;
| Easy || Kill Cursed Omen || || Medium || Kill Lodsmok&lt;br /&gt;
|-&lt;br /&gt;
| Easy || Kill Masterwork Warrior || || Medium || Kill Queen Black Dragon&lt;br /&gt;
|-&lt;br /&gt;
| Easy || Equip a full Poseidon Set || || Medium || Complete Rise of Titans Raid&lt;br /&gt;
|-&lt;br /&gt;
| Easy || Equip a full Omen Set || || Medium || Kill The Nightmare&lt;br /&gt;
|-&lt;br /&gt;
| Easy || Equip a full Masterwork Set || || Medium || Kill Vulcan in a group&lt;br /&gt;
|-&lt;br /&gt;
| Easy || Equip an Elemental Fury Staff || || Medium || Complete a Yu-Gi-Oh Raid&lt;br /&gt;
|-&lt;br /&gt;
| Easy || Equip a Masterwork Sword || || Medium || Kill Zulrah (Challenge Mode)&lt;br /&gt;
|-&lt;br /&gt;
| Easy || Use any bone on the altar || || Medium || Kill something in the Cartoon Tower while on task&lt;br /&gt;
|-&lt;br /&gt;
| Easy || Complete any Arcade || || Medium || Kill something in the Slayer Tower while on task&lt;br /&gt;
|-&lt;br /&gt;
| Easy || Kill Malevolent Mourner || || Medium || Kill a Looney Tunes NPC while on task&lt;br /&gt;
|-&lt;br /&gt;
| Easy || Kill Skotizo || || Medium || Equip a full Slayer Master Set&lt;br /&gt;
|-&lt;br /&gt;
| Easy || Complete an Easy Daily Task || || Medium || Exchange Karmic Kismets for Divine Kismets&lt;br /&gt;
|-&lt;br /&gt;
| Easy || Drink a potion or cocktail || || Medium || Upgrade Crimson Chin Teleport to Slayer Superior Tab&lt;br /&gt;
|-&lt;br /&gt;
| Easy || Complete an Easy Clue || || Medium || Use a Dream Enchantment Stone on an item&lt;br /&gt;
|-&lt;br /&gt;
| Easy || Enchant an item to Level 10 || || Medium || Activate PvM Jackpot Drops&lt;br /&gt;
|-&lt;br /&gt;
| Easy || Cut a Magic, Melee or Ranged Gem into Fragments || || Medium || Open a Prestigious Star Box&lt;br /&gt;
|-&lt;br /&gt;
| Easy || Successfully cook some food || || Medium || Contribute 500 Fountain Coins to the Fountain of Fortune&lt;br /&gt;
|-&lt;br /&gt;
| Easy || Successfully burn some food || || Medium || Cast any magic spell&lt;br /&gt;
|-&lt;br /&gt;
| Easy || Plant a herb || || Medium || Mine 50 Gems from the Fallen Star&lt;br /&gt;
|-&lt;br /&gt;
| Easy || Harvest a herb || || Medium || Plant a Hespori Seed&lt;br /&gt;
|-&lt;br /&gt;
| Easy || Steal from a Gem Stall || || Medium || Catch a Golden, Treasure, or Lucky Fish Egg during Fishing Event&lt;br /&gt;
|-&lt;br /&gt;
| Easy || Successfully smith an ore || || Medium || Mine a Prospector&amp;#039;s, Golden, Treasure, or Lucky Ore Box during Mining Event&lt;br /&gt;
|-&lt;br /&gt;
| Easy || Fail to smith an ore || || Medium || Chop the Money Tree&lt;br /&gt;
|-&lt;br /&gt;
| Easy || Throw some logs into the Bonfire || || Medium || Catch a Sailfish&lt;br /&gt;
|-&lt;br /&gt;
| Easy || Participate in killing ::vb2 || || Medium || Cook a Sailfish&lt;br /&gt;
|-&lt;br /&gt;
| Easy || Use a Perfect Enchantment Stone on an item || || Medium || Steal from a Silver Stall&lt;br /&gt;
|-&lt;br /&gt;
| Easy || Kill a Thugbob || || Medium || Complete a Mining task&lt;br /&gt;
|-&lt;br /&gt;
| Easy || Get a Skilling Point || || Medium || Complete a Fishing task&lt;br /&gt;
|-&lt;br /&gt;
| Easy || Open Drops Interface || || Medium || Complete a Woodcutting task&lt;br /&gt;
|-&lt;br /&gt;
| Easy || Open Teleports Interface || || Medium || Complete a Cooking Delivery Task&lt;br /&gt;
|-&lt;br /&gt;
| Easy || Mine any ore || || Medium || Kill a Divine Fire Spirit&lt;br /&gt;
|-&lt;br /&gt;
| Easy || Cut any log || || Medium || Kill a Divine Tree Spirit&lt;br /&gt;
|-&lt;br /&gt;
| Easy || Equip a Descimator9000 || || Medium || Unlock a Shadow Pet from the Explorer&amp;#039;s Emporium&lt;br /&gt;
|-&lt;br /&gt;
| Easy || Kill a Crimson Chin || || Medium || Make a Sponsor Ticket via the Upgrade Chest&lt;br /&gt;
|-&lt;br /&gt;
| Easy || Complete a Slayer Task while using a Crimson Chin Pet || || Medium || Open Tool Belt&lt;br /&gt;
|-&lt;br /&gt;
| Easy || Kill a Loot Goblin || || Medium || Participate in killing ::vb3&lt;br /&gt;
|-&lt;br /&gt;
| Easy || Kill a World Boss || || Medium || Kill a Slayer Superior&lt;br /&gt;
|-&lt;br /&gt;
| || || || Medium || Kill Vorak the Immortal&lt;br /&gt;
|-&lt;br /&gt;
| || || || Medium || Complete a Hard Slayer Task while using Superior Crimson Chin Pet&lt;br /&gt;
|-&lt;br /&gt;
| || || || Medium || Deposit some runes into a Rune Pouch&lt;br /&gt;
|-&lt;br /&gt;
| || || || Medium || Visit the Karma Battleground&lt;br /&gt;
|-&lt;br /&gt;
| || || || Medium || Use a Key of Heaven/Key of Hell&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|-| Strength Tree=&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[File: Strength Area.png]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Strength Tree Nodes&lt;br /&gt;
! Type !! Name !! Effect !! Point Total Needed&lt;br /&gt;
|-&lt;br /&gt;
| Glyph || Warrior || ● +10% Increased Strength Tribrid || 100 Pts.&lt;br /&gt;
|-&lt;br /&gt;
| Glyph || Fisher || ● 10% Increased XP when Fishing.&amp;lt;br&amp;gt;● 1/25 chance to catch 2 fish at once, with XP for both || 200 Pts.&lt;br /&gt;
|-&lt;br /&gt;
| Glyph || Chef || ● 10% Increased XP when cooking fish&amp;lt;br&amp;gt;● 1/25 chance to successfully cook all fish in inventory, gaining XP for all. || 300 Pts.&lt;br /&gt;
|-&lt;br /&gt;
| Catalyst || Ocean&amp;#039;s Bounty || ● Grants a 1/10 chance to catch a Catfish.  Can only be caught cooked.&amp;lt;br&amp;gt; ● Eating Catfish will grant +50 HP and a Maximum HP heal.&amp;lt;br&amp;gt;● 50% Damage Reduction for 5 minutes.&amp;lt;br&amp;gt;● Catching Catfish grants 500K XP in Fishing and Cooking. || 800 Pts.&lt;br /&gt;
|-&lt;br /&gt;
| Glyph || Thief || ● Gives a 1/50 chance to double any loot obtained while thieving || 900 Pts.&lt;br /&gt;
|-&lt;br /&gt;
| Catalyst || Slayer Master || ● 10% chance for Expeditious Effect.&amp;lt;br&amp;gt;● 25% chance to double Slayer Points.&amp;lt;br&amp;gt;● 1/10 chance to get a Slayer Hunter Key when completing Boss/Konar Tasks.&amp;lt;br&amp;gt;● +5 Group Slayer Points for Hard Group Tasks.&amp;lt;br&amp;gt;● +8 Group Slayer Points for Boss Group Tasks. || 1400 Pts.&lt;br /&gt;
|-&lt;br /&gt;
| Glyph || Slayer Container || ● Gives a 1/50 chance to save Slayer Boxes when opening. || 1500 Pts.&lt;br /&gt;
|-&lt;br /&gt;
| Glyph || Slayer Hunter || ● Offers a 1/50 chance to save a Slayer Hunter Key when used. || 1600 Pts.&lt;br /&gt;
|-&lt;br /&gt;
| Catalyst || Swift Retrieval || ● +1% Double Drop Rate || 2100 Pts.&lt;br /&gt;
|-&lt;br /&gt;
| Glyph || Deadly Survivor || ● Gives a 1/50 chance to save a Deadly Key when used. || 2200 Pts.&lt;br /&gt;
|-&lt;br /&gt;
| Glyph || Salamander Saver || ● Offers a 1/50 chance to save any Olm Key when used. || 2300 Pts.&lt;br /&gt;
|-&lt;br /&gt;
| Catalyst || Fortuitous Expedition || ● +100% increase to Drop Rate. || 2800 Pts.&lt;br /&gt;
|-&lt;br /&gt;
| Glyph || Vital Endurance || ● +5% increased Maximum HP. || 2900 Pts.&lt;br /&gt;
|-&lt;br /&gt;
| Glyph || Furious Onslaught || ● +500% increased Strength Tribrid. || 3000 Pts.&lt;br /&gt;
|-&lt;br /&gt;
| Catalyst || Martial Prowess || ● Gives a 1/10 chance to deal 3X Base damage.&amp;lt;br&amp;gt;● 1/50 chance to hit twice with Melee. || 3500 Pts.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|-| Ranged Tree=&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[File: Ranged Area.png]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Ranged Tree Nodes&lt;br /&gt;
! Type !! Name !! Effect !! Point Total Needed&lt;br /&gt;
|-&lt;br /&gt;
| Glyph || Archer || ● +25% increased Ranged Tribrid || 100 Pts.&lt;br /&gt;
|-&lt;br /&gt;
| Glyph || Miner || ● 10% increased XP when Mining.&amp;lt;br&amp;gt;● 1/25 chance to mine 2 ores at once, with XP for both. || 200 Pts.&lt;br /&gt;
|-&lt;br /&gt;
| Glyph || Blacksmith || ● 10% increased XP when Smithing ore.&amp;lt;br&amp;gt;● 1/25 chance to successfully smith all ore in inventory, gaining XP for all.&amp;lt;br&amp;gt;● 1/25 chance to gain a Blacksmith&amp;#039;s Bounty when the above perk procs. || 300 Pts.&lt;br /&gt;
|-&lt;br /&gt;
| Catalyst || Forge Mastery || ● Grants a 1/10 chance to mine rare &amp;#039;Pristine Ore&amp;#039;.&amp;lt;br&amp;gt;● Smithing Pristine Ore grants a 100% chance to get a Blacksmith&amp;#039;s Bounty.&amp;lt;br&amp;gt;● Smithing Pristine Ore grants 500K XP in Mining and Smithing. || 800 Pts.&lt;br /&gt;
|-&lt;br /&gt;
| Glyph || Crafter || ● Gives a 1/50 chance to save any Gem when cutting them to shards. || 900 Pts.&lt;br /&gt;
|-&lt;br /&gt;
| Catalyst || Karma Master || ● 100% increased Karmic Kismets from the Karma Statue.&amp;lt;br&amp;gt;● 50% increased Divine Kismets from the Karma Statue.&amp;lt;br&amp;gt;● 25% increased Supreme Kismets from the Karma Statue. || 1400 Pts.&lt;br /&gt;
|-&lt;br /&gt;
| Glyph || Treasure Hunter || ● Grants a 1/50 chance to save Treasure Hunter Keys when using them. || 1500 Pts.&lt;br /&gt;
|-&lt;br /&gt;
| Glyph || Ultimate Fortune || ● Provides a 1/50 chance to save Ultimate Fortune Chests when opened. || 1600 Pts.&lt;br /&gt;
|-&lt;br /&gt;
| Catalyst || Swift Retrieval || ● +1% Double Drop Rate || 2100 Pts.&lt;br /&gt;
|-&lt;br /&gt;
| Glyph || Enchanter || ● Gives a 1/50 chance to save any Enchantment Stone when using it on an item. || 2200 Pts.&lt;br /&gt;
|-&lt;br /&gt;
| Glyph || Eternal Effort || ● Gives a 1/100 chance to save an Exalted Chest when opening. || 2300 Pts.&lt;br /&gt;
|-&lt;br /&gt;
| Catalyst || Fortuitous Expedition || ● +100% increase to Drop Rate. || 2800 Pts.&lt;br /&gt;
|-&lt;br /&gt;
| Glyph || Agile Precision || ● +50% max hit with Ranged attacks. || 2900 Pts.&lt;br /&gt;
|-&lt;br /&gt;
| Glyph || Deadly Aim || ● +500% increased Ranged Strength. || 3000 Pts.&lt;br /&gt;
|-&lt;br /&gt;
| Glyph || Sharpshooter&amp;#039;s Insight || ● +5000 increased base Ranged Strength. || 3100 Pts.&lt;br /&gt;
|-&lt;br /&gt;
| Catalyst || Frostbite Marksmanship || ● Gives 1/10 chance to deal 3X Base Damage.&amp;lt;br&amp;gt;● 1/100 chance to freeze enemies. || 3600 Pts.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|-| Magic Tree=&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[File: Magic Area.png]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Magic Tree Nodes&lt;br /&gt;
! Type !! Name !! Effect !! Point Total Needed&lt;br /&gt;
|-&lt;br /&gt;
| Glyph || Spellmaster || ● +25% increased Magic Tribrid || 100 Pts.&lt;br /&gt;
|-&lt;br /&gt;
| Glyph || Lumberjack || ● 10% increased XP when cutting logs.&amp;lt;br&amp;gt;● 1/25 chance to chop 2 logs at once, with XP for both. || 200 Pts.&lt;br /&gt;
|-&lt;br /&gt;
| Glyph || Pyro || ● 10% increased XP when burning logs.&amp;lt;br&amp;gt;● 1/25 chance to successfully burn all logs in inventory, gaining XP for all. || 300 Pts.&lt;br /&gt;
|-&lt;br /&gt;
| Catalyst || Eternal Ember || ● Grants a 1/10 chance to chop &amp;#039;Ancient Logs&amp;#039;.&amp;lt;br&amp;gt;● Burning Ancient Logs has a 100% chance to spawn a Divine Fire Spirit.&amp;lt;br&amp;gt;● When an Ancient Log is chopped, it will spawn a Divine Tree Spirit.&amp;lt;br&amp;gt;● Ancient Logs grant 500K XP in Woodcutting and Firemaking. || 800 Pts.&lt;br /&gt;
|-&lt;br /&gt;
| Glyph || Thief || ● Gives a 1/50 chance to double any loot obtained while thieving. || 900 Pts.&lt;br /&gt;
|-&lt;br /&gt;
| Catalyst || Karma Master || ● 100% increased Karmic Kismets from the Karma Statue.&amp;lt;br&amp;gt;● 50% increased Divine Kismets from the Karma Statue.&amp;lt;br&amp;gt;● 25% increased Supreme Kismets from the Karma Statue. || 1400 Pts.&lt;br /&gt;
|-&lt;br /&gt;
| Glyph || Salamander Saver || ● Grants a 1/50 chance to save any Olm Key when using them. || 1500 Pts.&lt;br /&gt;
|-&lt;br /&gt;
| Glyph || Deadly Survivor || ● Provides a 1/50 chance to save a Deadly Key when used. || 1600 Pts.&lt;br /&gt;
|-&lt;br /&gt;
| Catalyst || Swift Retrieval || ● +1% Double Drop Rate || 2100 Pts.&lt;br /&gt;
|-&lt;br /&gt;
| Glyph || Slayer Hunter || ● Gives a 1/50 chance to save a Slayer Hunter Key when used. || 2200 Pts.&lt;br /&gt;
|-&lt;br /&gt;
| Glyph || Ultimate Fortune || ● Gives a 1/50 chance to save an Ultimate Fortune Chest when opened. || 2300 Pts.&lt;br /&gt;
|-&lt;br /&gt;
| Catalyst || Fortuitous Expedition || ● +100% increase to Drop Rate. || 2800 Pts.&lt;br /&gt;
|-&lt;br /&gt;
| Glyph || Arcane Empowerment || ● +100% Damage boost to Magic attacks. || 2900 Pts.&lt;br /&gt;
|-&lt;br /&gt;
| Glyph || Mystical Mastery || ● +500% increased Magic Tribrid. || 3000 Pts.&lt;br /&gt;
|-&lt;br /&gt;
| Glyph || Mana Infusion || ● +5000 increased base Magic Strength. || 3100 Pts.&lt;br /&gt;
|-&lt;br /&gt;
| Catalyst || Venomous Sorcery || ● Gives 1/10 chance to deal 3X Base Damage.&amp;lt;br&amp;gt;● 1/25 for Magic attacks to deal 150% poison damage. || 3600 Pts.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|-| Tribrid Tree=&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[File: Tribrid Area.png]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Tribrid Tree Nodes&lt;br /&gt;
! Type !! Name !! Effect !! Point Total Needed&lt;br /&gt;
|-&lt;br /&gt;
| Glyph || Hybridist || ● +10% Increased Tribrid Boost || 100 Pts.&lt;br /&gt;
|-&lt;br /&gt;
| Glyph || Farmer || ● 10% Increased XP when harvesting herbs and trees.&amp;lt;br&amp;gt;● 1/25 chance to double the herb pulled, with XP for both. || 200 Pts.&lt;br /&gt;
|-&lt;br /&gt;
| Glyph || Herbalist || ● 10% Increased XP when mixing potions&amp;lt;br&amp;gt;● 1/25 chance to make another potion, with XP for both. || 300 Pts.&lt;br /&gt;
|-&lt;br /&gt;
| Catalyst || Botanical Harmony || ● Grants a 1/10 chance to get an Omniherb when harvesting any herb.&amp;lt;br&amp;gt;● Omniherb can be cleaned for 250k Herblore XP.&amp;lt;br&amp;gt;● When Omniherbs are in the inventory they will create an additional potion. || 800 Pts.&lt;br /&gt;
|-&lt;br /&gt;
| Glyph || Crafter || ● Gives a 1/50 chance to save any gem when cutting them to shards. || 900 Pts.&lt;br /&gt;
|-&lt;br /&gt;
| Catalyst || Slayer Master || ● 10% chance for Expeditious Effect.&amp;lt;br&amp;gt;● 25% chance to double Slayer Points.&amp;lt;br&amp;gt;● 1/10 chance to get a Slayer Hunter Key when completing Boss/Konar Tasks.&amp;lt;br&amp;gt;● +5 Group Slayer Points for Hard Group Tasks.&amp;lt;br&amp;gt;● +8 Group Slayer Points for Boss Group Tasks. || 1400 Pts.&lt;br /&gt;
|-&lt;br /&gt;
| Glyph || Deadly Survivor || ● Gives a 1/50 chance to save a Deadly Key when used. || 1500 Pts.&lt;br /&gt;
|-&lt;br /&gt;
| Glyph || Ultimate Fortune || ● Provides a 1/50 chance to save Ultimate Fortune Chests when opened. || 1600 Pts.&lt;br /&gt;
|-&lt;br /&gt;
| Catalyst || Swift Retrieval || ● +1% Double Drop Rate || 2100 Pts.&lt;br /&gt;
|-&lt;br /&gt;
| Glyph || Enchanter || ● Gives a 1/50 chance to save any Enchantment Stone when using it on an item. || 2200 Pts.&lt;br /&gt;
|-&lt;br /&gt;
| Glyph || Slayer Hunter || ● Offers a 1/50 chance to save a Slayer Hunter Key when used. || 2300 Pts.&lt;br /&gt;
|-&lt;br /&gt;
| Catalyst || Fortuitous Expedition || ● +100% increase to Drop Rate. || 2800 Pts.&lt;br /&gt;
|-&lt;br /&gt;
| Glyph || Adaptive Resilience || ● +100% Tribrid Boost. || 2900 Pts.&lt;br /&gt;
|-&lt;br /&gt;
| Glyph || Balanced Assault || ● +50% damage boost across all combat styles. || 3000 Pts.&lt;br /&gt;
|-&lt;br /&gt;
| Glyph || Versatile Mastery || ● +2500 to Magic, Ranged, and Melee Strength. || 3100 Pts.&lt;br /&gt;
|-&lt;br /&gt;
| Catalyst || Adaptive Versatility || ● Gives a 1/50 chance to deal 2X damage.&amp;lt;br&amp;gt;● Gives a 1/50 chance to trigger a 10X damage multiplier for any combat style. || 3600 Pts.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tabber&amp;gt;&lt;/div&gt;</summary>
		<author><name>JohnBurger</name></author>
	</entry>
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